Almighty Game Designer

Chapter 1043: The Emotional Players Seeing New Trailers (Sangen)

The announcement of these two messages instantly sparked a huge discussion across the gaming industry.

Not just the players, but even the major game makers are very surprised. Is Chen strange?

Chen said he subsidized 10,000 dollars for each matrix game compartment, but in fact, he further depressed the profitability of the matrix game compartment. The costs of the game compartment, including R&D and promotion, are spread to approximately 250,000 per game compartment, compared to the actual selling price of 300,000.

And now, the price of Matrix Game Cabins drops directly by $100,000, the original price of about 300,000 Game Cabins, and within the discount period, the price of 200,000 starts to be available!

While it's still unaffordable for those who can't afford it, it's a very, very powerful discount for those who have been hesitating, as the price is close to the traditional VR game compartment.

All players know that traditional VR gamepads with higher configurations will never compare to the next generation of VRs in the Matrix Gamepads!

I haven't heard of any new technological innovations, nor have I heard that the price of raw materials in the game room has fallen, which means that most of Chen Jiao is promoting the matrix game room and is selling it at a loss.

This is undoubtedly a sunny thunderbolt for those traditional VR game compartment manufacturers, because the only advantage of a traditional VR game compartment over a matrix game compartment may be that it's a little cheaper, but even the advantage of cheap is now in vain.

But for game developers all over the world, Chen Xiao sent out the great good news that he didn't die to protect the Matrix Game Cabin, a rocking money tree. Instead, Chen Xiao decided to open source Matrix Game Cabin Editor and Artificial Intelligence template, which means he welcomed gamers from all over the world to join the Thunder Game Platform and even welcomed gamers from all over the world to share the next generation of VR games.

Of course, the game landing matrix game compartment developed by these gamers and landing on Thunder Game Platform are definitely going to provide Chen Qiao with a lot of share, which is a mutually beneficial and win-win thing. But being able to open up these things to a very large extent still makes everyone feel sad about Chen's broad breasts.

These two decisions seem fashionable, but in fact, the stranger is under a lot of pressure.

He had to run several tour boards to repeatedly explain to these people the benefits of reduced matrix cabins and the importance of open-source R&D tools to enrich next-generation VR gaming libraries.

It's inevitable to use just a few more diminutive halos.

However, Chen Yu's R&D tools for the next generation of VRs are simply designed to involve more manufacturers in the R&D of the next generation of VR games, so that the Matrix Gamepad can be promoted more quickly. For some special areas in next-generation VRs, Chen Jiao will never let go.

For example, the catering sector in the virtual world.

Areas like this, which involve the future “lifeblood” of the virtual world, will never be open. That is, other gamers only make games, and Oasis is the real killer for Chen Jiao.

……

……

With Jarvis' help, the efficiency of game making has improved dramatically.

While the cost of using Jarvis may be more expensive than raising half the R&D team, there is a great advantage, after all, that it is fast.

For game making, time is money.

Just as some real estate companies adhere to the concept of "fast” and require the design institute to come out of the design drawings all night long, all the works are as desperate as chicken blood, that is, to rush the time.

Of course, this development philosophy is unhealthy and oppressive for employees, but it has to be acknowledged that it is very effective.

The same is true of the gaming industry. The traditional conscience R&D practitioners adhere to the attitude of "slow labor" and “one sword per year", mainly because under the original technical conditions, "speed” and “quality” are often unattainable, and speed has to be sacrificed in order to guarantee quality.

But for the players, the sooner the better, the better, provided quality is guaranteed.

Think about the pain of waiting for a continuation, think about the fear of being dominated by infinite jumping tickets, think about the loss of clearance after waiting for a year or two of games...

For Chen Jiao, Jarvis brings about faster R&D because the most luxurious thing is time.

It's never too soon for something like R&D games.

He still has a big pit to fill before the real next generation VR game, Oasis, goes live.

And he had a surprise for the players before he started filling out the pit.

Very, very big surprise.

……

On 14 July, Chan's Weibo released another promotional film without warning.

Why say "again”?

Less than a month has elapsed since the release of the last game, Iron Man.

A new game every month and a top piece of high quality, the biggest emotion the players have in joy is: it's over, the game is almost out of play!

More than a thousand dollars a month to buy games? Is this a good time?

Good thing, though, for players with matrix pods, they don't care too much about the money to buy games, but most people just don't like games very much.

“Here comes the promo for the new game! Isn't that too fast?! ”

“Can this fucking game get any mooner? It's going at a speed with some internet novel gods! ”

“This was just last month when I saved my ass and bought Iron Man. I don't have time to play and I'm still eating ash. Here comes the new game? ”

“And the millionaires with matrix pods need to save money and buy games? Oh, not at all! ”

“What's the subject of the new game? ”

“Oh, shit...”

“This, this Nima! ”

“Goodbye! Goodbye!”

Players will not calm down at the beginning of this promotional film and bid farewell.

A few players are emotionally excited, saying that if I buy this game, I'm a dog!

And one player says, "Get lost!" Bring me the Dark Soul and get out of here!

The big anchor's fans are all celebrating and walking with each other. It's even happier than New Year's Eve.

And many anchors on the fish live broadcast platform are already wondering why it would be appropriate to take time off on the days of the game launch.

This promotional film released by Chen Qiao is not too long, less than five minutes old, and a large portion of the material is made up of live game scenes.

But that's exactly what the game looks like, giving players instant insight into the urine nature of the game.

Yes, the name of the game is:

Blood Curse.