Almighty Game Designer

Chapter 1057: The Mystery of Blood Source 1

The expatriates were stunned by the scene.

Yu Hui in the sunset reflected Yanan's streets red, and the streets were a mess, with strange screams coming from time to time.

He pushed through the clinic door and found a monster eating the body. The defenceless expatriates, unable to resist, died tragically under the claws of the beast.

When the expatriates woke up, they found themselves in a mysterious place, the hunter's dream.

Here, he got his weapon, but still doesn't understand what he's going to do. Germain, the old hunter, told him to hunt more monsters, and you'd get to know all about it.

So the expatriate woke up at the lantern, this time waving a serrated machete to kill the werewolf, as if the previous death was just a nightmare.

In other words, the hunter's dream has a special ability to keep making mistakes by allowing the hunter to transcend death. No matter how many times he dies, he wakes up in a hunter's dream, engages his mighty enemies again, makes up for his mistakes, and continuously walks further down the path of hunting.

“Hunting Night” transformed the whole of Yanan into a purgatory for all inhabitants, closed doors and discriminated against foreigners in general.

But even in Anan like this, good people exist.

There was a resident on the corner named Gilbert, who was also a foreigner, but was unable to go out because of sepsis. He will also very kindly give the protagonist a flamethrower to deal with the monster outside.

The hunter asks about the bleeding, and Gilbert doesn't know what it is, but he tells the hunter to check out the church town, where there's a lot of special blood.

On the way to Church Town, the Yanan Center has not only mad Yanan residents, but also two powerful werewolves.

The hunter felt powerless and rang the summoning bell, and Father Gascoyne appeared before him.

Together, the two men killed the werewolves on the bridge, but found the path to church town blocked. On the bridge, the horrible priesthood monster blocked the way.

Together, they killed the monster and separated it.

The hunter continued to search for alternative routes, and he met the little girl who was staying at home and asked him to find his parents.

The hunter found Father Gascoyne in a cemetery outside Orton's chapel, but even the little girl's music box could not restore him to his senses because his wife's death had been completely deranged.

After killing Father Gascoyne, the hunter came through the canal to Orton Chapel, an ugly, always gloomy man in red who told the hunter that, if there were any living people, they could take refuge in Orton Chapel because the night of the hunt was extra long and the incense in the residents' homes might not be enough, but the incense in the church was enough for them to spend a long night.

The hunter returned to Yusufka's clinic because Yusufka did not open the door, so he had to talk to Yusufka through the door.

He found Yusefka's tone a little strange, but did not pay much attention to the difference, and Yusefka also told him that surviving residents could be allowed to take refuge here.

So hunters have two choices when they encounter NPCs seeking refuge, either to guide them to Orton Chapel or to the Yusefka Clinic.

The first person to seek refuge was the little girl. If the hunter tells her to go to Orton Chapel, she will be eaten by pigs in the canal along the way. So the hunter had to sacrifice the sl grand law and send her to the Yusefka clinic.

During the adventure, the hunter met Irene (Bird Sister) in a crow costume, and Alfred, a member of Knife Axer, from whom the hunter learned something about Anan's history, about Byronvis, filthy blood, and so on.

The hunter knew that the vast majority of Yanan's secrets originated in the organization Byronvis, so he decided to cross the taboo forest to Byronvis.

However, the gates to the taboo forest were closed, so the hunters came to Old Anan and tore down the announcement that they didn't know who had posted it and explored the abandoned city.

The hunter was warned by an anonymous hunter, who was said to have been in the lower city of Anan, but burned because of the uncontrolled nature of the catastrophe, where the beast was fragile and fearful of fire.

“If you insist on hunting here, then I will hunt you. ”

Unknown hunters (machine gunmen) set up powerful machine guns on high towers, firing wildly at hunters. The hunter did not kill the beast of the old Anan, and ran off to see the unnamed hunter on the tower.

After promising the unsung hunter that he would not hunt the beast here, the unsung hunter was pleased and told the hunter that the beasts of Old Anan were in fact human beings, and that the unsung hunter himself had seen through the hunting trick and did not want to enter the hunter's dream again.

He'd rather stay here and protect the natives of the old Yanan, who have turned into beasts.

At the end of Old Anan, the hunter defeated the bloodthirsty monster. Upon returning to the hunter's dream, Germain, the old hunter in the wheelchair, told the hunter to climb into Orton's chapel and visit the abandoned hunter's workshop.

After that, Gyman went to the garden and stopped talking to the hunters.

More and more people are being guided down to Orton Chapel by hunters.

There is a very obvious malice here, the npc of Orton Little Church, the man in red, ugly words, a bad guy at first glance, but in fact he is one of the few good guys in the game; and the doctor at Yusufka's clinic, though he looks good, is actually not Yusufka anymore.

And if these people didn't come to Orton Chapel, they'd all go crazy in the bloodmoon afterwards.

These survivors are also different, and an old woman, who was very mean to the hunter at first, slowly lost her mind and began to think of the hunter as her own son.

In addition, there are prostitutes, nuns and an arrogant resident, who, if the hunter tells the arrogant brother to go to Orton's chapel, will intentionally go to the Yusufka clinic, and his point is to give the player some information, which, without exception, is all the opposite.

Every npc can help hunters, and they have their own destiny.

(In fact, these NPCs are spread over a long line of plots, some of which don't come until the middle of the plot, and are written together to shorten the length.

The hunter finally arrived at the abandoned hunter's workshop and found that this was actually the prototype of the hunter's dream. Here he found a hair accessory, a leg bone, and a strange object: the third umbilical cord.

Obviously, this and the third umbilical cord should have been left behind by Gyman, because the Hunter Workshop belongs to Gyman, and even the Hunter Dream was built by Gyman according to the Hunter Workshop.

But where exactly did Gyman get this third umbilical cord, and why did he put it here?

The hunter does not yet know that the third umbilical cord in his hand represents the deepest secret of the entire Yanan, and that the entire Sumerian civilization, Byronvis, and healing church do whatever they want.

When he arrived at the cathedral, the hunter saw Emelia crying in front of the church against a strange skull, the “agent" holding Lawrence's gold watch in her right hand, as if she was unwilling to believe that Lawrence had become a monster and herself a giant horn monster.

The hunter constantly attacked Amelia holding the left hand of the gold watch, while using paralysis fog to stop Amelia from using the gold watch to restore her life, finally killing her.

The hunter touched Lawrence's skull, which had turned into a monster, and saw Lawrence bidding farewell to Master William.