Almighty Game Designer

Chapter 1072: MMOs that are already in the ground? (Ergong)

20 million matrix gamepads. What's the concept?

At least for the time being, this is a relatively distant goal.

Though on the face of it, this statement by Chen Jiao is quite pithy, have you seen the designers who still have to negotiate with the players about fried rice?

But I can't stand the cold food. It smells so good!

In fact, the players have nothing against it, because technically, World of Warcraft is not a fried meal, it will be a brand new project.

After all, the ip of the Azerus universe has always been there, but how do the fans do it? The point is to see how Chen Jiao decides.

If you do MMORPG, it means that World of Warcraft is actually completely different from most of the games made before Chen Jiao. There is no comparability, and naturally you can't talk about fried rice.

Besides, many people know that matrix gameplay classes are now sold at a loss.

And after this tweet, both Thunderbolt Recreation and Fun announced that the price of the new Matrix Game Cabin had dropped again, this time to around 150,000, which was already a price level with the traditional VR Game Cabin version.

Moreover, when Warcraft World is officially launched, all players who already own the Matrix Game Cabin will receive a portion of the game duration as well as special pets, rides, and more at the beginning of the launch.

These are also subsequently disclosed, meaning that the 20 million players will receive a special identity tag that officially identifies them as an "old player”.

In addition, reductions in the price of matrix gameplay compartments provide some "emotional" subsidies to players who previously purchased matrix gameplay compartments at high prices, such as additional recharge token returns, free game discounts and hardware configuration upgrades.

After all, when the Matrix Game Cabin first came out, the sales price was 300,000, which fell to 150,000 in almost a year, which was quite a drop.

For Chen Jiao, after the previous trial water promotion, it has now reached the stage of mass production, rapid market occupation, even to sell their own money, which is a must for matrix game cabin development.

But for those players who paid a lot of money in the beginning, it might feel a little uncomfortable.

Of course, it's impossible to completely compensate them for the spread, as the saying goes, "Buy early and enjoy early”, and technology products are devalued quickly. However, considering that these people are loyal players and fans of Chen's iron rods, their emotions need to be taken care of.

Give them a little special discount, give them a commemorative version of the sports car in the Oasis, and return some tokens appropriately to take care of their emotions as long as you can.

Of course, further price reductions in the Matrix Game Cabin are certainly a joyous thing for the players, in fact, each price reduction attracts a large number of hesitant players who are determined to chop their hands off.

Moreover, the preheating of World of Warcraft provides a very good reason for players to combine factors, and Chen Jiao's goal of 20 million is really promising.

After so long of paving work, the matrix game compartment has been approved by the market, there are enough games on it, the price has dropped, if you don't buy it again, really wait for Chen Yu to send it for free?

The appeal of next-generation VRs is also hard to resist.

So, within a short time after the release of this series of news, the Matrix Game Cabin was immediately robbed as soon as the price dropped.

All major shopping sites have been sold out, and everyone is shouting: Make sure Chen Yu goes bankrupt this time!

Instead of feeling wrong about the 20 million goal, the players are working together to help Chen Jiao achieve it.

……

Doubts have also been raised as to what the matrix game cabin sales amount to 20 million and what does it have to do with World of Warcraft?

Do you have to have 20 million players to bring up this game?

Obviously bullshit, how can you support 20 million people in the same game? Isn't that funny?

Of course they won't know, it's not a stranger's request at all, it's a system requirement...

There was also a group of people who questioned this type of game of World of Warcraft.

MMORPG, is that okay?

This type of game in the parallel world is already getting worse, from day to day to almost marginalized.

Both domestically and abroad, many of the classic MMORPGs that once created brilliance have been less than a day, with the number of active players and earnings falling every day, and some games will be honestly publishing active player data at the beginning, and then simply not publishing.

But you can't fool others if you don't publish it. After all, the game itself is becoming more and more frequent. Friends who are familiar with it are AFK. Opening up a social list is a bit of grey, indicating that this type of game is already going downhill, becoming a sunset industry.

As for the new MMORPGs, which are called large-scale production and use of new technologies, it's even worse. They're all trying to create momentum before they go online. The heat is not low, but after this passage, it's gone unnoticed.

By the way, why are you so miserable?

It's not just because Chen Yue left a knife and right a knife, he made such a strong man into a half-body attempt.

At that time in the country, "Lunar God's Oracle", "Three Kingdoms of Righteous Chopping" and "Legend of the Sovereign Sword" were hot, but look at what games Chen Jiao threw out one after the other?

League of Heroes.

Overwatch Pioneer.

"The Jedi for Life."

What do you call that? Murder your heart.

Forget about the VR terminal. There's not even a PC and a mobile terminal left. It's all occupied.

What do the traditional MMORPGs fight against this kind of player? Old-fashioned games don't hold up against fan sentiment, let alone new games.

Actually, it's no wonder Chen, he only knows the trend, so he pushed MMORPG's fall gently.

Ultimately, the decline of this game type is not because Chen Jiao is too good to fight, but because it is destined to decline because the players don't have time.

Other gaming companies have come to understand this smell, so fewer and fewer companies are doing MMORPG and are playing fragmentation time games.

And now, Chen is going to dig up the type of game that he used to put himself in the grave and cover the dirt, and do it himself?

It is certainly impossible to say that there is no brain trust, because it is against the basic laws of game development.

Even if you made World of Warcraft, you couldn't give players time to play, could you?

As long as the critical issue of time is not resolved, it is difficult for the players to support you.

If this game is priced by buying, then how much is right?

How much can you earn if this game is time charged and everyone's time is so precious that players can't spend a lot of time in the game?

Mandatory monthly card? Or just add kryptonite?

That's definitely not what Sergeant did. It's at this stage. The matrix gameplay cabins are sold for nothing. Do you have to damage your reputation for these three gourds?