Almighty Game Designer

Chapter 1149 Warcraft, Ten Years (more)

Alsace, king of witches, sits on the cold ice throne, while Old Master Ferdin, dressed in gold armor and holding the ash messenger, has a firm eye, and his image has never been so high in the eyes of all players.

“I've been waiting a long day to play the piano on me. Are you and your allies ready to sanction the Witch King? As soon as you give the order, we will launch an assault, put an end to the Legion of Natural Disasters and the nightmare of Azeras as a whole! ”

Zou Zhuo, dressed in a heavy armor, stood in front of Verdin: "We are ready, Lord! Let's fight for the fate of the Azerus world! For the light of dawn! ”

Verdin held the Messenger of Ashes and walked one step at a time towards the Witch King on the Frozen Throne.

Everyone in the 25-man team felt their heart pounding and this legendary battle was about to begin, and after so long they finally came to the Witch King.

Strangely enough, neither in real life nor in games have these players ever experienced such an exciting feeling.

You know, Chen Jiao has also made a lot of magnificent and exciting scenes. All kinds of big scenes are like a family meal. It's expensive and eye-catching.

But this time, it's never been the same.

Because Chen has been paving the battle too long and the players have been waiting too long.

Ten years ago, Warcraft was born, and the world of Azeras first appeared in front of the players.

At the end of the game, Elidan faced Alsace against the Frozen Throne, and eventually Alsace climbed the Frozen Throne, joining the Witch King.

Three years ago, World of Warcraft swept the globe with unstoppable momentum, creating a miracle in the history of games.

This type of game, which many believe has been eliminated by the times, is new in sleep mode and is seen by many as another way of life.

Work and entertain in the real world during the day, enter the world of Azeras at night, and experience a thrilling adventure.

Throughout the decade, players' love for Azeras has never receded, but has grown deeper and deeper.

In the three years that Warcraft World has been officially in operation, players have left too many wonderful memories in the world of Azeras.

They went deep into the heart of the melting fire, and the warriors were insane for the wrath of thunder and the sword of blessings of the windbreakers.

They had stepped into the Black Wings' Nest and fought Nefarian to the death, while others had lost their brotherhood because of a Brotherhood sword.

Alliances and tribes have worked hand in hand to open the Beetle Gate, to experience the most memorable world event in the history of The World of Warcraft, and then to deepen into the Temple of Angela, to experience the horror of the ancient god Kessoon, an eye-second group.

Afterwards, in the shadow of Naxamas, the Undead invaded by natural disasters, the players tried to complete an almost impossible task, defeating the Apocalypse Four Horsemen, defeating the Frost Dragon, and defeating Kersugad.

Every hunter remembers that it was time to complete the epic mission of his profession, an almost impossible task that drove many hunters crazy, but that also equipped them with the ultimate skill in kite technology.

For the priests, the epic task of the profession is equally memorable, and countless times of self-doubt and encouragement are also required in the course of the task. In their mission, the priests are expected to play a life-saving and injury-saving role, which is a major test of treatment.

And the last-acquired Epic Staff, which can be freely switched between the sacred “Prayer” and the “Spell” of the Shadow, has become the subject of the priests' euphoria, just as The Light Won't Tell You, written by Shadow Pastor Oleste in the game.

The Burning Expedition opens, and for the first time, players cross the Dark Gate into a world outside Azerus.

When they first set foot on the Hellfire Peninsula and entered the Hellfire Fortress, they got an unprecedented sense of novelty.

The addition of two new races, Delaney and Blood Pokémon, changed the demographic structure of the Alliance and the tribe, but the adventures of the players never changed.

They came to the picturesque Naghlan, to the home of the Orcs, and to Mount Blade and the Shadow Moon Valley, where Elidan awaited them in the Temple of Darkness.

For many players, Karazan is an unforgettable experience, and this 10-person copy allows the vast majority of players to experience the unique boss play of hunter Artumen's fallen horses, opera theater and chess, allowing many players to indulge in Hado.

In the Pantooth Reservoir, the players crossed the invisible bridge and came to Ms. Vasquez, where another hero from Warcraft Competition fell under the sword of the footmen.

The players defeated Kelsas, defeated Elidan the demon, conquered the Storm Fortress and the Temple of Darkness.

The Phoenix of Kelsas and the Essinos Blade of Elidan are all reasons for players to fight in the game day after day.

With the opening of The Wrath of the Witch King, the story of World of Warcraft finally reached its peak.

Why are the players so excited the moment they step on the Ice Throne?

Probably because they waited too long for the day.

From the moment they set foot on Northender, the players had been awakened with 10 years of bloodshed in their hearts, and every blind corner of the place reminded them of a past they'd never forgotten.

At the beginning of the story, the coalition of the Alliance and the tribe was severely thwarted at the gates of God. Two leaders, Salufar Jr., of the tribe, and Lord Berval of the Alliance, died in one battle, one was captured, the Alliance and the tribe were suspicious of each other, and appeared to have lost in front of the mighty Witch King.

However, everything was reversed when the Black Knights, trained by the Witch King, attempted to attack the Chapel of the Holy Light.

Witch King, frost sorrow.

Verdin, the Messenger of Ashes.

Together, these familiar names become an immortal legend.

At this point, players finally understand the significance of the stories that took years to build.

Players saw the entire process of the birth of the Ashes Messenger in the Old Hillsblade Hills of Time Cave.

The players knew that the original Messenger of Ashes had been betrayed by his own son and had become a death knight, and that Fairbanks, who had witnessed the truth, was also locked up in a bloody monastery and tortured.

After defeating the Four Horsemen of the Apocalypse, players can enter the Bloody Monastery and see Darien Mogleni's efforts to save his father's soul.