Almighty Game Designer

(tentative) End of sentence

At the end of the book, the mood is quite complicated.

The last two months of writing stumbled and stumbled. In addition to the driver's license, he also travelled to Japan on the way, where his thinking was seriously disturbed and he felt inconsistent for a long time.

We have to leave at 6: 00 this morning for exam three. Actually, it was supposed to be last month, but because of the trip to Japan and the arrangements for Kengdad's driving school, it's now.

(Latest news, Kosan hung up, sprinkled flowers...)

In short, the main story was written in the way I hoped, and it was a bit of a shame. After all, it has been a long time since the end of August of last year.

Let me start with the arrangements for the follow-up, and then some thoughts of my own about the book.

There are also many games that are not written, so these games will be updated as much as possible, mainly with some new games.

At first, I thought about the way to update a dozen chapters at a time, but many students expressed a great fear of "word meow", so I thought about it, instead of keeping the bottom of the book every day, and in two days, when the new book stabilized, I started writing.

Future updates will be divided into chapters, and it will be clear which game will be written for each major chapter, so you are free to choose to keep books or jump subscriptions.

Every day, I'm not lazy, I'm writing a new book.

Send out the new book in three days, or maybe tonight or tomorrow, so please keep an eye out for new news.

There are two more important reasons why this phase should be completed.

One is that the book is now much longer than I expected, and I was only going to write about 1.5 million, including the main drama behind it, and I can't get more games stuck.

The other is that the subject of the Duke of Copy has a ceiling after all, and I can feel the passion for the book gradually passing away.

This is not a question of whether I am trying hard enough, it is a limitation of the subject matter.

The copying road is already narrow, and the copying road is narrower. I'm really a big star who can finish writing chess, finish writing chess, finish writing art, finish writing documentaries, but this book is basically just about games and games.

I remember writing the drama of the Warcraft Competition, and a lot of readers protested not to read it. Fortunately, I persisted in writing it. Otherwise, the book would be half less refreshing and the content would be halved.

But there's still not much to write about. Besides, writing something other than a game makes me feel out of line.

Like, hanging out with girls in an amusement park and buying a car in a house. I definitely don't want to touch such a vulgar plot. Of course, I don't mean that it's all vulgar, maybe someone can write it right, but I don't want to write it, I don't think it's boring.

Late is mainly about writing 3a masterpieces, but 3a masterpieces are all like that in terms of play, there is no difference to write other than the plot.

This book has written hand-to-hand games, written PC games, written VRs, many classic games have been reproduced, many online games have written derivative dramas, and there is also a vision for future games. Think about it, there are really not many new things to write.

Because the readership of this book varies greatly and the demands vary, it is difficult to meet the demands of all readers at the same time.

Some people say that I don't have time to play games, so I want to learn more about games, learn more about drama, and introduce more about drama.

And some people say, "Why are you always writing games? I've played games all over and I'm sleepy."

Some people say, "Why didn't you put a bullet in the face?" It's not pretty at all.

Others say that it's good to play games like this all the time, it's not urban, why pretend to punch people in the face so much.

Some people want a lot of dog food and emotional theater, others say they want to see no female lead.

I admit that writing dog food as a straight man would make me uncomfortable, so I can't really write.

If you can't write, don't force it. Otherwise, it must be awkward. It's hard for me to write, and it's hard for you to read, right?

Let's just say the next book improves as much as possible.

For this book, Serrent's story isn't over yet, and you can watch him keep pretending.

Looking back, this book has achieved far more success than I expected. Game class + Mandarin + Game design has been written by some people before, but it has not been so popular. After all, thank you for your dedication. If I hadn't booked 10,000, I probably wouldn't have chosen this as a career so resolutely.

Of course, every time you open a new book, it's a little square, but the Internet text is this thing that goes against the water, and if you don't go in, you go back.

You can't expect to eat with the old routine forever, but you have to take the risk of playing the streets as long as you innovate. If it does, it's nothing. Six months after the liver explosion, write a new one.

So the next book will be written differently than this one. I wonder if you can remember Qin 'an killed from the fairy suit in "The Jedi Seeking Survival". The story of the new book is somewhat similar to this one, and the lead character is also Qin.

With 12 chapters left in arrears after today's fourth quarter, the monthly tickets will no longer be recorded. These chapters will be returned externally, and the number of extra chapters will definitely exceed 12.

A total of 11 months, or approximately 330 days, have elapsed since the opening of the book, and the bond update is 660 chapters. The actual update is 1150 chapters, that is, more than 490 chapters are owed cumulatively.

The book was written too quickly, so many places were ill-considered, some of the plots were dragged down, and some readers were discouraged. If it's a new book, I hope it can be written slowly and solidly, and I hope that more people will come together to finish it.

Finally, recommend a game. In fact, I've always been very supportive of domestic games, but there are really not many domestic games worth recommending. This time it was a hand tour of the Meteor Butterfly Sword. Yes, it was a spiritual continuation of the single-action game IP over a decade ago. I originally wanted to write about this game in a novel because it is quite different, it belongs to a highly difficult hardcore hand tour, very rare in the country. But because of the conflict with the main line, there was no suitable place to write it at the end of the day, and I had to give up regrettably. Today this game should be the start of the quiz, the key word of the game is "suffering”, I know there are a lot of shaky m players in the book friends who like "The Dark Soul", you can feel it.

Anyway, thanks for following me all the way to the end, I hope you keep your collection and next month's tickets, and I'll have to start practicing the trumpet again.

When the new book has passed the review meeting, it will issue between 10,000 and 20,000 words at a time, and a single chapter will be sent after the book to introduce the title and general details of the new book.

Thank you all for reading my book. See you in my new book.