Almighty Game Designer

Chapter 1153 Design Competition: Horror Games

The alarm clock is ringing.

Chen Jiao slapped at random and turned it off accurately.

“I had a nightmare and the system suddenly turned into a big boss slave to all mankind. As a result, I led mankind to struggle...”

“This fucking scene is too vulgar. I must have wanted to be the Terminator last night. I think about it every day and have dreams at night...”

Chen Jiao beat up a debt, took a cup of water at the end of the bed, and drank a sip.

The curtains opened automatically and the dazzling sun came in, and Jarvis began to broadcast today's weather with a very calm voice.

“Tidu's weather today is fine, with a maximum temperature of 33 degrees, a minimum temperature of 25 degrees, a body temperature of 47 degrees, air quality: excellent, humidity 43%, easterly wind level 2, UV strong, heat index: hot adult dog. ”

Chen Qiao sat up very reluctantly: "Why go out in this weather as a millionaire? Who can tell me? ”

He looked around and Li Jingshi was already awake and is probably making breakfast now.

Jarvis replied, "Probably because... you hosted today's Game Design Competition finals? ”

Chen Qiao's expression: “Hold your tongue, you talk too much. ”

Jarvis was very aggrieved: “You asked first. ”

Chen Jia: “… I think it's necessary to study version 2.0 of Personal Intelligence, what do you think of Kiwis? ”

Jarvis: "(= 'Mouth =)”

After washing up, I came to the restaurant and the breakfast was ready.

Chen Jiao casually took two slices of bread and looked at the watch: “I'm leaving. ”

Li Jingshi frowned: “So early? Who set the time for this pit father? ”

Chen Jiao: “… myself. ”

Li Jingshi: “...”

Chen Qiao said very helplessly: “Think of all the sweat flowing out of my head in this hot day. ”

Li Jingsi laughed and asked as he drank his coffee: "So, should we go to the final today? Sounds like the theme of this tournament is a horror game? ”

Chen Jiao nodded: “Yes, it's a horror game. But the last time I saw a contestant's demo, it didn't seem to give me a special glance. ”

Li Jingsi smiled. “It's too demanding to make your eyes light up. ”

Chen Qiao ate and drank enough, and stood up: “I went out, I won't be back until about night. Don't wait for me for lunch. ”

Jarvis said today's temperature of 47 degrees wasn't a false statement.

But it's good to go out on the front foot, the back foot gets in the car, and the heat lasts less than a minute.

Go to Thunder Recreation Headquarters, take the employee elevator directly from the underground parking lot to the interior, then meet the staff head, get ready and go to the main venue.

The main venue of the Game Design Competition is at the headquarters of Thunder Entertainment. The Game Design Competition has brought a number of excellent designers to Thunder Entertainment, and many designers are already involved in the research and development of Oasis.

For many young people who aspire to enter the gaming industry, this game design competition has become the most important thing of the year, well beyond all multinational job fairs.

The Game Design Competition hosted by Thunder Recreation is held twice a year for freshmen and excellent designers with experience in the field, using different assessment criteria.

This design competition is for the corresponding freshmen and is the graduation season in July. I must say, the weather at this time reminds Chen of the afternoon many years ago, when he had just graduated from the game design competition.

Chen Jiao suddenly remembered why he set the time so early. Turns out he was afraid of heat...

What I was thinking was that setting the start of the design competition at 8: 00 in the morning wouldn't be as hot as it used to be.

Now think about it. It's a stupid idea.

And why would Chen Jiao make such a mistake? Obviously because he has been working for a long time only at 10: 00, I didn't know it was so hot in Didu...

Now that the design competition is in the finals, these graduates, or prospective designers, have been busy preparing for the finals for a week.

During the week, they all lived in nearby hotels, came during the day to entertain each other at the competition venue specially prepared by headquarters, and made their own games with officially prepared editors and materials.

Today is the time for the awards to be unveiled, and whether or not they are favored by design contest judges will directly determine whether these associate designers can enter the gaming industry and gain a high starting point.

Some exceptionally good designers have even had the opportunity to join Oasis R&D, something that will last a lifetime for everyone.

Introduction to the game.

Try the audience.

Judges' comments.

The theme of this Game Design Competition is Horror Games, so officially prepared materials are also based on Horror Games.

All kinds of disgraceful freaks, ghosts, horrible scenes, plenty of plasma, and lots of music that can keep people san worthy of raving...

Designers can access it at will.

This is true of every design competition, the art materials are very rich, the designers don't have to worry about collisions from the art gallery, there are a wide range of options.

This effect is also immediate, today's design competition finals, I feel that the number of viewers on the scene is obviously a little less than half...

The big screen introduces the work of various contestant designers. The materials are also collected in a variety of places, including schools, hospitals, cemeteries, haunted houses, abandoned buildings, etc., and the audience is shaken by Cerser and does not know which game to experience.

The type of game is still a traditional form of vr game, which is the kind of conscious signal. You don't have to prepare so many bulky VR gameplay compartments on site to experience them with the latest matrix glasses.

Although no physical sensation, no neural link is the downside of traditional vr, this should be a good thing for players on the field.

As you enter the live audience experience, you can hear the audience scream and flutter. Many audiences take off their helmets for a little while before venting, which is obviously quite scary.

Chen Jiao is also wearing a helmet experience, silently starting with the first game, to get all the entries through again.

This is followed by the stage of player voting, data analysis, and evaluation by the board.

There are two main aspects to player evaluation and voting: the shock index of the game, and the quality of the game.

Data analysis is supplemented by data collected through matrix glasses, such as the average length of time a player spends in the game, a frightening index, changes in emotional fluctuations, and so on.

A very important factor in the success of a horror game is the creation of the atmosphere and the control of the player's emotions, which can be demonstrated by data.

In other words, it's not a good game of terror for players to play from beginning to end without pressure, or for players to be scared away as soon as they get in.