Almighty Game Designer

Chapter 1157: Suffocating Nightmare

“Ah, I see! Must have smashed the monster to death with this rock, yes, that's it. ”

Lin Xue picked up the stones on the ground, quietly touched the monster, and threw them directly at the monster's head!

“Tap! ”

Lin Xue's throwing timing was not very good. The stone rubbed the monster's head and flew over, smashing a crisp noise in the distance.

The monster, who looked like a baby, immediately screamed and ran over to where the stone was!

Lin Xuehuan stood still for two seconds: "Ah? Is that how the rock works? Cough, almost..."

Lin Xue was afraid after a while, she thought it was the monster that hit him with a stone. If this hit him, wouldn't it be cold...

But good thing the stone led the monster away, Lin Xue hurriedly continued to go inside.

Knowing how to play the game correctly, Lin Xue is progressing much faster, but the process is still frightening.

Simply put, the game is about letting the player probe with sound waves, turn around seven times in a pitch-black environment, avoid the forks, open the various organs, and walk out of this level.

At the level, there are a lot of very scary monsters, which vary in type, but they all have one thing in common, which is that the player's location is judged by the sound.

Every time a player walks, goes to the water, and claps his hand for a probe, these monsters scream and rush over, putting a lot of psychological pressure on the player.

At this point, players need to use special methods, such as throwing stones to draw these monsters away, and then take advantage of the opportunity to open the machine to escape.

Hard has no future, several lives are not enough...

There are two kinds of scenes in the game, one is a reality scene, such as the main character's home, office, orphanage, etc. These scenes are made with real maps and modeling, and there are no monsters inside, no echo probes, but there are some elements of the phone.

Newspapers from that year, brochures from the orphanage, letters from wives to the main characters, these are all collecting elements that hint at the dramatic background of the game to the players.

Through these scattered collection elements, the player can roughly guess the identity and background of the male lead.

Another scenario is the echo probe, like that absolutely pitch-black cave.

This scenario is often forced, narrow, and absolutely devoid of any light source, and can only be seen through echoes.

These scenes are filled with all kinds of monsters, and players have to move forward with care, fight them with sound, and then move on to the next scene.

The two scenarios are constantly alternating, making the player nervous at times and relaxed slightly, so that under such a relaxed rhythm, the player can keep playing with his teeth while still biting at the height of his mental tension.

“This game is quite gradual, I always thought of quitting immediately, and it turned out to be here...”

“Wait a minute, I'll throw a rock and find a way... hmm?! This monster is invisible!! ”

Lin Xue threw out a stone and found a red phantom almost instantly moved to the place where the stone was located, then disappeared!

Obviously, as the level progresses, so does the difficulty of the game.

The new monster is invisible, that is, it can only be seen for a moment as it moves, and it is not usually seen where it is.

Moreover, the complexity of the level has increased, and Lin Xue not only constantly avoids monster detours, but also opens a variety of complex organs.

Most of these organs are valves or gates, and each time they are opened, they make a stinging noise, bringing in monsters.

So Lin Xue can only take the monster away early by throwing the stone wildly, so as to calculate the distance to open these organs.

And even more disturbingly, throwing stones to lure the monster away is also a big risk.

Because the further back the level, the more sensitive the monster will be to hearing, and even ordinary footsteps will draw them.

Lin Xue can only walk quietly or squatting, slowly moving forward, do not dare to make any sound.

The surrounding environment can only be determined by the droplets of water around it and the screams of monsters, often throwing stones blindly.

If one doesn't pay attention, throw the stone on the wall in front of it and bounce back, it will be cold...

Under such constant mental torture, Lin Xue actually persisted all the way down to play, even she felt very shocked.

As the level continues to move backwards, Lin Xue begins to gain more clues.

The male lead had attempted to adopt a child, but somehow it had not been completed.

The company leader once wrote to the male lead to ask him why he had recently been distracted and to give him a long holiday to adjust his mood.

It appeared that there had been a major change in the male lead's home, and after the vacation, the male lead had performed well and the company was considering promoting him to chief designer.

At the same time, Lin Xue also found a large number of medicines to treat depression in the male lead's home. These medicines were actually banned in the early 1990s because overdosing can lead to suicidal tendencies.

Ultimately, after a long journey, in distorted and horrific memories, the protagonist again experienced a dripping past with his wife and eventually came to a roof.

On the roof, the protagonist's wife leaped down and left him forever.

At that moment, Lin Xue's field of view instantly turned blue, and a program was urgently restarting and a dialog box eventually popped up.

[Manual restart required]

[YN]

Lin Xue has come here to understand that this is actually just a virtual world.

The hero and his wife were about to have a lovely baby after marriage and had even begun to prepare for pregnancy, but had an abortion due to an accident. They wanted to adopt a child, but ultimately failed, and their wife jumped to suicide because of depression, leaving the male lead in this nightmare forever.

Lin Xue chose not to restart.

This time, the hero wakes up in a room full of servers, behind him is a virtual reality device.

This is his home, but it's all filled with servers.

There's only one crib left in the corner that reminds you of your old cozy, happy home.

After his wife died, the hero worked hard to make a lot of money, he bought many servers, bought virtual reality equipment and created a fantastic dream for himself to return to that happiest time.

However, the dream was not happy because the guilt in the male lead's heart had not spared him, and his dream had become a terrible nightmare.

For the first time in decades, the male lead came out of this endless nightmare.

However, Lin Xue pushed the door open and walked out when he thought the male lead had let go of all this and openly accepted his wife's death.

“Wait for me... I came to see you...”