Almighty Game Designer

Chapter 1169: Three Endings

The ensuing plot was a logical one, and these people were tortured, and if they wanted to take out the concrete from their bodies, they had to use concrete superpowers.

The protagonist thinks he can replicate his superpowers by touching other superpowers, so if he wants to save them, he has to rush to Seattle to get her superpowers from Augustine.

Although my brother did not approve of the plan, he could not resist, and the two drove to Seattle.

Upon arrival around the city of Seattle, the protagonist found that the road had been damaged, the road was covered with roadblocks, the bridge had been blown up, and the next step was to walk.

During the journey, the protagonist stumbles upon the fact that he can strengthen himself by absorbing flue gas, drone energy debris and relay cores, which act to acquire energy, upgrade skill trees, and unlock new skills, respectively.

In addition to this, the protagonists are deeply aware of the division of relations between ordinary people and psychics, who are perceived as terrorists and freaks, who are discriminated against everywhere, and even when military personnel see psychics, they shoot directly.

The protagonists also saw signs of various battles, all left behind by some psychics, who appeared to have escaped to remain active in the city and continue to cause destruction.

After the fighting, Lin Xue faced the same problem as before, which was how good and evil should be chosen.

When these UNPROFOR soldiers lose their ability to fight, they surrender with their hands raised, when the protagonist has the option to kill them, or to subdue them, not to kill them.

Drug traffickers and policemen are also encountered in cities, and protagonists may choose to help drug traffickers or police officers.

The former adds notoriety, while the latter adds goodness and directs directly to two different branches.

“What? What a pain! I've become a psychic. There are so many limitations to killing someone! ”

Lin Xue felt a little embarrassed about this, thinking that playing alex was also killing the Quartet, never encountered these problems...

However, it is obvious from the plot that choosing a different route will inevitably have an impact on the outcome. Lin Xue tangled it up and decided to take the good man route first. After all, the beginning has been chosen. The bad man route should be re-experienced.

As the plot progresses, the protagonist continuously absorbs energy and unlocks new skills, only sprints at first, but soon unlocks special mobility such as jumping, floating, climbing walls, and all kinds of cool attack skills, including handsome full-screen tricks.

“It feels… much like the original form of the massacre, but not quite the same. ”

Lin Xue also had difficulty describing this feeling, which was very pleasant indeed, but there was still a clear difference from the original form of the massacre.

The Original Massacre is purely violent, purely refreshing, and the game is more skill-oriented.

The various cool superpowers of the protagonist are more technical, including when fighting, the protagonist's important way of attacking is to fire a fume bomb remotely, requiring different combat tactics for different situations, which cannot always be reckless.

The dramatic goal of the game is also very simple, and the main character needs to fight with UNPROFOR soldiers in the city, destroy the mobile command center, and constantly reach out to the escaped superpowers in the process to unlock new ones.

In addition to the original flame (flue gas) capability, the protagonist also gets neon gas capability (which looks like a neon), video play capability (which translates virtual electronic imagery into reality), and concrete capability when confronting the final boss.

These capabilities have different looks and effects, but what they all have in common is that they are very cool and work well.

Especially the ability to play video games, because the original psychic is a residential man who likes to play video games and can summon angels and demons through this ability, so the protagonist will also distinguish according to his own good and evil value after acquiring the ability.

If you are a good man, then this ability is to use a blue lightsaber, while the bad man is to attack with red claws, and the trick will be completely different.

After capturing these psychics, the protagonists can decide their fate, equally divided into good and evil.

These psychics will be the protagonists in the fight against Augustine.

However, as the protagonist makes his choice, his values of good and evil will constantly change, and the pattern behind him will be useless.

The original pattern was blue, red and two birds, representing good and evil. As the plot progressed, one would devour the other and eventually reach [true hero] or [notorious].

Lin Xue broke through both lines of good and evil, and found that the game had three ends, and nothing was more disturbing than the death of his brother.

As the plot progressed, the hero found Hank, who said he would lead the way to Augustine, but Hank was actually a two-and-a-half, deliberately introducing people to Augustine's ambush circle, leading to the death of his brother.

Angry protagonists and Augustine beat each other to death, Augustine escaped and the protagonist decided to avenge Hank.

After Hank was captured, Hank said he betrayed Augustine because his daughter had been captured, at a time when the protagonist had two choices: to kill him in front of Hank's daughter, or to let him go and reunite him with his daughter.

Lin Xue found that neither killing Hank nor letting go here affected the good and evil value of the main character.

Overall, the path of the good is very tedious, and while there is the ability to massacre civilians at will, the protagonist must be tolerated, but the end result is that the protagonist heals all ethnic groups and is perceived by ethnic and other people as a hero, allowing ordinary and psychic people to coexist peacefully.

The evil man's route was very pleasant and the protagonist could kill at will, but it would elicit unanimous calls from the civilian population, who would not accept him or even expel him when they got the concrete capacity to go back and save the people. The protagonist ends with a big move.

In other words, the process of the good man's ending is a little tedious, but the end is popular; the bad man's ending is wild, but the path to the throne is lonely.

Besides that, there is a third ending.

When the protagonist first gained the ability to play video games, he found himself unable to use any abilities. At this point, his brother persuaded him that since you are no longer a psychic, we can go home.

At this point, the protagonist has two choices, or continues to move forward, absorbing the core of the relay to unlock the gameplay capability and continue to fight, but then his brother will die.

Or listening to my brother, going back to the village, the people would welcome them back, and the protagonists seemed to return to normal people's lives, but this ending left an open end, where the psychics he was subjugating called and asked him to go back and help them beat Augustine.

Whether the protagonist chose to be an ordinary person or went back to fight Augustine, the end was not clearly explained. But anyway, my brother survived.

What Lin Xue does not know is that these three ends, including the decision on Hank, do not affect the value of good and evil, are all products of the changeover of Chen, while preserving the original spiritual kernel, to make the game's good and evil values more relevant to domestic players.