"A Gold Seal" came out of Duke.

A reward for defeating, dropping, and 'adding points' to the Cyclo side of a rare monster on the first basement of Selene.

I used to get a "gold stamp" only once at my company. At that time, the contents were 5,000 yen, and he said, "Aren't you Bukichi!" I remember feeling so subtle.

After Duke and I find out, we empty the envelope and look inside.

What a hundred thousand pyro was in there.

The pyro of this world's currency is worth roughly the same as the yen.

I was a little happy to be surprised that there was more gold in the gold packet than I expected to be 100,000 pyrros.

It ended quite a bit sooner than expected, so I decided to stick to Selene's basement.

Walk around the dungeon.

There are considerably more adventurers than Terre when he was in Cyclo.

Almost everyone's eyes are glitching.

As soon as the monster leaves nearby, he jumps and is knocking it down.

They're all knocking them out with high tension because they don't have taxes and they have a lot of guts.

The monster was slime, but not like Terre's slime.

It has a rough pattern, rainbow color, and is colorful.

Just when the hell came out nearby, I pulled out my gun and usually put a bullet in it.

The bullet shot through the rainbow slime and dropped things.

It's about the same amount of soybean that is used in a single hand.

Rare monsters are soybean sprouts, usually like soybeans.

So I walked around further in the dungeon to make a little money.

Watch other adventurers earn money somehow.

I've been walking for 10 minutes, and I can almost tell.

Me and the other adventurers, it doesn't seem to make any difference what they drop.

Whether I knock it down or another adventurer knocks it down, it drops roughly one soybean grab.

The difference is that I always drop when I defeat them, but no other adventurer ever drops them.

Seems like the first basement floor of Selene and the advantages of Drop S are bound to drop.

I've largely figured it out - I just saw a different sight.

A standing swordsman like Kazawa broke the slime, from which twice as many soybeans were dropped.

"Oh, this is lucky"

"Lucky? What's going on?

I asked the windmill man unexpectedly.

"Is this your first time here?

"Yeah, I just got here today"

"Right. Each of these Selene monsters has its own characteristics. Each individual has a different drop point. If you attack that point and defeat it, the drop will double."

"Yes, it was."

"It's the only characteristic of Selene here, and that's why we're all making money right now."

I see, because that's why the adventurers have high tension?

No taxes, double the drop in some cases.

Yeah, that makes me tense, too.

"Good luck to you too."

"Oh, each other"

The windmill man took a nigga and left in search of a monster.

I rebuffed what I had heard.

I remember the Rare Monster I just defeated.

Similar looks, similar properties.

Rae has to poke his weakness to defeat him, but a normal monster can be defeated normally, and instead he doubles the drop if he knocks him down in a specific spot.

That's the nature of the dungeon.

That means.

I walked a little and the rainbow slime came out.

Put a trailing bullet in the gun and deliberately shoot it a little off.

The bullet pierced the end of the slime's body as it bent.

I threw through the part that was turning blue - I dropped twice as much as normal.

Looking further, he also shot a tail bullet into the next slime, this time penetrating the red in the center of his body.

The soybeans to drop were, after all, twice normal.

Look, find, punch in the trailing bullet.

Drop points were really different from individual to individual. Different places, different colors.

I usually shot them out with bullets along the way, or tried to burn them whole with flame bullets, but that said the drop was a normal amount.

The drop is doubled when only one point is shot through the pinpoint.

100% able to do that was a newly acquired trailing bullet.

I had a feeling it would be the main force in selenium, while defeating the monster, with a 100% drop of Drop S and a double drop with a trailing bullet.

Plus, with a 10% increase in non-taxable purchases.

Earnings in the dungeon exceeded 500,000 Pyro on this day.