As the carriage rocked me, I proceeded through the wilderness with nothing (,,,), and gradually the vibrancy began to feel with my skin.

From the wilderness of nothing, you can see the dungeons and the bustle of the adventurers.

It's similar to the relief I felt when I came back from a space that was too quiet and my ears wanted to be the other way around to where the sound of life there sounded.

Get yourself out of the carriage and look at the dungeon.

"Is that californium?"

"No, that's fermium"

"Fermium?"

"One of the two dungeons in the actinoid, the paired fermium."

"There were two dungeons?"

Cell nodded quietly.

"Which is the coin making dungeon?

"Both of them."

"Hmm. Who has a transparent, feminine monster?

"It's fermium"

"If I do, should I go there?"

"A little different"

Cell gently denied it.

A monster like a female ghost.

That's a monster I found out about shortly after I found out I could drop something different from a hagglery thing.

I thought the banknotes and coins were also dungeon drops, and when I haggled it into something, that monster came out.

That's why I thought it was a Californium monster, a dungeon that drops gold, managed by a clan of cells.

By the way, the stat up potion drops from the money haggle thing.

The note drops +3 and the coin drops +1.

Neither goes up more than A, but it goes up pretty easy to A, so I produce it in bulk and give it to my people.

Let's just say that.

"You don't know what it is anymore. If we go to Californium, do we know?

"Although it is the remaining laxity that has failed to explain... the Hundred News only says at first sight. It's a special dungeon, so I thought it would be better."

"If that's what you mean, I get it"

Cell's can be described as more of a care.

Things are often better off without preconceptions.

In the dungeons of this world, "offense" should have no preconceptions, and "circumference" should have information to the point of excess.

This time I'm here to "attack".

So I'd rather not have any information.

"Whoa, now you see the city"

"It's actinoids. It's a city with two dungeons, Californium and Fermium."

"That's the only two of them."

"There used to be another one, but the dungeons that didn't have anything to do with coin making had them moved around"

"Approximately?

I found my eyebrows freaking out.

Because one case of vanadium came up in my head.

Still traumatized and unable to hear the details, vanadium - the death of erythronium.

You mean you did the same thing?

"If I'd done that"

Cell laughed bitterly.

"I won't ask you to help me, Master Satou."

I know one thing about vanadium. The cell sensitively understood my facial changes and what they meant.

"Really?"

"I had them move roughly in circles. Even so, I just didn't do anything when I was dying."

"Oh, I see"

I remember Arsenic.

The dungeon "dies" at regular intervals and is born elsewhere.

Once Arsenic did, me and Emily stopped it.

That's something that should also be called the lifespan of a dungeon, and it sounds like a story about not daring to extend your life.

Cell won't hide anything from me about this hand.

Now there is a widespread theory among adventurers that if they do anything unreasonable, Lyota Satou will come out and eat his tail back.

In fact, I've solved some of those things.

If you know those things well, and for some reason you're a big fan of mine, Cell wouldn't be hiding anything from me about this hand.

"Where's the californium?

"In the heart of the city - literally in the middle."

"Did you build a city to it?"

"Uhm."

Talking, the carriage went further and went into town.

It feels different than any town I've ever seen.

Most of the buildings are made of white marble or something, all heavy and stylish.

It's like a business district - no.

It's like a city where the ministry is assembled.

The carriage that entered the town went further, and eventually came to the center where the cell went.

"Is there a dungeon in there?

"That's the dungeon"

"Is that it?

Surprised, I saw it (,).

What was there was like a giant maze, a wall made of plants.

No, it would be the giant maze itself.

"Is it open air, even though it's a dungeon"

"Now this is happening because no one's in there"

"If someone was in there, would it be different?

"I want you to come in once, including there"

"Okay."

If that's what Cell says, don't ask me anything more.

The carriage went further and came to the entrance of the giant maze.

I felt the noise.

Ten people at the entrance.

A soldier from the escort stood.

We get out of the carriage, we're on our way.

"I've been waiting for you, Master Cell!

And the soldiers gathered their heels together, and saluted the cell.

"Nobody's inside."

"Ha, as Mr. Cell put it, we're totally putting it together today"

"Mm-hmm. So, Master Satou"

"Oh."

I nodded, took a gentle, deep breath, and then went into the dungeon.

The minute I came in, I felt, oh, this is a dungeon, again.

After one case of vanadium, I became aware of the structure of the dungeon.

It feels like there's always a minimap on one of the screens in the game, and that's what's out there in my head.

So I can clearly tell if it's a city or a dungeon.

As soon as I entered the giant maze, I knew clearly that this was the dungeon.

Californium dungeon, I can't feel the stairs, it seems to be just this ground floor.

Does it feel the same as Sarfa? Proceed inside the dungeon, thinking, etc.

I don't get lost because I have a minimap in my head, but I tried to go even at the end of the day to look around everything.

I met a monster.

It was a goblin about the size of an elementary school student who showed up in front of me.

Goblins with these sticks quickly came under attack.

I put up a gun, and I usually bullet him first to see how he's doing. - I knocked him out.

Knock it down, damn it.

I knocked him out too badly, but is this it?

The next moment, I'll be even more surprised.

dropped from the goblin is keeping his mouth shut tightly

It was two shells.