Another Arcadia Online

Dungeons of the Blacksmith God ③

I was looping......

First of all, at first glance, the offense is impossible. I get a little scared and my anger boils when I think I was looping through the two levels.

You're just tired for nothing! It's a secret that you think.

"... if you don't know how it works, you can't even attack it."

That's right. I can't seem to get to the boss unless I know how it works......

How it works...... How can we even get to the boss fight? This dungeon, maybe there's some kind of condition. I've never heard of a conditional dungeon before......

The difficulty is almost impossible when only a blacksmith has to, and it may be easier to put in a blacksmith...

"Hey, Roy, I'm gonna get you"

When it comes to my exploration of the world, I don't take people from production systems such as basic katie and roy. Because there are a lot of things that are quite difficult and it seems like it will be a lot of leg clumping though what I say.

But I need to bring this.

"What do you care? Don't party with Miki for the first time."

"Right."

It's not uncommon for Roy himself to go on a crusade, but Roy picks a place and makes a means before he goes. Production systems are basically not suitable for combat because they require your player skills when it comes to combat because you can't remember any combat skills.

That's it at last. Will you let me out automatically, or I'll have to do it manually, etc. It's also difficult to take damage because you don't have defensive skills...

"This is the dungeon of the blacksmith god hey..."

"Because if there's one blacksmith, we might be able to break through. I'll take care of it."

"I got it."

Roy's not weak either, but honestly, he's not a good idea to fight the monsters here.

"Strength. Wait a minute. If I can make it to the third floor, I'll report it."

"Okay. If you can defeat the boss, you can defeat him."

"Okay."

And enter the cave.

After all, there are no magmas upstairs in the basement right now. But it's a dungeon that was looping, so the gimmick changes as we go down, but the hierarchy doesn't.

"Roy, over here"

And, take Roy.

When I said down to the stairs... there was no change. That, isn't it?

"Oh, wow. Iron ore, heavy metal, and rare metal are falling pretty good. You're a good material."

Roy worked for the collection.

It's not about bringing a blacksmith...? How can gimmicks change?

"Do you use blacksmith-based skills...?

I spoke to Roy in the collection.

"Skills? When it comes to blacksmiths, you know where to find them.

"Try that!

"I don't think it makes sense to use it here..."

Roy reluctantly takes it.

Then, my complexion changed.

"... this wall, we can break it"

and the wall next to the stairs. I'm hitting him real hard. Could the way things go use this skill? Or do you go on using your blacksmith skills......

So blacksmiths aren't mandatory, but blacksmith skills are mandatory?

When I unleash magic on the wall, the stairs reveal themselves.

"All right, move on"

We move on.