Armed Summoners - Black Spears and the Brave Men of the Other World

Episode One Thousand Three Hundred and Eleven: The Attack of Santore (III)

I could tell from the center that there has been a furious battle since just after the war began.

According to the report, the artillery shelling by the Demon Crystal doll's built-in weapon and wavelight cannon has been prevented by some method of enemy forces, but since then, it has been as Ayn and the others thought it would be.

I leave the instructions from the main force to Allegria, and Ein is in formation near the center of the self-defense. Receive a report from the front line and use a transmission to skip instructions if necessary. The Rescue Army's military mentors were entrusted to two men, Ein and Allegria, whose instructions were handled as a matter of priority.

The front line was exactly the situation of the Great War.

Unlike the center, which finally moved out, the front line had begun fighting at the same time as the opening of the war, as well as quick contact with the Knights troops. The only enemy troops on the battlefield are the Knights' units, which are not seen as one. First of all, I'm pretty sure they're caged in Santore. No measures can be taken to prolong the rebel forces and surprise the main force. There are enough bad bets for minutes. You would imagine as much as the Rescue Army is alerting the main force to ambushes to make the defense stronger, and breaking through that defense is impossible for a small unit. It makes no sense to send large troops to ambush. Because it is discovered beforehand and makes no sense for an ambush. So he decided that there would be no surprise raids by rebel troops.

If we were to do that, we should use the Knights' troops, and at a time when the Knights were deploying all five units to Santorea, the presence of the ambush troops was denied. There's a sixth unit, not much chance that they're lurking somewhere, but when we searched the south of Santorea, there was no sign of the enemy. Surprise is unlikely.

Thus, to the recapture of Santore, all you have to do is kick the enemy army in front of you to reach Santore and repel the rebels inside Santore.

(Just fine, though it's not so easy)

The opponent is the Knights.

Each soldier is powerful, yet the power of the Commander, the Thirteen Horsemen, is no other than overwhelming. It's the same strength as Setuna once was. That's what the five of us are putting out. I'm not the one who can fight and win normally.

(Yes, you can't fight normally)

I'm not an enemy to compare forces from the front.

Though this one is more overwhelming in terms of quantity, you'd better look at the marginal difference in power. Anyway, there are five Setunas. With most of the force, it's also difficult to stop Setuna. So we just have to hit the main force. We leave the thirteen knights to the main force, and in the meantime, we have no choice but to drop Santore.

Seal Wale, same as Recondor.

Separate the main enemy forces and reclaim the city in that gap.

There is no other way.

If you can destroy even one of the thirteen knights, you may do so, but so far, you cannot calculate how to destroy each of the five thirteen knights. They'll understand, too. If you can't work with your people, they can kill you unilaterally.

Thirteen knights are not overconfident of their strength.

As long as they listen to the vivid retreat from Recondor and Fort Hale, they fully grasp their strengths and therefore do not attempt to challenge their Setuna opponents one-on-one. Multiple to one. Otherwise, I know the possibility of losing to Setuna.

(There's a gap that goes in there)

In other words, there's a situation on the enemy's side that we can't let Setuna go free. If you let Setuna go free, it could be detrimental to the enemy. So concentrate thirteen knights on Setuna.

He thinks that if he even defeats Setuna, he won't care about the rest.

And probably, that's for sure.

If Setuna falls, not only will the Rescue Army's battle power be drastically reduced, but so will the war itself. Some of them may rage and burn their will in retaliation for Setuna, but they are insignificant. Morale drops as a whole. In that case, the enemy moves in and pushes down.

Therefore, we cannot let Setuna drop.

But we have to concentrate on Setuna.

Contradictions.

Ein glanced at the binoculars and confirmed that Setuna and the others were moving away from the front line.

Setuna needed to stay off her own march path during the operation. Though the XIII knights are targeting Setuna as a priority, they do not necessarily attack Setuna alone. If you notice this prospect, you may act to strike the rescue troops. It was Setuna's role to pull the thirteen knights away from the Salvation Army's march path so that they could deal with it even if it moved that way. Fortunately, the aim of the thirteenth knight is Setuna. If Setuna moves, the knights will have to follow.

Because you can't let Setuna go free.

That's how all the Rescue Army forces invade where the Thirteen Knights are gone from the march path.

Of course, the thirteen knights are not the only enemies. More than four thousand Knights soldiers are blocking the way to Santore. But all you have to do is wage a mass war on a Knights soldier with the best strength. It is also clear from the Battle of Fort Hale recapture that the Battle of Quantities is effective.

"Number is power, isn't it!

"Oh."

Ein kept an eye on the evolution of the operation while trying to be inspired by Sheena-Sandara's energetic voice.

"Master Setuna has opened the bloodpath for me! Go, go, go! Knights, push, crush!

On the Logner side, the decree, which also resembled the roar of Grad-Clyde, the commander of the great army regiment, echoed the frontline troops shortly after the Setunas on the frontline succeeded in pulling the thirteen knights off the march path. In those days, the Logner side with the front lines. Each legion was engaged with the Knights troops, forcing even the Logner soldiers to struggle with the strength of the Knights soldiers, but Grad's encouragement succeeded in encouraging the Logner soldiers to arouse.

The Fourth Legion, led by Dorca-Form, was also aroused, hearing the encouragement of the Great Legion Leader. As Dorca herself took the lead and pushed into the enemy army, urging the soldiers to continue later, Nina-Sentol pierced as he roared, and the soldiers below the head of the unit continued to pierce the left wing of the Knights unit.

The enemy troops were forming five, fan-shaped offensive formations of the Knights, and they were going straight into it. A fan-shaped offensive formation is one of the formations forming a fan-shaped formation, a shape that leads to the fulcrum of the fan. Conversely, it is referred to as a fan-shaped defense formation and is known as a suitable formation for protection. This means that the Knights were taking formations that prioritized the attack.

Immediately after the start of the war and up to now, only the units that had been placed in a state of engagement with each army regiment on the Logner side, which has the front line of the rescue troops, and the remaining four had finally reached the front line when the Dorca army broke through the Knights' units. As the troops of both wings join the leading forces and rebuild from the collapsed state, the rightmost and leftmost forces will sandwich the army from left to right on the Logner side. Although the Logner side army was temporarily disadvantaged, the Logner side army and other front-line units are the only ones.

"That's a lot."

"In numbers, it's more like this."

"Yes, I am."

Dorka laughed bitterly at Nina's reaction. You're absolutely right. When the Gandhian army, which was deployed on both rear wings of the Logner side army, comes out on the front line, it pokes the back of the Knights unit, which is interdicting the Logner side army. There goes the mercenary regiment affiliated with Gandia, the army of Meredo and the Maldia government forces, and the front line becomes a war zone.

Only the Dorca army piercing the front-line troops becomes a floating pawn in the universe.

"I don't know if I can be very optimistic, given the power difference between each one of us"

Dorka was inwardly pioneered by the strength of the Knights soldiers. It was enough that the quality of each one was even vicious. You can call it ten manpower. Even Dorka, who is quite confident in the arms of the sword, broke a bone to defeat one of the Knights soldiers. It was also understandable that we should not fight one-on-one, and he let the soldiers under his command thoroughly. We should have brought it in at least two to one, and if possible we should have hit one by more than one person. Otherwise, you can't beat the Knights. Fortunately, the rescue army is outnumbered by the number of soldiers. We can count on the strength of numbers. That was the only chance I saw.

That's not the case, though, if the Knights start fighting to keep their soldiers from becoming one-on-one. If you're one-on-one, you're sure to be pushed, and if you have more Knights soldiers to deal with at the same time, you're sure to lose. Though Dorka, I can't deal with two Knights soldiers. That doesn't seem to be the case if Grad is benefiting from a summoning arm, and watching him crush the Knights soldier on the front line seemed to understand once again what a summoning arm is called awesomeness.

"Master Setsuna will only take on the thirteenth knight, won't he?"

"Well, yes."

Again, laugh.

This is even the Knights soldier. There are five knights of equal strength to Setuna with the black spear in their hands, and those thirteen knights have arrived in Setuna to defeat Setuna? The Setunas seem to be forced to struggle, but they also hold out. Thanks to this, the Dorkas have not had to fight the mighty enemy of the thirteen knights, so we can only thank them and hope that they will hold out as long as we can.

"Well, let's go."

"Yes."

"Only the Dolphins are coming."

"Everyone, continue to the Commander of the Dorca Corps!

Hearing Nina's sharp decree behind her back, Dorka ran the horse. The enemy is not alone on the path to Santorea to be recaptured. There is a figure of Setuna fighting fiercely with the thirteen knights on the left, but it is unlikely that they will suddenly appear in front of us and block the path. Of course, it's not necessarily that the thirteen knights aren't attacking at random, but that's the same thing, even if they're fighting on the front lines.

(What, until then if attacked)

At that time, it would just mean the troops would be devastated.

In any case, Santore must be recaptured. And as long as Santore is recaptured, this Maldia rescue will be over. At least, rebel momentum will die and government forces will gain momentum. Unless we eradicate the rebels, we may continue to fight the Knights, but now anyway, it is a prerequisite to form Santore's recapture and bring victory to this battle.

Most importantly, Santorea will still have rebel power, and it is expected that there will be heavy fighting.

(If you're a rebel, it's easier to give than the Knights)

Dorca, in a slightly optimistic mood, was running through a field without one enemy.