That would have been the same conclusion for Nalforn.

The first battle took the form of a clash from the front of both armies.

First battle.

Yes, it's the first war.

It was almost the same formation of allocating to each other's cavalry, and it was as a result of taking the same tactics that both armies achieved similar results and caused similar damage.

Infantry protrudes to draw the enemy's attention, archers cover it, and cavalry raids enemy headquarters. But the protection of the main army was strong for both armies, and the number of fleshy cavalry in the main army was not enough to drop it.

If the sudden assault on the main formation ends in failure, then the muddy struggle ensues. Where some tactics were fired from the next to the next, the battle proceeded without improving the situation or giving a decisive blow to both armies.

And, unresolved, Narforn smiled when the wear and tear rate of both armies exceeded 50%.

"Ayn. It didn't seem dull, I was relieved."

I guess that's what Allegria meant to say.

"You don't seem to have changed."

That, too, is what Ein meant.

It hasn't changed.

That also meant that it hadn't even grown since then.

Each other.

Even as it grew, the situation did not allow it.

Ein must have had plenty of time to hone his tactics as a narphon about Lognoll.

Anyway, Nair Gandia's power is overwhelming. It is Nea Gandia who boasts absolute military power in this world that does not allow other followers. It takes tactics and so on to control one country. If we send in a big battle force, we'll have enough.

Therefore, it was not difficult to imagine that it was an insufficient day for Narforn.

"It's changed."

As she sarcastically told me, there was a change on the plate.

The fact that there was no change in the war situation in the apportionment of the wear and tear rates between the two armies may have been boring for Nalforn, because Ein agreed. Other than frontally clashing each other's great wars, it was a battlefield that seemed to have no choice but to incorporate small tactics. Now her arm comparison as the tactician she wants doesn't come true at all.

Either way, Narforn can't possibly not understand.

It's a small hand check.

It was an outpost to see if Ein's skill as a tactician was dull.

"So much so that I could do this, I changed."

Seeing, in an instant, the sight of the battlefield was changing.

Not the deserted plains of the dragon warriors, but a host of changing terrain encircled both enemy allied armies.

Between the Ayn and Narforn armies lay a far wider battlefield than earlier, but the changes were dramatic in the terrain itself, not just the flat ground.

Between the two armies, there are three marching paths, each with a very different topography awaiting.

From Ein's point of view, the right march is through the woods. Depressed and lush trees narrow their sights, and there are extremely many shields. It is a difficult terrain to attack and easy to protect.

The march road in the middle is rocky. It opens better than the woods, so it has a good view, but since the dotted giant rock acts as a shield, it will not be a battle like the earlier plains.

The march road on your left looks like a swamp. Better vision than any other march path, no doubt, but at the end of the day, I wonder if it would be enough to be taken to the swamp and marched decently.

There was no other way but the three marches, and the steep mountains stood between the marches and the marches to make each march independent.

In other words, how to distribute the power to the three kinds of marching paths is the brainchild and arm display point.

The force has been halved in the first battle by both armies.

How to allocate and place approximately half a million soldiers?

At the end of the march path, each main unit is present, and if you drop the main unit, it will be a victory, but the question is whether you can reach the main unit.

(If you think normally......)

Ein floated his honest thoughts behind his brain, comparing the plate of light to the battlefield landscape.

Of the three marching paths, the marshes are the most inefficient, but you can't ignore them. Because there's no way the enemy won't arrange a battle force. At a minimum, the marshes should be equipped with defensive forces. but there is no need to cross the marshes.

Keep your soldiers on this side of the marsh. Doing so can take the tactic of continuing to shoot enemy soldiers with a bow trying to cross the swamp.

This means that more archers should be handed out to the marshes.

The woods will be obvious to anyone's eyes that they are full of shields, have poor vision, and have difficulty getting through bowshots. The roads in the woods are narrow and clustered. Therefore, not archers, cavalry, but infantry-centered warfare.

If so, should the rock in the middle be considered the right tactic to focus on cavalry?

It was Nalforn who created this battlefield and prepared the Three Soldiers.

Didn't you come up with such a battlefield in an attempt to give a showcase to the three prepared soldier species?

If you're allegria, it's no wonder you did that.

(However)

Ain's honest battle allocation is what he expects.

Nalforn may be sharing the same amount of battle power, and it is possible that he will be allocating a completely different amount of battle power in anticipation of this one.

Assuming Narforn's battle power distribution, we must also allocate and place this battle power.

(... I wonder what's going on)

To be honest, it's not something a tactician would do, and I don't even think so, but with the march route set in three, the tactics that can be taken are more limited than limited to three, and there's no way to narrow down the distribution of power to some extent.

They must think the same way.

(Hmm)

Ein looked down at the battlefield as if the trident spears were bumping into each other, comparing the positions of each patterned head. The tip of the trident spear is the three marches. The crashing of the tips is the forest, the rock, the swamp, and the pattern can be called the waiting place of the two armies.

The pattern head is the main unit.

There is, naturally, an Admiral in this battalion.

The Admiral wore more luxurious armor than any other soldier, creating an atmosphere from which he was not alone. Around the Admiral, there are, as a matter of course, soldiers of escort. Of course, in the case of his own army, it was placed by Ein.

If he gets attacked by the main force and the general is dropped, Ein loses.

Conversely, if we attack the enemy formation and kill the general, it will be Ein's victory.

Conditions for winning and losing are extremely easy to understand.

In the first battle, which became the battle of the mud, neither army even made it to the main line. It would have meant that both armies would just be exhausted if they kept fighting like that. There's no point in continuing to fight like inertia without being able to give each other a decisive beating.

Nor did we know that Narforn changed the battlefield and brought the battle back to shake.