Ayss Domination
Chapter 22 Adventurer's Union
Amber City.
As a city established for more than six hundred years, the history of Amber City began with the diversion of the Agate River.Due to the large-scale desertification of the plains in the upper reaches and an epic scale of the "Mad Snake Rebellion", the relationship between the human kingdom and the druids has further deteriorated, and the channel of the Agate River has also shifted by nearly 60 kilometers.Even to this day, the druids are restricting humans from overly destroying the natural environment, and they will resort to armed violence whenever necessary!
The diversion of the Agate River led to the decline of a city and the prosperity of Amber City.
Different from the messy scene of the slums, the streets inside Amber City are much wider and clean, and the paved road allows ten carriages to pass through at the same time.
But this cleanliness is based on expelling the homeless and the poor.
Because every time you enter the Amber City, you need to spend a copper dele. The poor and the homeless can't get the money. Even if they get in by luck, they will be spotted on patrols at night, and they may be thrown out by the security team again.This situation is very common in southern cities, where the inside and outside of the city are completely different worlds.As for the noble area, it is even more beautiful like a garden, with flowers and trees planted on both sides of the road, tall and magnificent buildings and exquisite sculptures can be seen everywhere, even Sauron cannot easily enter it because there are special noble guards there.
The main square is also the big market in Amber City.
It is responsible for the transactions of goods transported from various places, which can bring rich taxes to Amber City every year, and also guarantees the economic source of the nobles.
The annual agricultural income of a manor is less than a dozen Kindlers.
For the nobles, intervening in the transportation and trade on the Agate River is the best way to accumulate wealth and grow the family!
Sauron could see many heavily guarded guards along the way. The occurrence of the skinning incident made Amber City seem a little withered. After the merchants hurriedly sold the goods, they left the city.Because past experience tells them that there are always many troubles and dangerous things happening in areas where the dark realm is active.
Opposite the square is the Adventurer's Union.
A large and loose organization is located almost all over the world, but the management personnel are constituted by the negotiation of various forces.
Whether it is a kingdom, aristocracy, church, or other organizations distributed around the world, they will not allow the adventurer's union to form a complete will, so they must ensure that they have their own power in this large and loose organization.The Adventurer's Union is composed of various councils, and each area operates independently.For example, the Adventurer's Union in Amber City includes jobs within five hundred kilometers of nearby cities, including three cities, 21 towns, and more than one hundred villages.
The members of the council are controlled by nobles, churches, local powers, etc. They are equal to adventurer unions around the world, but they retain some agreements of common interests.
Sauron now needs the identity of an adventurer!
Becoming an adventurer does not require any requirements, and there is no strength evaluation, only that you can afford to apply.
There are 10 Kindlers in total.
It is enough for a family of three ordinary people to maintain three years of food and drink expenses.
All adventurer identities start from F level, with a secret mark on it, which can be confirmed by adventurer guilds around the world.
of course.
If you are strong enough, you can also fake it!
The biggest use of adventurer status is a pass, because there are many places you can't go to.
This world has a strong geographical concept.
Population movement is also very slow, because there are too many dangers in the wild, and many ordinary people will never leave their homes for dozens of miles in their lives.
If you are only active near your hometown, you don't need those things.
But if you plan to go to other places, there are two things you must prepare. The first is the ID of the freedman, and the second is the ID of the adventurer.
These two things can eliminate a lot of hostility and trouble!
of course.
If you can get the identity of a nobleman, it's even simpler.
It’s okay to impersonate.
As long as you don't show the stuffing, revealing the stuffing is very troublesome.
Sauron first needs to prepare himself as an adventurer, and then his and Vivian's free citizenship, so that he can move freely in most southern regions.
Without these things, many towns and villages will refuse you entry!
Even if you have these identification certificates, and enter some places with serious xenophobia and strong regional concepts, there will be a defensive captain talking to you.
Then seriously warn you not to cause trouble here!
This is real.
Because at that time, many people went out to take risks happily, and then they were repeatedly checked every place they went.
Finally, it will become the focus of attention!
As long as there is something wrong with you, local residents will immediately report it to the garrison, and then fully armed soldiers will come to talk to you.
If you haven't really touched it, it's hard to imagine how many troubles there are!
………………
There are not many people in the Adventurer's Union.
Because this is a dangerous job, but also a job that is easy to retire.
As long as there is an accident in the battle, your body may be left with injuries that are difficult to recover, and then your strength will be greatly reduced. If you can't pay for the expensive magic treatment, then you should almost be ready to retire.There are countless F-level adventurers registered by the Adventurer’s Union, but only one in ten adventurers who can reach E-level, and less than one in 100 who can enter D-level.
but.
If you have the identity of an E-level adventurer, and your family is innocent and have no criminal record, then you can easily find a job as a guard near the town.
Although it does not have the rich income of adventurers, it is also a safe source of income.
Enough for you to marry a wife and have children to reproduce offspring.
After all, not everyone has the desire to take risks, and the risks are also taken with life!
The commissions listed here are more formal. Many of the low-level tasks are privately commissioned to individuals and will not be processed by the adventurer's union.The lowest level task here is F level, and the challenge difficulty is basically above level 5. For example, the one that Sauron saw in front of him, the content recorded above is:
"A village called Snata, belonging to Lord Tenodo's territory, recently appeared a group of goblins, among them there are traces of gnolls. The village militia cannot fight these monsters, so fifty Kindler’s Reward to ask adventurers to clean up these monsters. The task rating is F+."
This is just the basic record of the task.
If you plan to take up the task, you have to weigh whether you can do it with a group of goblins (more than 20), and single-digit jackals (1-5).
This is just the beginning.
You decide to take the mission to your destination, and you have to find out if the number of enemies is really as large as they said.
If there are really that many, you can now prepare a battle plan.
But if the number of enemies is far more than the record, then you have to make a decision whether to abandon the mission and ask for compensation (travel expenses) or continue the mission and ask for more rewards (negotiation).
Or you don't care at all and are ready to take the money and leave after solving the trouble.
Sauron still remembers what happened when he first accepted the mission. At that time, he also found two companions. The difficulty of the mission was about the same as before, but at the end of the fight, an ogre came out.
His little fate almost confessed there!
If it hadn’t been for the client’s 50% increase in remuneration, he would even have a plan to use the client.
This is not a joke!
Sauron really did this. He once deceived him on the difficulty of the mission and caused the death of a teammate. He hung a flagpole on the flagpole, used a whip to death, and then hung the body for three days and three nights!
That was his first aboriginal teammate in the plot, a Cheeb boy who smiled a little shyly.
There are two younger brothers and one younger sister.
Before telling him to become a teammate and leave his home, Sauron once assured his mother that he would earn enough money to repair the damaged village after the mountain torrent, and then return without incident.He was the only professional in that remote village, a level 6 excellent fighter, who saved Sauron's life once, blocked his arrows three times, and finally fell into a siege to cover his breakthrough.
When Sauron found him.
The corpse has been eaten by the jackals so that only half is left, and even the complete corpse capital can not be found!
That day.
Sauron killed many people.
But revenge did not alleviate the pain in his heart. In the end, he could only send the ashes of his comrades to his hometown after cremation. More than 1,000 Kindler’s mission proceeds did not give him the courage to face the sad face of a poor mother who lost a child. .
He had promised to bring the shy big boy back alive, but what he eventually brought back was a handful of ashes.
that moment.
Only then did Sauron clearly realize how cruel and real this world is!
As a thief, he will never give up his vigilance and will never trust anyone easily.
Because he has already missed it once!
Perhaps it is precisely because of this that he can stand out from many thieves and eventually become one of the few legendary thieves among the players!