Ayss Domination

Chapter 712 Zerg

"It should be near here, right?"

Sauron's figure slowly fell from the sky. He stared at the deserted Gobi in front of him, and muttered: "I remember the place where the Golem War broke out. It was only after the golem puppets went violently that it began to spread to others. local."

"what?"

"There are traces left by someone! The number looks like a lot! It seems to be a team of adventurers!"

——"Tracking [the priesthood]!"

As the god who controls the tracking of the priesthood, Sauron found the traces left on the ground at a glance.

It has been more than a day since this trace was left. The wind and sand buried most of the things, even the legendary ranger might not be able to get much information.But all this is not a problem for Sauron, who is in charge of tracking the priesthood. He can even judge the number of teams and the professional characteristics of some of them based on the traces that are almost buried by the dust.

"A total of sixteen people!"

"Looking at the depth of these remaining footprints, the weight may be more than 500 pounds. Judging by the size of the footprints, the target should be small and medium-sized creatures. No accident should be a relatively tall human. It is impossible for humans to leave such a heavy weight. Footprints, if it wasn't for him to carry a lot of luggage, this should be a solid fighter with good strength."

With such a high daily weight, Sauron estimated that he was at least a warrior of higher rank.

"These traces are so shallow!?"

As the tracking priest was turned on, Sauron also saw some smaller traces, and murmured: "It's not like halflings left behind, and their footsteps can't be so light."

"It seems to be a monk?"

"It looks like a team from the East!"

Strong strength.

A lot of people.

From the Eastern country.

Based on the information left by these traces, Sauron's memory gradually began to match, and he activated the ability to track the priesthood, looking for the direction of the team in a way similar to time retrospect.

Tracking the priesthood can go back based on the traces and trace back the traces they left behind.

Even though most of the traces had been buried by the wind and sand, Sauron still easily caught up with them.

Three hours later.

A gloomy passageway appeared in Sauron's line of sight. There were very obvious excavations, and there were one or two torches on the wall.

"It looks like they have already entered."

Sauron thought that this was no longer staying, and his figure fled into the shadows for a short while, and then went deeper along the passage.

Broken stone pillars.

Weathered walls.

Even after being buried for thousands of years, the buildings of the Arcane Empire were still not completely damaged. Sauron found a trace of battle. It seemed that the team had encountered a little trouble.

"this is?!!!"

Sauron bent down and picked up a carapace from the ground. There were some severed arthropods around, about the size of an adult's arm, with strange lines on the surface, which looked like natural magic patterns.Such limbs are almost impossible to appear on ordinary creatures. In Sauron's memory, it seems that there are only so few hit creatures with such things.

A magical light appeared in his palm, and then he said to himself: "Is it really a death knell beetle?!"

Death knell beetle.

Challenge level 10.

Challenge difficulty level S.

Underground Zerg, the alignment is neutral, mutant creatures.

The number of Zerg in the multiverse is huge, and traces of Zerg can be seen on almost most of the planes that can survive, and there is even a demon lord of Zerg in the Abyss.The proliferation of Zerg alien species even caused a lot of trouble during the Arcane Empire and Thorium period, but after experiencing several crises, many forces have purged the Zerg.

In the deepest part of the bottomless abyss, many demon lords still guard against the Zerg counterattack at all times!

Demon hunting spiders are creatures created by the demon prince Dimo ​​Gogan who extracted part of the Zerg's abilities. Zergs on the material plane are relatively rare, but they are a relatively common encounter creature in the lower planes.

"The death knell beetle is not so easy to deal with."

The ancient ruins of the Arcane Empire had severe energy radiation, so there were a lot of mutant creatures, and some very dangerous creatures were often born.

The death knell beetle is one of them!

This ten-legged beetle-like creature has a bright red hard carapace, and two evil claws sway in front of its four black round eyes and jagged jaws.Their huge mouthparts are very dangerous and communicate with each other through a kind of vibrato.The death knell beetle is a variant of the giant beetle that was distorted long ago due to excessive exposure to deformation magic and sonic energy.From the day they were created, this twelve-limbed giant worm has reproduced in underground nests, building huge and complex tunnel systems, just like anthills.

They are easily mutated creatures.

In areas with high energy radiation, new variants are very likely to emerge.

The reason Sauron understands this better is that death knell beetles are not uncommon in the dark regions.They are unconscious hunters. They live to reproduce and expand their nests. When there are too many beetles in a nest, the death bell beetles will open up a new nest.The death knell beetle is known to be used as a mount by races in the Underworld.Hobgoblins have domesticated them in the past, and several orc tribes have also tried the same.The cavalry who rides death knell beetle in the underworld sometimes become the elite combat unit of their tribe or city.

A death bell beetle is usually about 9 feet long and weighs about 1,500 pounds.

………………

"There are no traces of goblins, and this place is not suitable for hobgoblins. It seems that there is no channel connecting the dark areas."

Sauron looked around for a while and determined that it was just a wild Zerg lair.

The death knell beetle can be domesticated to become a mount, and the creatures that can domesticate this kind of zerg are not easy to deal with. Some powerful tribes and cities in the gloomy region will control them, and they are quite difficult to deal with.

"The wild one is slightly better."

Sauron continued along the passage, but he was more careful than he was at the beginning. The adult death knell beetle has a strength of 26 points and a physique that can reach 22 points or more. In terms of strength, it can be comparable to the middle-level demon in the abyss.If this is a variant species affected by energy radiation, the degree of danger is even higher.

The death knell beetle is extremely dangerous when used as a cavalry mount, and its impact is more terrifying than that of the earth travel dragon. The drow has also tried to domesticate them.

But because it was not as easy as petrifying lizards, they finally chose to give up.

Hum!

A weird earthquake suddenly came from deeper in the passage, and then a piece of sand fell crazily.

Sonic attack!

The death knell beetle has the ability to attack by sonic waves. It is a special attack that cannot be defended by conventional means and can only rely on physical resistance. It seems that those people have encountered a large number of death knell beetles, otherwise it is impossible to even be affected here.

-"Acceleration!"

Sauron's figure instantly turned into an afterimage and rushed out. The surrounding scenery was retreating rapidly. Some huge Zerg corpses appeared in front of him, and one or two human corpses could be vaguely seen.

This team of adventurers has suffered casualties.

………………

"Huh! Huh! Huh!"

In the rapid gasp, Di retracted her hands, moved her wrists, and then gently rubbed the position of her temples.

"These damn bugs!"

An oriental dancer holding a dagger fell next to her, the position of her arm was bleeding out, and she looked a little embarrassed, and said: "There are too many! We can't kill it!"

"You must think of other ways."

Annoying bugs.

Not only does it have an extremely hard shell, but it can also send out strange sonic attacks. There is no way of defense at all. If it is not for the strength of the adventurers present, they will be cleared by the sound wave.

Di's current state is not very good. As a master of boxing, although she has legendary power, it is still very difficult to solve these death knell beetles by physical means.

They are too hard to fight.

Moreover, although the monk possesses extremely powerful magic resistance, the effect is not good when faced with sonic attacks.If it weren't for other strong players in the team, I'm afraid they would be killed this time.

"Remember the hall we passed by before?!"

At this time, a wanderer in the team suddenly spoke, dodge the death knell beetle's attack, and shouted: "There seem to be many golems there!"

"Maybe they can still start!"

"If it can be activated, we might be able to use them against these damn bugs."

They have gradually approached the core area of ​​the Worm Nest.

Obviously, there are still some things from the Arcane Empire period. The strong energy radiation has created such a large-scale Zerg lair. Di even suspects that what they are looking for is in the deepest part of the Worm’s nest.

"Who knows alchemy?"

At this time, another person in the team spoke and shouted: "Try the past if you know alchemy, we will cover you and rush over!"

"These bugs can't be killed!"

"Continue to procrastinate, we may all be consumed by them!"

Zi Zi Zi.

There was a trembling sound in the passage ahead. I don't know how many death knell beetles are here. There are already thirty or fifty death knell beetles here, and there seem to be more insects coming over there.

"I go!"

The Oriental Dancer behind the team suddenly jumped out and shouted at the next to Di: "Cover me! I still have some knowledge of alchemy, maybe there is a way to activate those golem puppets!"

There are not many spellcasters in the team.

There are not many spellcasters in the entire Eastern Kingdom. The Eastern Dancer also possesses certain spellcasting abilities, and many of them inherited the blood of warlocks.

Because of the need to use alchemy potions and research puppetry, the Oriental Dancer is quite good in alchemy.

………………

In Eastern countries, golems have evolved into another kind of puppetry.