Berserkers in Marvel ask to die

Stroke 1 stroke, 1 change temporarily, make up tomorrow, add the protagonist's ability summary. (This chapter is free)

In the following plot, I intend to make Hydra, Shouhehui, and Devil appear in this plot.

Super warriors, black technology, demons, magic, black sky (true) dance with gods and demons.

I squeezed myself a little bit in order to put it on the shelves, and I just recovered some of the state and I was empty again...

I haven't fully arranged the specific details yet.

Today, I will update it temporarily. I will draw up the outline tonight and fill it up tomorrow.

In addition, a book friend asked me to display the protagonist’s existing abilities. This single chapter will be deleted tomorrow. The following part of the content is placed in the work related section and updated at any time.

Introduction to the protagonist's existing capabilities

skill:

1. [Furious War and Fury]:

Passive, unless you die, you will not reduce your combat effectiveness due to injury. When you are injured and negative emotions, your anger will only increase. Anger will further stimulate your physical potential and enhance your combat effectiveness. Your posture will change as your combat effectiveness increases. .

2. [Runaway]:

Active: After opening, you lose most of your sanity instantly, relying entirely on your subconscious and instinctive actions to liberate the forces suppressed by your intellect. The strength and speed are greatly improved and become extremely aggressive at the cost of continued loss of vitality.

Passive: every time it is turned on, it will have a certain impact on the brain, causing small changes in the brain structure

3. [Blood Rage]:

Passive: 1. The separated blood will produce self-awareness, which can simulate various props to actively protect the owner or attack the enemy. All actions will consume the energy and vitality of the blood.

Active: 1. Release blood from any part of the body in a non-invasive way.

2. Manipulate your own blood.

3. Take back the blood flowing out of oneself, restore vitality and physical strength.

4. [Tough and Unyielding]:

Passive: 1. After each death, a random number from 1 to 13 will be selected as the number of the death record.

2. If you get a serial number that you have never had in the previous death record, you will resist the death and eliminate all injuries that caused the death.(It is not resurrected with full blood, only the injury corresponding to the cause of death)

3. Before the death record is refreshed, it will no longer be killed by the same type of damage.

Note: The farthest one in the death record will be refreshed on the first day of the week!

Five, [Heaven and Earth Live Together]:

initiative:

The first paragraph: Feel the pull of a certain energy within the range, pull you to the area, and then your body will be completely transformed into the "natural energy" in the area, and become an energy life form within a short period of time (non-critical, Energy = life), you need to use the second skill in a short time, otherwise it will explode on the spot soon.

The second stage: You rush to a target or multiple targets (split), and then instantly detonate all the energy that composes your body, causing terrifying damage.

Passive: After the self-detonation is completed in the energy life form, the energy core of the energy life form will instantly absorb the same kind of energy remaining in a small area nearby, and then re-transform the body into the original life form state.(If the energy core is severely destroyed during this period, it will cause your death)

(note:

1. The more energy in the body, the more energy can be obtained after conversion;

2. The range of skill is affected by energy intensity.)

6. [Quicksand of Time]:

passive:

Prerequisite: When the user attempts to attack (or encounter an attack), if the target (or encounter attack) speed exceeds the user's subjectively acceptable range, the skill is activated.

Effect: After the skill is activated, the enemy's time will be slowed down until the speed it exhibits is reduced to the user's subjectively acceptable level.

side effect:

1. The user's time will be consumed during the activation of the skill, which is related to the "energy intensity" and deceleration rate of the deceleration target.

2. The specific realization of time consumption is that the user's "life course" is fast-forwarded during the use of the ability, and the user may die under the erosion of years.

3. Unless you die, the side effects of this skill will gradually disappear within a month.

Weapon-[Clearing Tomahawk]:

Built-in capabilities:

1. [Calling is coming]: On call

2. [Open the door]: Accumulate energy by waiting or fighting. After the energy is accumulated enough, you can open a door to the battlefield you are looking forward to, so that the host can sharpen himself through a lot of hard battles (including round trip, Return to the original place after the battle).Note: You cannot use this ability in battle, otherwise you will be at your own risk.

Rune ability:

1. [Reckless]: Every time you use the [Clear Axe] to attack the enemy, you will get a powerful increase in attack. If the target succeeds in taking the attack, the user will suffer a counter-shock damage equal to half of the attack.

2. [Predator]: When fighting an enemy whose absolute strength is weaker than yours, the attack power is greatly increased. The weaker the enemy, the greater the number of weak, the greater the increase, and the damage to the weak will be greatly suppressed Its various aspects of recovery capabilities (including but not limited to healing and regeneration, resurrection and rebirth).

3. [Transfer of Ability]: The user and [Clear Axe] can transfer the abilities of both.

4. [Short Life]: After each attack hits, the maximum life span of the target will be slightly reduced by a percentage (about 0.01%).