Blunt Type Ogre Girl’s Way to Live Streaming
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I was in the meadow the moment my consciousness got the feeling of fluttering and floating.
The first thing that surprised me was the smell.
Grasshopper scent. Scent of soil. That's the kind of scent that gives you a real sense of standing in the meadows.
Because that was the system not in any game I've experienced in the last two days.
"Welcome to WorldLive-ONLINE"
As per the information I had purchased in advance, there is a voice from behind.
The first person I turned to was a woman in a blue monastic outfit.
Common name and navigator. He is a tutorial character who is bound to talk to players who are new to this game from behind.
"I'm Illis. I've come to give you signposts."
Handed along with that word was a single iron plank-like card.
It's called a menu card. It's a menu display item for players who can't think.
It seems that in this world, it is also a substitute for ID cards and wallets to enter the city.
"Think of it as menu display. The menu screen should be projected. If you really can't, rub that card twice and you'll see the menu"
"Heh... oh, I'm out"
The menu screen that emerged along with the elusive sound of Von was a very hard material, like the screen of a smartphone, and the sense of operation was very similar to that.
Well, maybe it's better than being told to operate a translucent hologram.
There were no menu items on the screen yet, just four characters in the middle for "Default Settings".
"Let's start setting it up. Choose your race first"
Press Default to reveal two items.
Human, and subhuman.
As for the sub-people, it seemed that the tree would open further from there.
I open the subhuman column to look for one species that I had decided to consult with Lynn on among the sloppily lined items.
From famous places such as elves, beasts and dwarves, a special species of avatar characteristic of VRs such as dwarves gets into the eye and is overwhelmed by the amount, even if properly known as the previous information.
That's how I scrolled once and couldn't find it, so I went back and scrolled again and finally chose one species I discovered.
It's "The Ghosts." It's a peaky species with very biased performance.
"Once you have chosen a race, decide on the shape of your avatar"
The avatar, which would be mine, appeared on the menu screen to match the words of the navigator.
Dark-haired, red-eyed, little tuna to the extent of my apologies on my forehead.
Height is 155cm, similar to real life. The sadly cautious body also remains intact. I want to cry.
Oh, I can serve boobs...... no, no, I feel like losing if I do something about that. Damn, I wish I had about Lynn too......
I managed to beat the temptation and retained it to change the length of my hair from short to semi-long.
Lynn said you'd stay put, too, and you wouldn't have to mess with me that much.
"When you're done shaping your avatar, choose two skills. Currently popular skills are the One-Handed Sword skills and the Thunder Attribute Magic skills."
They politely teach you popular skills among previous players.
It's a fantasy world. I do know exactly what it's like to want to use a sword, and magic would be a dream.
I just wasn't going to pick that.
I can also say that I can't choose half of them.
Magic skills specifically. I was throwing this item away altogether as I started this game.
Why, the Haunted People have significantly lower magically related statuses.
Simply put, three statuses are extremely low: MP required for Magic Activation, Intelligence involved in Magic Attack, and Demon Defense involved in Magic Defense, on which there is an absurd cut rate of -75% growth correction.
This means that if there are 20 points that are supposed to go up at the level, it will only go up 5.
Instead, the muscle strength involved in the attack, the sturdiness involved in the defense, the essential dexterity for critical rates and production positions, and the agility involved in agility can be multiplied by significant upward corrections.
In short, a peaky character on one side of physics.
That was the kind of "ghost tribe".
Ignore the magic skills you can't choose for that reason and take the Strike Weapon skills you were deciding on for now.
Isn't that a one-handed sword? Because I'm not good at handling blades...
Gold bars to ghosts, not that, but as far as I'm concerned, sticks and bats are easier to use than swords.
Rather than that, a Japanese living in modern times would undoubtedly be easier to use a strike weapon first.
Whatever you do, you can fight quite a bit with just a beating, and all of your weapons can be used to attack.
The sword breaks when you tap your belly, and it won't cut unless you put up a blade.
Although I don't think the boulder would ask for a beautiful sword muscle in the game, an easy weapon would have been more convenient for me if I wasn't used to the game.
Another is the "throw" skill.
Ghosts can barely use magic.
That means there is a shortage of means for ranged attacks.
skills to make up for it. They can be weapons even in the worst stone places around there, so it might even help when the weapon breaks.
"If you choose a skill, shake the initial point of your status"
Tapping the screen as it was flowing opened the status screen.
――
PN:
Race: Ghost Race
Occupation:
Holdings: 1000 United Kingdom
Status
HP: 39
MP: 0
SP: 26
Muscle Strength: 13
Sturdy: 13
Dexterity: 13
Agility: 13
Intelligence: 0
Magic Defense: 0
Luck: Ten.
Remaining Status Points: 10
Skills
Strike Weapon: Proficiency 0
Throw: Proficiency 0
――
Watching this, I was able to roughly grasp the ascending correction regarding the status of ghosts.
30%. 30%. That seems to be the upside correction.
As far as this can be seen, thank you. HP and SP also have upward correction in them.
Because if there is no status correction at all, the basic values for each should be 30 and 20.
By the way, SP is about stamina, which apparently drains on behaviors such as using skills, attacking, or dashing or dodging.
Unlike MP, it heals crisp and automatic, but when used randomly, it becomes immobile during combat.
In other words, it has to be borne in mind that WorldLive-ONLINE is a game where stamina management, commonly referred to as it is indispensable.
That is to say, the initial value of the magic status was as the previous knowledge suggests. The initial value of 0 is no longer a clear level.
Luck, which some games call Luck, remained untouched with its initial value.
For now, the status points shake in half muscular strength and dexterity.
Anything, they say the dexterity increases the flexibility of the avatar's manipulation.
When I tried to bend forward, it was far more of a kachikachi body than I in real.5 There doesn't seem to be any noticeable change to the extent I've added it.
"Once you've determined your status, choose your initial gear"
I think it means you can choose beginner gear to match the skills you have acquired in this regard, so I choose a stick.
If I looked at the status of the stick, I could also confirm that it was categorized as a Strike Weapon.
"Once you have chosen your initial gear, please select your name"
Name. I think it's important.
Some people give it that name, like "Shadow Out," or "Fallen Angel in Black."
(i) It is the birth of the black history of an organism.
Although I rarely played games voluntarily, I always decided to give them the same name when I started playing games.
That's a gift that Lynn used to think about when she was a little girl, mobilizing all the freshly remembered knowledge.
Skna. That's my player name.
Fortunately, none of the 10,000 people who preceded me, and certainly none of the second team who finished the tutorial earlier than me, used this name.
The type of game that doesn't allow the name to be worn is unfavourable for later games, what a thought. When I decided on the name, the menu screen disappeared without sound.
"Traveler Skna. We wish you a journey."
From his loosely shaken arms with a smile, the magic team flies to his feet.
After a flash of darkness in my sight, I was being flown into a bustle.
The City of Beginnings. I finally set foot in an unnamed city.