"I heard an interesting story. I'll see you around."

"I wonder if Ah-chan will reach Griffith next time"

"Hehe, I think I'm going to meet you at the next event."

When we heard from Toka that we had run errands, we decided to break up here.

When I leave, they say something about the event, and I ask them what they wanted to hear, hoping to say so.

"Ah-chan, is there a spot around here that's easy to level?

Even though Lynn tells me I don't need to move on for a while, I'd like to keep level 50 over by the event if I'm going for Griffith later.

I thought so and asked, and Ar worried a little before answering me.

"Is that leveling? Hmm, don't be... If you're good at blowing weapons, I think Scorched Rock Cave would be great."

"Do you want to hang in there?

"It's a cave on the tip of the permanent scorched earth zone in the northwest, including ancient ruins of the mountains. Heat control is essential for a different reason than temperature, but the strength of the monsters that come out is modest compared to the world sinus. Not for swordsmen due to the emergence of many hard monsters, but just fine for Nushi"

Ar taught me the name of a dungeon full of flame attributes along with the somewhat heart-catching word permanent scorched earth.

Maybe it's actually just a barren area. Scorched earth isn't about burning land, it's about burning land, either.

"Using ancient ruins for leveling spots is not a bad idea. Or deep in scorched earth...... no, can't you recommend this for boulders"

"You got something?

"Go and you'll see, let's just say. I don't recommend it as a washi, but if you want to go, you should. It's not about time we lost what we lost when we died."

"Sure. I'll go if I feel like it."

As I was waving bye, Toka arrived at the right time.

"Sister, Mr. Arthur, thank you for waiting."

"I'm not waiting that long. Okay?

"Good. Miss Toka is also a master."

"Mr. Arthur, let's play together again"

Now it was time for us to greet Fierce's market in order to prepare for the scorching cave.

"" Cold Tomatoes "…"

"Tomaton"

"Clumpy."

"Twisting is cluttered."

"Tomay To"

" That's just English, isn't it?

"Tomato."

I was in an unspeakable mood when I saw that item, which had been sold to the city's welcoming stores.

The name of the item is Cold Tomato. Nothing, just a big tomato chilled in ice water.

"Sister, this looks like the type of oral intake."

"Do you eat this? No, I don't hate tomatoes, but carrying them with me... something!

"I know how you feel, but it's what you need, so let's give it up"

Permanent scorched earth is a barren area once created by a certain disaster. It seems that plants cannot grow under the influence of the earth, which has become high fever, and that most of the organisms have also died.

Instead it was the "fever eating" monsters who lived out of nowhere. They turn the fever they eat into energy, causing it to turn not only to live, but also to attack at times.

For this reason, heat resistance plays a very important role when going to permanent scorched earth and its vicinity.

It seems that the scorched rock cave I was introduced to is in the corner of permanent scorched earth, so it is naturally necessary to improve thermal resistance.

That's how we came to the city to buy items that temporarily grant us heat resistance.

"No matter how you look at it, it's just chilled tomatoes."

"Toka, don't you like tomatoes?

"No, especially"

"It's a little voluptuous, but you can't help it. Effective time is... two hours at a time. That's a long time."

"Shall I buy two at a time? And then... I have to buy potions."

"It was used for gorillas."

During yesterday's battle with gorillas, Toka had taken a lot of damage.

Seemed to buy the potion only for what I was using at that time.

The potion weighs quite a bit, so I can't put that much in my low-muscle Toka inventory.

I think that's why I need to refill it every time I use it.

"I can afford it now because of it, and I think I'll buy some too"

My nostalgia is so moist right now thanks to the Mysteria Rabbi money she bought out of me by Kitten Maru.

I know it's going to cost a lot in the near future, but more enemies are using magic, and it'll fit when I can buy a little rich potion.

The choice is intermediate potion. He's called Middlepotion.

"Hmm... 5000 IRIS for 300 recovery"

"Wouldn't an NPC shop be reasonable?

"Right. I want bigger healing items and I want to buy some."

There are numeric and percentage recovery types for healing items, and any game tends to prefer and use the latter to high level players.

This is because the numerical recovery type is less effective as the level rises, whereas the percentage recovery type will always have a certain effect.

That's why elements that make the price difference for percentage recovery items that have the same recovery rate are narrowed down to the recovery rate.

This is due to the demand of players who want to use items that heal faster if they recover the same percentage no matter what they drink.

So far, the numerical recovery type may only seem worthwhile at the beginning, but at least that's different in WLO.

Indeed, the amount of recovery of the numerical recovery type is fixed by the potion, constant at 100 for 100 and 200 for 200. That amount of recovery is not tied to the user's HP.

Growth by level is also irrelevant, always recovering only the same number. Naturally, prices go up and down at only one point of recovery, so even from the side, it is easy to understand the price and effect matching.

From a low-level player's point of view, you can recover the numbers there cheaper than the percentage healing type, so unless you go up to a comparable level, this is a far better way to get it.

Furthermore, there is a setting in which the potion of the numerical recovery type takes one minute to recover regardless of the amount of effect.

This is the biggest attraction of the numerical recovery type, and this minute is the time relative to the maximum recovery amount.

For example, if a player in the HP 100 uses a potion with a healing capacity of 500 while dying, HP will recover rapidly in just about 10 seconds.

Due to these circumstances, potion producers continue to drill daily, and there are also faction-like ones.

Increase the amount of recovery for potions of the numeric recovery type or increase the rate of recovery for potions of the percentage recovery type.

Other things like pursuing the flavour of potions, activating and miniaturizing various effects with a profitability outlook… Production seems like fun in production.

By the way, most NPC shop potions are numerical recovery types. The effect is often uniform and slightly expensive.

Also, even if it was a recovery item, it wasn't necessarily just potion, but other drinks, food, and treats, which seemed like a trial and error time now anyway.

Finally, it seems that the Raise Potion in the ranking rewards for the upcoming event is the most powerful item for removing HP Full Heal Condition Abnormalities when in use, and it seems to be a universal Heal item that "can be used even if it's not dead or dead".

It was definitely breaking down as an item to distribute at the beginning of the game.

"I wonder if you're attacking me while eating tomatoes."

"Maybe some aubergines or cucumbers will come out sometime."

"I Hate Tomatoes"

"I Hate Eggplant"

"I hate cucumbers"

"I Hate Peppers"

"Leek Lovers"

" Don't like or dislike it!

"Don't you like it safe? Bobo was surprised. '

Who's Bobo?

"I can eat anything. I've never been over it, have I?

Although it's never uncommon to have a monster of vegetable motifs in the game, it was me who I think would seem to lose my mind if they actually came out.