"Lin, there's nothing in the next room."

During the first dungeon attack on the second day, Nana, who was running with an expose in front, suddenly stopped and said so.

A combination of detection skills and hearing grasping skills. Nana's enemies are becoming more and more accurate because she has already begun to remember the way.

"What do you mean?

"So far, you've had monsters, you've dropped items, right? Next room, maybe no trap."

Nana said so in a firm tone compared to yesterday, although the expression was still fuzzy.

The labyrinth of stardust is not a dungeon of low glike.

The map just randomly places ten floors with 21, not randomly generated, and the stairs are not in the room, a simple cave-shaped dungeon with few places of its own like what is called a room in the first place.

Large cavities on the map are just what we call "rooms" for convenience.

That said, it was still supposed to be a special place compared to the aisle because if I actually went to the "room," it would have felt like it properly had monsters or items dropped.

I'm guessing Nana feels some danger ahead of her because there's nothing there.

"What do you guys think?

"I don't know"

"I think it's a trap"

"One Chan Raemons"

"Wye too, Raemons."

"Trap."

"Trap."

"Chikuwa Daimyo"

"It's a trap."

"Hey, there's some weird comeback right now."

Sure, I'd be wary if I could figure it out in advance.

A trap, for example, as many listeners have mentioned. Although this dungeon is also trapped for once, so far I didn't care because Nana has been caught and then dodged.

If that hooked nana seems to have no trap, it's unlikely there will be at least a physical trap.

From the information that comes to mind on the brain map, the next room to go in is very large. There is a different route to the stairs once you don't have to go through this room, so sometimes you turn around a little and use a different route.

Or the emergence of rare strong monsters. That's often the case, so in that case you'd be more right to move on.

Choose to dodge it here if it was some kind of trap, or take the possibility of a rare monster.

I'm worried about which one to take, but I'm not afraid of what happens with me and Nana.

"Let's move on. You can start all over again."

"Mm-hmm. Okay. Then I'll be ahead of you."

And I will regret this decision.

As soon as Nana stepped into the room, a large number of monsters appeared by warp in the room with nothing.

Inside a large large room, monsters gush without staying. That number is huge enough to exceed 50 and not even reach 100.

The moment you step inside the dungeon room, this phenomenon can overflow with monsters.

In the Lowglike game, we call it the Monster House.

Seeing the monster house, just a few strokes of pull or go gave rise to a deadly loss of time.

Gaco, with the sound of sensing signs that something has been activated.

Nana pushed me backwards before I could break that identity.

"Nana!!

"Lynn, I'm not waiting for you"

The moment Nana says so and has a soft grin, the terrain of the dungeon changes and the passage to the room closes.

Right, now the sound is a trap to seal the escape.

Nana heard the noise and understood what was going to happen, so she pushed back to protect me.

Trouble is, this monster house was the exact type that blocked the escape.

"Whatever..."

Confused. I can't decide on my thoughts.

When it comes to the timing of a monster appearing, it's no stranger to be the moment when you step in than there is no trap in the room indicating an alert.

But given the timing of blocking the exit, it shouldn't have been impossible for the two of us to get out without the time I was worried about.

This is a complete mistake of mine. Only Nana has been sent to the dead, a fatal mistake.

I want to go help Nana, but the inner walls of the dungeon cannot be destroyed by magic or by items.

Is the other entrance closed? It's hopeless, but maybe it's open.

"... Huh! Do what you can, Lynne, even if it's for nothing."

Bread! and slap your cheeks with both hands and add a drink.

I hurried back the way I came to go for the entrance on the other side of the room.

"Ah......"

Skna was very relieved now.

That's because I could protect Lynne.

Because I was able to get my loved ones out of the dead.

In front of you is a flock of over a hundred monsters.

No matter how big a room you say it is, a boulder If you have this number of monsters, it's something you feel too narrowly.

and so on. I guess the usual skna would have thought of such a lack of other love.

A sparkling bit of flying out of a herd of monsters strikes every shaky skna.

Launching to the ceiling with a shadow seam without even seeing it, Skna turned it off to beat off the chillabit that had fallen from hitting the ceiling with a shatter.

The sight sharpens the momentum of the monsters who were still front-running.

"Haha, ugh, eheheheheheheheheheheheheheheh"

Laugh. Laugh. I smile like a swing.

"I enjoyed playing with Lynn."

I'm not going to tell anyone. But Skna's voice sounds in the big room in good spirits, stroking the monsters who expose their vigilance.

Yes. The emotions were terribly shaky right now in Skna.

I've been deprived of a happy time to play with Lynne, that's all if you put it into words.

But that's the only time in the world that Skuna has ever had to enjoy herself.

Skna is laughing because that's the only emotion she remembers.

Whether he's in a good mood or not, because Skna doesn't know how to digest this shaky emotion besides laughing.

"Hey... I'm ready to be broken, aren't I?

Keeping the irrepressible destructive impulse intact, Skuna bursts into a herd of monsters.

A shackled monster stripped his fangs into a trap to fall the player.

The shadow seam of the skna has a full performance even before the fifth city (Griffith) as long as it can be fully shaken.

Overheavy metal itself, as long as there is a blacksmith who can refine it, is the finest metal available as of Fierce.

An enormous demanding muscle strength value exceeding 200 for even one-handed weapons, while the average of the demanding muscle strength value of the weapon at the Fierce point is approximately less than 50.

If only that could be met, an overheavy metal weapon would have the right result for the user.

The firepower of shadow stitches is no longer only a chunk of violence in fierce level dungeons, and it can hardly be broken thanks to the long overdue endurance value.

Therefore, Skna's method of warfare is.

It is a thorough ravage, entrusted to weapon power.

At first, he took the enemy and rendered seven monsters inoperable for ten seconds.

Shatter your head.

Crush your arms.

Break a leg.

Crush your eyes.

Take the weapon.

And I don't dare kill you.

It takes mobility, it takes thought, it takes the hand tag.

Because of the waste of one hand swinging to kill, Skna would not be forced to kill anything but monsters who use magic.

What's different from the big outbreak in the Devil's Forest that Amber saved me a while ago is that unlike there, these monsters are not the only wizard monsters.

Previously, he was exposed to unilateral violence like surrounding him and shooting guns at him, so Skna was forced to move around prolonged, pushing him into a situation where he couldn't afford any damage.

Magic is deadly for Skna. The more even the weakest magic has two rounds to wipe out, the more the Skna's Demon Defense stats are packed.

But this time, thanks to fewer monsters with magical ranged attacks, Skna doesn't have to blame the opponent for all of his attacks.

If he would pack his own distance and bring it into melee combat, Sukhna was confident that he could do as much as he wanted.

The tone of the beating echoes in the large room that became the battlefield.

Whenever a simple hitting noise sounds: GO, GA, GUSHA, the monster screams.

"Aha, I feel so...!

Skna even remembers the comfort of this hellish battle, and the colour of the trance never fades from that expression.

It has not been three minutes since the battle began.

But already more than ten monsters scattered their lives, and nearly twenty monsters were physically destroyed and unable to move.

Even in a situation like this, no, because of this situation, Skna was trying all sorts of things with half the fun.

Take the flying killer bits to pierce the throwing knife, and try throwing every killer bit.

Try crushing metal bear limbs and using them as shields.

Try throwing a hobgoblin into the mouth of the jewelry box you intend to have accidentally hit.

Try knocking it off to the ground with the feathers of Butterfly Magi I haven't seen in a long time.

I dare try to use the throwing knife itself in melee and laugh when I see it break in three swings.

ignorance but late brutality of a young child.

In his actions close to it, Skna was just in a refreshing mood.

It feels like you're going back to who you were.

Skna was enjoying from the bottom of her mind the feeling of releasing the impulse she was suppressing.

Using his seemingly unwieldy muscle strength, Skna twisted the neck of the metal bear, throwing the metal bear, which disappears at all loss to HP, as a magical shield that flew from behind.

Hobgoblin Mage, who shot the magic with the complete intent of striking, is not prevented in such a way, and shows confusion for a moment.

In the meantime, Skna, who had packed the distance hidden in the shadow of a metal bear already returning to the polygon, grabbed Hobgoblin Maj's head barefoot and slammed him to the ground.

"Brittle Brittle"

Magic monsters have low physical endurance. Poking up a shadow stitch and smashing his throat, he blows the impending "Petite Golem" from behind with an irrevocable spinning kick.

"Thirty and forty-one now."

Skna glares at her eyes in a much spacious large room, knowing exactly how many she killed and how many she made incapable of fighting.

While crushing the magic position as a priority, monsters that are easy to beat and destroy have fought while destroying as much as possible.

Of all the monsters I've fought around a little while now, the petite golem I just kicked in is a tough one to show off.

Whatever you say, it simply has a tough amount of HP.

The movement is dull. The blow is heavy and naturally increases the defense. He was the most cautious and distant opponent in the previous mixed wars.

"Ma, it doesn't matter if it gets this wide, either."

More than half of the monsters are rendered incapable of combat in ten minutes of the thing, and the boulder monsters stay away from the detour in front of Skna.

I'm not in a state where I can hit magic or arrows, with my long-range attack grip almost destroyed already, and what's left of it being smashed in the eye or slashed in the throat.

This contradiction where the numerical advantage should always be on the monster side, but even if it strikes with more than one, it works itself as a benefit for Skna.

"Hey, aren't you coming?

As a result of continuing to defeat many monsters in a short period of time, or in a large room with red polygons representing damage effects and death, Skna looks over to stare at all the monsters.

These are the two dances of monsters that have been scattered even when attacked in a detour. Being intelligent to think poorly, albeit simplistically, the memory of atrocities stops the monsters from sharing their legs.

Skna waves a shadow stitch down the whole of the monster falling to the ground once her neck snaps.

Simply breaking limbs or crushing eyes or throats may only seal the movement, but nearly forty monsters still remain rolling to the ground.

If you don't handle it when you can, you can't deny the possibility of getting your feet shrugged unexpectedly.

Now that the monsters are on their feet, I've never had time to deal with them.

There is one shadow that targets the back of a skna that is somewhat indefensible for such garbage disposal behavior, with tiger vision.

Hobgoblin High Archer. Top of this monster house, a strong monster that emerges before Griffith even in the field.

He desperately endured the humiliation of his own compatriots being buried mercilessly and used as shields, hiding behind many monsters for a chance that even once Skna would be alarmed.

That's when he tried to squeeze a powerful big bow, not a goblin archer's ratio, and emit a skilled shot at sewing the gaps between the monsters.

A silver murder weapon pierced that ray just momentarily.

Hobgoblin High Archer was suddenly surprised that his right half of his vision had been taken, and he accidentally fired the arrow he had erected in a direction that was not clear, and the arrow shot his ally Hobgoblin through the brain from the back of his head.

"I've been watching out for you since the beginning."

Sliding through a herd of monsters who stood to protect him, Skna chooses the left eye of the confused Hobgoblin High Archer.

In the dark, where nothing could be seen, Hobgoblin Hyarcher was carelessly to follow the same path as his compatriots.

"51 and 28. Yeah, you're losing it to boulders."

Having defeated Higherchar and looked around, Skna steps to pay for the foot of the petite golem that came by again to defeat him and then embed his head in the ground.

I shook a few shadow stitches to scrape HP off as I smiled at the petite golem that twitched my limbs.

"Well, I wonder if that's enough"

Seeing a bunch of monsters who could no longer feel the will to fight, Skna stretched all the way.

Its HP gauge was only about 30% less, and it was in a state of wear that I don't think I've dealt with a massive monster called 111.

There is no longer a reason to be able to beat Skna, who was pre-crushed by a single shot, which was the only winning chance, and who increased his level in the middle of the fight.

"Yeah, well, I was wondering if it was fun"

The last time Skna defeated the remaining metal bear with a "slap," he said so with a much crisper smile compared to before he started fighting.

Total combat time, 25 minutes. In just that amount of time, Sukhna wiped out the Monster House.