"Hmm."

Main road full of traps everywhere you look, up, down, left and right plus back and forth. Initially equipped women carefully walk through such a labyrinth aisle.

"I don't know if you confiscate even items in addition to weapons. I heard it was a trial, but it's a lot of trouble."

She shrugged that way with a look so tense that it wouldn't be weird if she was sweating if it were real.

Her name is Drago. He is one gamer who indulges so much in spending everything but sleep and meals on this game, famous among WLO players as one of the best abolitionists.

Drago also gets the Golden Invitation and is one of the challengers to the test after encountering Gold.

Hearing the explanation of the trial, he was the owner of a diagrammatically fat and unbraced mental to the point of thinking blurry about "I have a slightly similar name to Gordo..."

"I haven't developed any skills in scouts..."

Her fighting style is Heavy Warrior. He was the first player to take the very ordinary profession of Swordsman and rank it up and develop it into a somewhat special profession called Heavy Swordsman.

She's one of the best levels and skill proficiency in all players, and most importantly with high firepower, but she's only a full attacker.

Useful skills within the dungeon are at best about Detection, just like Skna, the same physical full-attacker, whose detection skills cannot be used to discover traps.

It's not that I can't visually confirm the trap either, but there was nothing I could do to cut my mental strength.

The main road extending in front of you is roughly 200 meters.

The name of the trial is Trap Panic. As its name suggests, it is a trial in which traps are strewn out on numerous occasions.

"You can tell me, Trap, right?" I can't insult you.

Looks like a trial without a big deal, there are plenty of instant death traps installed on this main road.

If you take one wrong route, you die.

Eyes are gazed and carefully proceeded, but the dragon was a hard spot for the drago to drain tremendous concentration.

(Ms Lynne is a magical measure of power. Was Ms Skna a pure battle? Well, I'm just wondering why I was made to take this test)

Skna's trials would be the best in terms of difficulty, but even so, it's not that it's more impossible to clear than it is conditioned to be "bearable".

Skna, in particular, is a good discerner. Endurance due to evasion and parry would be a treat.

As far as Lynne's trials are concerned, I have to say that Gold totally misjudged Lynne.

Simply put, if I hit more than a certain amount of firepower magic against Sayamako, it was what I said I would pass, but it went too well with Linne.

The rare skills Lynne once gained when we crusaded the named boss monster together.

Drago knew it was a silo thing that could produce super-fire power over even "Judgment" if certain conditions were met.

If the target was Sayamako, it would have been something that could be definitely cleared.

(Absolutely, I envy you)

Aside from the difficulty of Skna, there is no difference that both trials were in line with aptitude.

Compared to that, how about the trials you're taking?

I wouldn't say I'm not good at detecting traps per se, but Drago wanted to throw up one of his vices, wondering if it wasn't the kind of test that scouts should have been subjected to.

(Nevertheless, we can't abandon this chance on a boulder. It's also unclear if I have the next chance to get an invitation, and I've already got two clearers. Participation in the Apostolic Extinction will undoubtedly be "gold". You don't have a missed hand)

Drago circles his thoughts as he walks carefully.

"Be gold". That's not about the acquisition of the in-game money, the Iris, it's about the money you get in real life.

Same professional gamer and distributor Streamer.

Unlike Lynne who plays the game as pure pleasure, which is not uncommon nowadays for people who hold the position of games like Lynne and Drago, what is the game for Drago is business.

It's not like I'm not enjoying WLO. Instead, I'm so proud I enjoy it that I get into it that I'm called an abolitionist.

I'm just saying that she knows very well that professional gamers can't live just playing games.

"Phew... that's a long way to go"

The road is not even halfway there yet.

Drago, who avoided the trap and sometimes proceeded cautiously while disarming it, exhaled one light breath, wondering how long it would take him to clear it.

Gin! and made a noise and the sword was cut off from the middle.

I'm sorry to hear that.

That's what the young man dressed as a single-handed sword with a round shield and even a simple single-handed swordsman said, slitting the neck of an upset armored knight.

A knight who loses all of his HP and vanishes will never get a glimpse of it, and the youth - Schuya - shifted her gaze behind her.

(Now four. I see, diamond party.)

I turned around. There were four knights of armor ahead of me.

Seeing one additional enemy to the three knights he had just defeated, Shoya understood the situation with a bitter laugh.

"Diamond Party" is the name of this trial that Shoya imposed from Gold in The Golden Trial.

Shoya, who at first had a little anticipation of how brilliant the party was, was also just a knight in armor and himself in the arena if you had to come.

I finally understood the answer to what was… when I came here.

First one, then two, then three, and every time the same armored knight knocks them down, they come back more.

"If you wonder what diamonds are, do you diamond cards?"

It's a reverse pyramid. The more you go up, the more you increase the number of monsters like the wider the width.

And the mark on the diamond looks like two pyramids overlapping.

The increase should stop at some point in time and the number of monsters should converge. Shoya made that prediction.

The knights of armor that have come out so far are not all that strong on their own.

It's stronger there than the monsters coming out of this dungeon, about as strong as it is around Griffith, but to that extent if I say so.

Even if it was hung in a bundle, it was long enough to take a distance.

"Shh!"

Rip the torso apart as if it were a leading knight.

Without Parry slashing the second and then paying his feet to let him fall, the third attack is purely dodged.

When the fourth attack was stopped with a shield, he flanked the first sword that was coming from behind.

Then the knight's sword pierces the fourth knight with a gossip sound. It's a peer-to-peer inducement.

Without missing that gap, Shoya chopped off the first knight's neck using Arts "Double Bite.

"Double Bite" is like a beast bite, an art that cleaves the subject from left to right at high speeds.

It is a technique that significantly corrects the site destruction value when it is accurately attacked against thin areas such as the neck and arms.

The attack on the steeple was accompanied by a half-dead verdict because the neck was cut off precisely this time.

Out of rigidity, Shoya kicked the frightened fourth knight in an attack from his allies, dodging the imminent third knight's attack from behind again, before putting up a shield and jumping into his nostalgia.

A so-called shield bash. Pure strike moves, not arts, but easy to prevent enemy attacks as they advance with a shield and are widely impacted if hit.

He pushed the fluttering knight in with more shield bashes because of the thoughtful push, and then stabbed the knight's helmet visor with his sword as he tried to fall.

I make a gushy noise and shake the pierced sword off to the side as it is. He pierced his skull and tore his head open.

He slashed into a knight who took heavy damage and shredded his HP.

All that remains is the second knight who let him roll once and the fourth knight who kicked him off earlier.

We both seem to have rebuilt our positions already, making sure the fourth knight advances first.

We have been dealing with each other for damage earlier. Therefore, Shoya goes to shred HP all at once.

Shoya chose Heat Triangle. It's a three-strike art with a flame attribute.

Enter from a diagonal slash, draw a square triangle by means of a lateral snap and a cut up.

The sound of a fiery sword trident rang out in rhythm.

"It's over."

Schuya, who shredded the HP of the fourth knight due to a clean hit, relieved the remaining second knight of tension against him.

Shields are used to prevent attacks and sharpen without particularly using Arts. I didn't do anything scary if multiple bodies weren't opponents.

"This is the fourth battle."

Cutting through all four of them with no damage, Shoya waited for the next battle pop.

Diamond Party. Monsters in this Trial will increase in number purely until WW5, and from WW6 they will increase in strength as they decrease in number.

(How many more fights are left...)

The next battle is the fifth. Though there was still room, Shoya's battle had finally just stood at the turning point.