A giant dungeon that leads to the fifth city of Griffith, the ancient ruins of Tin.

Although we say ancient ruins, the actual dungeon part is mostly in the ground. In other words, it is an underground labyrinth similar to the labyrinth of stardust.

"Sure, this may not be nice to swordsmen"

While crushing the cranium of the attacking Protogolem with an upper spinning kick, I was realizing one reason why this dungeon was not popular right now.

The body of monsters appearing in the ancient ruins of the monster is made mostly of rocks and metals.

Well, that in itself is not so different from the permanently scorched "scorched rock cave" close to the ancient ruins. Perhaps I should say one way or another it is a characteristic of this whole region.

What is troublesome about rocks, metal monsters for swordsmen?

This is not a real reason why hard things like rocks are hard to cut with swords, etc., but the monsters in this hand most of the time have Slash Resistance.

As I once struggled with the "Strike Resistant" frogs in the wetlands near Dualis, the resistant monster is a pain in the ass anyway as a user of that weapon.

Not that I can't defeat him, of course, but if I don't give him crits for more maneuvers, the endurance of the weapon is diminishing.

The point is that the return on consumption is low. So I guess most swordsman players choose the world tree sinus.

"Overall, you know why no one chooses the ancient ruins."

Out in the slightly larger hall, I squealed that sentiment as I teeteringly crushed the protogolem that was about three bodies long.

I feel Protogolem is stronger than Pettigolem, who defeated it so much that it rots in the labyrinth of stardust.

I have a normal sense of human size, and the attack I tried was heavy on the outside.

Anyway, the movement is dull and it breaks easily just by tapping thoughtfully to see if I have a core in my head.

It's just because my status got too high on this. I can crush everything with just my bare hands, so the night darkness I carried was literally your luggage.

"Take it down in the clutter."

"I got too strong."

"You're just a golem and a relic."

What's the point?

"It's hot in temperatures... I think. I was wondering if it was something more flaming, too."

Is it called "of" because it is near permanent scorched earth, or is it more so for another reason?

I can't say anything because I don't know which one was there first, but so far the flame element is thin to say.

Without heat-resistant items, I would take damage, so it doesn't mean there isn't any.

It's only been about half an hour since I started the offense, though, and even if it was going according to the map I bought at Fierce, it's only going about 10%.

At this pace, it'll take about five hours. I can't help it because I'm relaxing, but I have to stop delivering at about 6: 00 because you think I have visitors today, so you've never been there to break through early.

"Hmm, I know what it's like to be a monster out there for now and I'll dive in at once. There's not much reason to slow down."

"It's a long way from the ghost."

"Fifth City, I want to see it fast."

"Yes, yes, yes, yes. Come on."

" Himi, it's 8: 00 in the morning, isn't it?

" I just got hit by a hobgoblin, I got despena, and I'm free again."

"So wait till someone else wakes up. That much..."

"It's turbulent."

Then I went on to extend down the ancient ruins for about an hour on an early foot and finally came around the middle of the map.

Until now, it was a barely maintained, dim, pitch-like passage, but the deepest part finally reached was a dazzlingly brilliantly illuminated large cavity.

"Magma."

You're a magma.

"Gras is so beautiful"

Let's heat it up.

"If you fall, you die?

" If you fall all over your body, you die instantly."

Site defect or something.

"Heh, you're pretty killer, Magma."

Horribly, it feels like I've seen it all the time. They have about a kilometer of linear distance in this cavity.

There are holes in the walls of such cavities and everywhere on the ground, from which the magma seems to be pouring out.

Because of this, the end of the line is mostly Magma's flow path.

The area around the center of the cavity is completely collapsed and the magma is passing through the cracks that have been made. It's like a valley of magma rivers.

If you look at it this way, maybe the scaffolding you're standing on isn't very stable either.

And I guess I added later, they also give me a simple bridge so I can cross that valley.

It looks pretty uncomfortable, but at least the players who got to Griffith before I got here must have gotten over that one or jumped over the valley, so I don't want to think it just breaks.

"Um, is anybody here?

I just cared about the magma flow, but if you look closely, you can see a shadow on the other side of the bridge.

I wore dark blue light armor with bowl gold and orthodox gear...... hmm? Horn?

"Maybe that ghost player"

"I don't see it at all"

"I can see the shadows, though."

"Let's just go"

It takes longer than I even thought because of the considerable size of this cavity itself or even the central bridge. Still, it was about a minute on the run.

"This bridge is pretty solid."

"Hit the Stone Bridge and Cross"

"I'm going to break it."

"I can't stand muscle strength......"

"I Laughed A Little"

"If you do that, the players who are going to Griffith will bump you out."

I just tapped the bridge to try and see how strong it was. But I wonder why the objects in this hand are so unbreakable.

That's how we cross the bridge and get to the players we saw earlier.

Immovable means you probably waited for me to get there...... let's just talk about it.

Excuse me.

"Hehe, have you finally come this far? I've been expecting you, Mr. Skna."

That's what I said in a slightly playful tone, a ghostly... man... a seemingly player.

She's a complete woman on the avatar. Whatever it is, it's a much more feminine proposition avatar than I am, but it's a sole of sinister men with great voices.

The so-called Nekama, or the woman who has such a good weird voice. Well, I don't care about the gender of the players inside.

"My name is Memme Memme Memmel. It's the first time I've seen you."

"Uh... Could it be Mr. Megle on the dedicated bulletin board?

MEMEMEMEMEMEMEMEMEMEMEMEMEMEMEMEMEL. They show their faces not only on pedigree-specific bulletin boards, but also on various tactical bulletin boards, players of the ghost tribe.

"ME" goes to "9pcs" and "MEGLE" with "L". They were a bitter measure to use the name Megle to avoid wearing it in this game where name wearing is unacceptable at the moment.

Him...... her?

Anyway, Mr. Megle is already a senior of his kind who reached the ghost, a player who had mastered the ghost dance faster than me, and above all, a player who professes the same 'boy' as me.

I don't know how many children I currently have after me, but Amber said there weren't ten before me, so Mr. Megle is one of those few players.

"So, why did you come all the way here? Surely Mr. Megle is getting some kind of quest back there, isn't he?

"Yeah, Himiko told me Mr. Skna finally started heading inside the ghost. This has got to go see him now!

"I see?"

Is that why you came so far from the inside via Griffith in such a short time?

It's an overwhelming act reminiscent of Mr. Kitten Maru when we met.

"You must have wished I could see you and show you inside, but apart from that, I have a boss who wants you to help me, Mr. Skna."

"Boss...?

"Yeah, he's a hidden boss, apart from the dungeon boss of this ancient ruin. Even so, the existence of this boss itself was broken from an early stage, and it doesn't mean it's a rare monster..."

Mr. Megle goes on to say that, just a little face to face.

"This is what makes you strong anyway. I have to defeat you to accomplish my personal quest, but it has to work. I also got help from a player who got inside a ghost man, but this didn't work either. Then we have to ask more high-level players."

"Well, if it's just the level, I'm pretty high, too."

Given the recommended level of about 55 to get out of this dungeon, my level is too much over right now.

I haven't used a single weapon before I got here. It was exactly the state to be called violence of status.

"I don't think it's just the level...... what do you think? Blah, blah, blah, blah, blah, blah, blah, blah, blah. This dungeon must be boring, huh? Why don't you play one fancy before you go inside the ghost man?

And Mr. Megle, he seemed to have spotted me like that. After all, Mr. Megle is only penetrating the habitual profession of a child, and there may be similarities.

And Mr. Megle is right, I was just getting tired of continuing to slap monsters with level differences, too.

Let's be honest.

I want to fight a mess.

"Hehe, I don't hate that idea of the premise of winning. This is my invitation. I think it's time for all the listeners to get bored."

"Go away."

"Can you break through even with the worst despener?"

"Skna was the most boring."

"If you like the delivery owner, yeah."

It's a boss fight!

"Haha, thanks. Bye, Mr. Megle, I'm fine. Shall we go with the Hidden Boss?"

"I thought you would ride. The room with the hidden boss isn't that far from here, so I'll explain the boss while you walk. And I don't have any polite words from Mr. Skna to me because I'm itchy. Because this is just a habit of mine."

I guess it's like Toka.

It seems that if you use all the respectful and polite language from time to time, it would be more uncomfortable the other way around if you didn't use it.

I decided to let his generosity sweeten me up because it's easier to talk normally, one way or the other.

"Then let me do that. So, Mr. Megle, what kind of monster are you dealing with?

I had forgotten to ask plainly the most important element.

The boss you're going to fight, it won't mean Mr. Megle, who you think has lost many times, doesn't have that information either.

To the question I thought so, Mr. Megle gave me the name of the person to fight with a strange look on his face.

"The name of the monster is Volcano Golem, a giant golem with nearly eighty levels and the corresponding power, of the prison flame attribute."