WGCS, World Gamers Championship.

I know the name itself.

Because once upon a time, Lynn took me to that event.

That said, when I went there before, I just went purely to play, so I just know that it's an awesome big game event.

"Nana can understand as much as that. It's a long story to explain."

That's what Lynn said, then she took the tablet device out of the bag she brought.

When I caught the threaded sole and turned to the screen, the official WGCS website was displayed.

I just got an explanation from Lynn when I thought it was messy and I wasn't sure.

"The official world tournament of five games and a special tournament for The All-Stars. WGCS will always be held in this configuration every year."

"Hmmm...... you mean an event with six tournaments combined?

"It's more or less like that."

If you say that and look at the official website again, it does say something like that.

Since the five games Lynn was talking about, the All-Stars and the Dollars are divided into separate banners, I wonder if the All-Stars are treated more as separate frames than as if the six competitions are treated in parallel.

First I opened the banner for the five games and it showed an overview of each of the five games selected for this year's WGCS participation title.

FPS "Dead or Barrett".

TPS "Zero Wars 4".

MOBA "Masterpiece".

Gee 'Meteoring VS (Versus)'.

And the VR gauge "Double Cross: Hazard".

It seemed like these five games would be the title to open the World Games at WGCS this year.

I know only Zero Wars 4, but other than that, I've never even heard of it...... no, the gee Meteoring could have been played the old series by Lynn.

Anyway, they all look like explosively popular pieces over the last few years.

"You're beautifully genre-divided."

"Sister Nana, it just so happens. There were two MOBA titles last year, and last year there were two VR qualifiers."

"Oh, yeah."

I thought it was awesome because I don't have any games of the same genre at all, but if you believe in Toka's correction, it seems to happen completely.

FPS is short for "First Person Shooting Game," a shooting game played from a one-person perspective.

To put it bluntly, the only thing playing and showing on the screen are guns and hands and feet are the FPS genre shooting games.

I feel predominantly susceptible to immersion because I will be manipulating it in a way that feels like I've moved on to a character.

TPS, or "third-person shooting game," pairs that with.

It's a shooting game in which the entire body of the character you're manipulating appears on the screen, the so-called character manipulated from the perspective of God.

The look on the character's face can also be seen depending on the camera operation, so instead of it being easy to get attached to the character you are using, there may not be as much immersion or intensity as FPS.

MOBA next but... I honestly don't really understand this either.

The official name is certainly "Multiplayer Online Battle Arena," and MOBA is short for that. By the way, keep reading "Moba".

It seems to be one of those genres called Real-Time Strategies, and Lynn says it's "a formational game in limitless terminal terms"?

The winning and losing structure itself is a lot of simple games, but the strategic nature is extremely high, and the level of judgment on the spot is also tested.

Well, I decided I should just remember it as a formation game. Lynn is the best at it and I'm the worst at the genre.

I somehow understand these three things because I studied them too, but from someone who doesn't know the game, I guess there will be a question mark.

By the way, it's a qualifier and a VR qualifier, but clearly, these two are a completely different genre, even if they bear the same qualifier name.

Instead, I guess I should say that the VR genre itself is too separate from existing games.

Tapping the controller is completely different than moving your body. So you think the player base active in these two genres may be barely worn?

"By the way, on what basis is this chosen?

"The top five prizes at last year's WGCS certification tournament. I think the first place was a little over 9.5 billion for the Masterpiece and about 9 billion for the fifth Zero Wars."

"Isn't that too much engagement?

Even if they say the sixth place game is 8.9 billion, it's a very convincing battle.

However, it does not appear that the winnings of the non-accredited competition will be added to the WGCS accreditation competition.

It's like an unofficial online tournament with a willingness, for example. If it's a famous and popular game, it's something that fan tournaments like that are frequented there via SNS or something.

Lynn used to take me in a couple of times, too.

Incidentally, the total amount of the prize is not just the number one prize, but the sum of all the prizes set in that tournament.

If the first place is 500 million, the second place is 300 million, and the third place is 200 million competitions, the total prize money will be 1 billion.

"And it's 9.5 billion..."

"I wonder if Masterpiece's best in the world did win a billion or so prizes last year. I've won so many tournaments."

A billion in just one year is a dream story.

I think I can sassy about that without excitement because Lynn is rich.

I guess it's just one grip among billion-unit gamers that gets that honor in reality.

"So, what's the key All-Stars?

"That's about the WGCS exhibition event."

Exhibition event. Lynn urged me to say so and I drop my gaze on the tablet at hand again.

Return the page and go back to the front page of the official website.

When I tapped the All-Stars banner I had just followed and opened the page, this one also showed an overview of the tournament along with a gorgeous performance.

The details are skewed and a little dazzling, but I glance through them firmly.

When I read an overview of the Games, there were about three points that bothered me.

One. The genre of the game used in the All-Stars is indefinite, and at the end of WGCS's All-Stars Special Tournament, the next genre used in the All-Stars will be announced.

This would mean, as the word goes, that the genre chosen changes each year. Sometimes it's FPS, sometimes it's gay, that's what I think.

The problem is with the other two.

One. The game title used in The All-Stars is the latest to be unlocked just thirty days before WGCS at UTC.

One. For the above reasons, the All-Stars national qualifying competitions are played using a different game selected from the same genre as the game used in this match.

Clearly, I think it's messed up.

If you accept this explanation as it is, this contest called The Contestants will not use the games you actually use in this match in qualifying.

"What about this?

"Well, most gamers would react like that if they first saw the Contestants outline."

"That's right..."

I'm relieved that I didn't react wrong to Lynn's response.

This is a rule that can be catastrophic if you make a mistake.

What if the environment of the game used in the main battle was a mess? What if there's a deadly bug? I think if we do it badly, it could interfere with the operation of the tournament.

"Well, a really deadly bug will be solved. That's why I've been banning software for thirty days."

"That's exactly what you're thinking."

"In the first place, Nana. The All-Stars are only an exhibition. Unlike other world competitions, sometimes bugs can be entertaining."

Like you tell me, that's what Lynn said.

"Poorly adjusted environment, lack of stones, unexpected bugs. It's also a place to choose the best gamers with both luck and strength to get past all of this. It's actually interesting to have the use of bugs, like every year."

"You're such a messed up tournament."

I laugh unexpectedly at Lynn for saying it sounds fun.

Assuming it's a "anything" rule mixed with bugs in world-class battles, it does seem interesting.

Everyone can't say equal, but it's definitely a rule setting that makes dark hoses and giant killings likely to come into being.

Nevertheless, when the use of bugs is natural, the search for bugs is likely to start as soon as you can practice.

"So, that domestic qualifying tournament is next weekend"

"That's right. I just have a little problem."

"Problem?"

"One kid who was scouting for VR left HEROES because of family circumstances."

"Amma."

That is certainly a problem. I guess Lynn was such a strong man that she scouted, and even if she wasn't, she wouldn't have enough members, so it didn't make any difference that it was a problem.

"I've been thinking a lot, but this time I've decided to use a light fire to fill the hole."

"You got Toka?

"Fill the hole. Dear Sister Lin, a few more ways to say it..."

Toca-chan's lips point to Lynn's blushing words.

But to be honest, it's surprising.

Toka has always been a kid who could do anything like that, and even the game was pretty good.

But I have a strong impression that I was just doing it because Lynn was inviting me, and I don't have enough images of playing games to participate in these games.

Seeing my reaction like that, Lynn said this with a satisfied look.

"With that said, Nana doesn't know, does she? Light fire, full dive fitness is very high."

"Full dive aptitude?

"The point is that you operate your avatar well in virtual space. I can't quantify it, but clearly, light-fire fitness is top notch, and that's the level close to nana."

"Heh, Toka, you're amazing"

"Eh, heh, you can be complimented by both of us."

That's what Toka said, dyed her cheeks a little.

Hmm? It's like I missed hearing something important there right now...?

"Am I a full dive fit?

"Yes, the gauge of fitness is broken."

"It's sad, the defeat of the latest technology."

"Not so much?

You're not praising that, are you? You're definitely not complimenting me, are you?

Stop laying your eyes down sadly for two.

"It's okay, Nanaka. It's your virtue, too."

Toki's uneven follow-up to listening quietly to our conversation so far resonated vainly in my mind.