Blunt Type Ogre Girl’s Way to Live Streaming

Challenges and ramblings under the moon

"... Skna went into magic..."

"It's all a piece of paper. It's something I'm often tempted to imitate with that exorcism."

Drago and Arthur, who worked together to do the magic, were watching Skna's outrage as they served to recover.

Neither Drago nor Arthur realize that Nocturne now manages Hate with damage or enemy action.

Perhaps simple time management. You have about a minute to eat a focused attack per person, and that changes in the rotation.

Drago thought that Rowe had made it slightly irregular, but probably no mistake with the idea.

If you approach cheaply because you are not the object of a focused attack, the magic awaiting firing that is floating around the nocturne will strike you with an auto.

I don't know why Skna didn't attack until earlier, but Drago and Arthur had a hard time attacking that counter.

They're both more demonic than Skna, but that's why they run out of HP right away even if they're eating Bokoska.

Though the Nocturne itself is barely moving, the area around it is transformed into an integral area of attack.

And I guess there's some way more to go than Skna poking around there alone.

"Both of you."

Rowe, who was approaching at some point, spoke to two people using recovery items who needed to regain their posture.

"Wow!? What a lol... Seriously, what a skill... surprise."

"I agree I'm surprised... what can I do for you?

"It's a message from Skna."

"From Skna?

To Arthur and Drago leaning his neck, Lowe mouths the message he was entrusted to Skna earlier.

"'I can sharpen the first gauge three minutes from now. You don't have to give me a hand for those three minutes, so I want all three of you to get ready for your wife's hand'. This is the message Skna asked me to give you."

Arthur and Drago frown when they heard a message from Lowe that didn't clap too much.

"Nah...?

"Did Ms Skna say that?

"Yeah, not one word at a time. Something I can't possibly misspell Skna."

Each of them reacted differently to Lowe, who said so with an extremely serious look.

Drago has a slightly exciting, exhilarating grin. And Arthur gives a slightly reluctant look as to whether there is any element of anxiety.

"Three minutes... OK, then let's try and get it out"

"I don't need to be that big of a prep... let me get this straight, it won't last long, will it?

Arthur said so with a sinister face, while Drago seemed to have some special wife's hand.

Arthur, too, has his own back hand to keep. However, it does not require preparation, nor is it a substitute that will last long after activation.

Trump cards for short-term showdown, so to speak. Showing off on this occasion is not a blur in itself, but I couldn't say enough that Skna could do the kind of work she wanted.

"I know you know that, and you're saying it. I don't have a hand that lasts that long either. But isn't Skna willing to make more decisions in the short-term showdown than she said?

"Jiri's poor in endurance... well, you can't deny it"

Listening to Rowe's reasoning, Drago nods as he manipulates the menu card. Instead of cutting the trump card, it was just magic.

Of course, if you're prepared for that drain, you might be able to move the battle to the next phase.

But Drago, Arthur and Lowe both thought it was too soon to cut the trump card (sole) now.

Because in this fight, the three other than Skna have too much underlying status difference from Nocturne in the first place.

Because if you cut the trump card poorly and early, you could end up pulling your leg in earnest, instead of being a figurine in the second half of the battle intensifying.

Conversely, the thought was also a reversal of the fact that all three had enough trump cards to fight under that circumstance.

And Skna knew Sole, so she went alone to finish the delicate time period that was this glued state.

"But it's Lowe. It's okay for me and the others to use it to prep for three minutes, but that's not the premise of Skna cutting the other half by herself, is it?

"Right."

Arthur's point is correct.

Skuna's message is that it cuts almost the same amount of HP as "HP that four of us have spent more than twenty minutes scraping so far," alone, and that's just three minutes too.

I'm not saying that's impossible.

But even Arthur, who has seen so much of Skna, can't believe the word 100%.

Not to mention Rowe, who has little involvement, would be even more so.

I thought so and said it Arthur, but the response was so bright and dazzling that I never thought of it.

"It's okay. 'Cause it's Skna."

That's what Lowe said and had his eyes on trust as he watched Skna waving a golden bar toward Nocturne exactly now.

Talk back, dozens of seconds before Lowe gave the two of them a message about Skna.

Skna, who entrusted Rowe with a message and made a declaration to the listener, was packing a distance to the Moon Wolf while avoiding the looming magic from all directions with a single piece of paper.

The main character in the barrage gauge is still in the mood. A couple of shots would be fatal, but on the contrary, I can tell you that's all you can stand.

None of that intelligence and the exorcism boosted by the sacrifice of MP had given Skna a minimum of protection, even if it was not far from normal players.

(I'm not going to be sarcastic to hit it)

Skna has a complete grasp of all of it, up to the numerous magical attributes, speeds and orbits that have entered the perceptual range.

Not just the magic we have now.

I can see all of the trajectories I draw, including the magic that will happen.

That literally means we've already cut through all the magic that Nocturne unleashes.

Skuna trampled a distance of about thirty meters to remain safe until earlier, without even looking at the magic that struck her as a chillary.

"Become...!?

Something pierced that hand the moment Nocturne, with a startling look on his face, waved and tried to direct the magic.

The nocturnal hand pierced and made a metal noise rolling down the ground was a rururu handmade throwing knife.

It is a self-contained projectile over a few seconds, which Skna was releasing toward the sky at the same time she ran out.

"Ha!

"Gu......!

As he pokes through the gap of his birth, Sukhna taps the Takeover Costume and Enchantress into the flank of Nocturne.

Gusha! and a good hit sounds, but Nocturne is not greatly frightened just by a small groan.

"Now this one...!

"My turn's not coming."

"... Huh!?

When Nocturne turned his gaze on those under attack, Skna was already moving to the other side.

By the time he realized the fact, Nocturne had been punched in the back of the head thoughtfully.

Nocturne's body rocks heavily in the first blow to the head in this battle.

"Stan" status due to impact to the head.

It is a phenomenon that can easily occur in real life organisms, but Stan (it) is a privilege given only to weapons of strike attributes in WLO.

Striking weapons also have their own strengths, such as cutting parts and forcing bleeding conditions on them.

Skna didn't aim for Stan so far in this fight because there was no time to use it effectively where I took it.

Condition anomalies to monsters become more tolerant and have less effect time.

If I were to take Stan, I would take it when I could use it quite meaningfully.

Sukhna thought so and decided it was a good time, so she took Stan from Nocturne.

"Well."

Skna hits Nocturne in the head calmly, whining about it.

The offensive site said that every monster was more or less around fifteen seconds in approximation, but in some cases Nocturne would recover from Stan sooner.

That little time, however, will be a stepping stone for Skuna to take aim at the "next Stan".

The sound of magic hitting the earth and spreading mist and the dull striking sound of the demon when Skna waves echoes into the country as if he were playing some kind of song.

Extremely calm, most efficient, Skna keeps hitting Nocturne in the head even.

Even while Skna keeps hitting Nocturne, the magic that is auto-generated into space is hitting Skna, but there is no indication that it will hit because it is grasped from the generated side.

On the contrary, it was the beginning and end of not being able to cope with Skna's induction and hitting Nocturne, my husband.

(3... 2... 1... now!

While identifying Nocturne's return from Stan, Skuna, who was counting time apart from that, uses certain arts.

Master Rank Skill "The Ultimate of Strike", Arts "Deep Impact".

This consumes a constant SP, buff arts that increases the accumulation of stun values by striking for ten seconds by a factor of four.

An art name given to a famous horse, in fact, Skuna activated this art just before the earlier head beating.

That's why Nocturne went into a stanned state with just one blow.

The first time Stan had an extremely low accumulation value, and he was able to take it all the way to Stan at once with one blow.

But Deep Impact is not just an easy art to use either.

The difficulty is, first of all, that the amount of SP required for activation is considerably higher than for other arts. Due to the high magnification thereof, the time available for use shall be short.

And even if you activate it, it raises that the stun value basically only accumulates when you hit the other person in the head.

By not using the arts to continue beating Nocturne, Skuna has activated the Demon's Takeover Drain to recover the SP consumed.

And by continuing to hit him during Stan, he was making it easier to hit him in the head, which should be hard to aim for.

About 18 seconds after falling into Stan, Stan the Nocturne can be solved.

In this 18-second onslaught, Nocturne's HP gauge is shredded by about one-twentieth of its remaining volume. That was a slight, but definite, step forward.

"Damn... how dare you"

"Still asleep!

"Gu!?

The moment Nocturne recovered from Stan, Skna punched him in the head with all her might again and slapped him into a second Stan state.

Skna aimed for a simple "shark move".

A shark move is an orthodox act in a haxlage or the like, a way to sharpen the monster's HP at once by intertwining it with traps, poisons, etc., and continuing to restrict the opponent's behavior.

In WLO, the stan value accumulation returns to 0 at the time the opponent falls into a stan state, so if you can accumulate it properly in the stan, you can also instantly tap it into a second stan state, as you do now.

Consumption by Deep Impact and consumption by normal attack would have led to an immediate SP run out and would not have determined a continuous stance on its own.

But Sukhna's Army Attack/Demon takes away the SP of the enemy, as I said earlier. That amount of healing exceeds SP consumption by the more you shake it with the status of Skna.

What's more, Skna isn't just hitting him in the head. By poking steeples more effectively at the back of the head, temples and jaws, and aiming to raise the bottom of the amount of damage, it was extremely efficient to combine three things: damage stun accumulation and SP recovery.

Does it mean it doesn't look good at all because at first glance it will continue to punch irresistible enemies in the head like Skna does now?

If this is the big monster opponent, then he would be praised for his handiness...... so far the nocturnal opponent taking the human form didn't realize that the key skna herself would be seen in a tragic act of violence.

Nevertheless, there is not enough room in Skna right now to think about the looks of the battle.

(The SP consumption of Deep Impact can be recovered by demons. The detention time for paralysis was exactly 18.5 seconds on the first occasion. The number of blows struck during Stan was 32, pushing him for the second time in the 33rd. I can't believe the first time I could have pushed him into Stan with one shot and he needed so much trouble. Stan's time should be reduced with more beatings next time. The speed of this stun resistance, definitely won't make it next time)

I thought I could be framed two more times, but the way I stun resistance is too fast than I assumed.

Nevertheless, Skna also did not expect the detention by Stan to continue for such a long time.

If I cut it a little, I could make some money. That's about it.

"This... get away!

"Oh, shit."

(The second time is just sixteen seconds. Isn't time shorter than I thought? Maybe it's the type with gutted resistance but no less stun time)

That's about 45 seconds. Skna watches for Nocturne's HP residue as he counters Nocturne's attack, which got out of the Stanloop early.

Nocturne's behavior switched to the magical subject at a stage where he shredded to half of the first HP gauge that originally had two.

Less than 10% of the gauge was shredded in this 30-second onslaught, with little damage done from it. In other words, Nocturne's HP still has about 40% of the first bottle left.

(Probably sounds like you have more HP than Alsnova physically. Or is the defense unusually high? I think it's the former because the attack usually goes through, but yeah, well, naturally you can't make it at this pace)

I won't stop thinking while I fight.

- Don't let the heat swallow you. Now is not the time.

Skna deals badly and calmly with Nocturne, who moved to an attack by the flesh rather than magic because he packed the distance.

(I've already cut it off. I don't even need to take it)

Counter.

Counter.

Counter after counter.

With all the attack patterns that Nocturne can produce, power, and speed cut out, Skna returns a counter to all attacks.

Even the magic that sometimes descends from the sky is used to disfigure Nocturne and derail the attack's orbit.

Skna is a good counter tactic, but slightly different from previous fights.

Previously, he had only dodged and countered with little movement on the spot, but this time Skna had not only been passive and countered, but had also weaved a wide variety of attacks.

(No matter how much it moves, the SP won't cut. Consumption is outpacing recovery. It's amazing how you can build a weapon like this)

Originally, the amount of SP that "Soldier Costume/Evil" could take away from the enemy should not have kept up with player SP consumption on catalog specs.

could be implemented by Ruru at best to the extent that it slows down SP consumption. If you kept acting or releasing powerful arts all the time, the SP would have run out.

However, Sukuna is equipped with the named equipment Tsubaki Tsubaki's solo "In Kana".

With this equipment, which has the ability to reduce all SP consumption by half, the SP recovery of Army Attacks and Demons has been substantially doubled.

In addition, the Red Wolf outfit itself has been strengthened, and the effect of the named skill "Wolf King Disease/Modification" has triggered a (large) reduction in SP consumption.

As Kitten Maru said, all gear synergies meshed, and as a result, they were successfully beating out the tremendous SP efficiency.

There is no longer any concern about running out of SP in Skna right now.

An end has finally been struck to the SP problem that has plagued us for so long.

To that fact, Skna remembered with great emotion in her heart.

Skna's onslaught does not stop, and he clamps down on all of Nocturne's resistance with player skills only.

One minute, two minutes and time has passed, with 30 seconds left until the promised three minutes.

Nocturne's HP was still about 20% of the way left in the first bottle, and he continued to withstand Skna's offense without the arts with that overwhelming amount of HP.

However, certain changes occur to the situation of two people who were unilaterally but continued to attack each other.

"Ha!

"Gah......!?

The decision-maker is the upper who lets go of his weapon.

That put Nocturne in his third stun.

The limit came to the Stan value of the Nocturne that had been twitching since the second Stan.

(As assumed so far. Stan's timing isn't bad either. Maybe not even fifteen seconds this time, and I'll put Keri on here all at once!

The weapons hold hands together as they let go, and Skna devotes herself to The Haunted Dance.

Activated was the Ghost Dance, The Fifth Ceremony and the Boy's Dance.

It is the fifth dance of the Ghost Dance skill, used only once when slaughtering Volatile Giant Dragon Alsnova.

If you want to describe the effect in part, you will not die for thirty seconds. To be precise, it is "30 seconds after activation, no matter how many times you take damage, your HP will continue to remain 1, but all of your defenses, sturdy, and demonic defenses will be 0, and all damage taken will be multiplied by 5 times" Arts.

Beyond activating this, Skna no longer has to dodge magic.

From here on out, I can just devote all my consciousness to the attack.

"Change, dress!

To make it more convoluted, Skna returned to the Inventory with the "Moment Change" skill.

Now Skna is a complete bare hand. If so, the skills to be used are determined.

i.e. "Bare Hand Fighting" skills. A skill that "stays bare and gets stronger" enough to increase skill proficiency.

Skna's "Bareback Fighting" skills, which had grown plainly proficient, had finally led to areas where he would be more aggressive if not equipped with a snake meta gauntlet.

A series of Special Attacks that are becoming Skna's trump card are slammed into a nocturne that has been stuck in Stan for the third time and sealed for only a dozen seconds.

"Shuanglong".

"Miku".

"Shiba".

Gowa "When".

"Six Ways Rikudo".

"Let's do it" on Saturday.

Eight Wheels of Hachi.

"IX." Kuza. "

Arts connection for "Bare Hand Fighting" skill, at least 44 hits in a row.

If Skna is agile right now, it won't take ten seconds to break it off.

The aim is Nocturne's belly. Because even if you force yourself to aim at your head, it won't be a big effective hit without a weapon.

"Whoa, whoa, whoa, whoa, whoa!

Fast enough fist punches to no longer appear braced are released into a stanned nocturne.

But what matters is not this 44-series attack.

From "Shuanglong" to "IX" is only the front seat.

Fate awaits first from here, eleven series of super-powerful attacks.

"One!"

With the hanging of Skna, GO!! and make a sound, the first shot of Arts is struck in.

Second and third shots without intermittent hair. The series of strikes that are struck to continue standing is increasing in power with each blow, and whenever a collision occurs, it plays a roar.

"Bare Hand Fighting" Skill, Ten Continuous Arts "Ten Heavy Cherry Blossoms" Totorakura ".

Each hit adds 1 x more power, and if you type it all in, that power will be 55 times that of the first shot, releasing super powerful versus boss-only arts.

Originally, it is an art that is difficult in itself to break it all down because later in the arts there will be tremendous recoil damage against the power of too many fists.

But now Skna is "not dying of damage" in any way due to the effects of "Five Ceremonies/Baby Dance".

It has nothing to do with whether that is due to enemy attack or self-injury due to recoil.

No matter how many corpses a child dances, it keeps the user alive for as long as the time limits.

"Eight! Nine!

While understanding that the entire body of the Avatar is swamped with tremendous recoil damage, Skna does not loosen the hand of the attack.

Stan will be solving soon. You have to strike the last blow before that happens.

"Ten!

The arts Ten Cherry Blossoms were completed, along with the loud volume that would no longer be called an explosion.

Completion of the strongest skill in knocking out smashed DPS in all Arts destroys the first HP gauge of Nocturne.

It hasn't been three minutes, but Skna smashed Nocturne's HP gauge as he declared to the three of them.

But.

Not yet.

Skna's attack is not over!

"Not yet, huh!

Skna pulls her right arm thoughtfully as she screams as Dawn tenses.

The most powerful art of the Bareback Martial Arts skill is to harshly use Gishigi's avatar.

This toon can inflict just one hit equal to the total damage of Ten Heavy Cherry Blossoms, leaving it unreasonable and unleashing the ultimate blow.

"It... is...!

"" Fist Absolute "- Knot" Yui "!!

Finally unraveling from Stan, Nocturne looks stunned when he sees the moves Skna has set up.

But there is no time left for Nocturne to do so as soon as possible.

An extreme blow pierced every self that unleashed his moves, and the aftermath caused a storm of destruction all over the country.