"Sleep Cloud!"

When Ashley activated her magic without chanting, smoke blew out of her hand and a bunch of goblins appeared from behind the aisle unconscious and collapsed off her knees.

Grace steps in there and kicks it in at will. Stick to the wall like a rubber bow. The goblins won't move.

A blue and white magic arrow - a primary magic magic bolt flew in from the back of the aisle, but this one prevents it with a magic shield, while striking a thunderbolt in the counterattack. A goblin sherman with a robe put together briefly screamed and fell.

Mm-hmm. Well, there doesn't seem to be a problem with the fight itself.

Ashley used Sleep Cloud. It is the magic that generates sleep gas. It is a substitution positioned behind clean healing magic, although it is a subordinate magic category.

Rosetta doesn't seem to be willing to weigh herself around the area, although it's usually something she won't tell me because it's magic that can easily be abused. Or is it an addition to Ashley's personal and social position?

"When did you learn not to chant?

We must continue to assemble the battle by positioning her as a corner of our power as we take Ashley and dive into the labyrinth. I asked him what he could do and he said he could use Sleep Cloud, so I thought he would engage after putting it on first hand... but I was a little surprised he was already making the chant free into objects.

"Heard you might dive into the labyrinth with Master Theodore. I spent most of my free time practicing magic so that I could hasten and do some magic that seemed convenient without chanting. I've learned the trick of living magically and not chanting."

... You think I figured out how Rosetta said it was "okay"?

"Aren't you afraid, Master Ashley?

"It's okay. Because I don't think I can avoid this kind of thing more than being a lord who can use magic. I also use brave winds to keep my legs from snapping when I'm having trouble."

Primary magic brave wind. Magic that inspires courage, they say.

I'm guessing there's some advice from Rosetta, but she seems to have a practical assumption inside.

Me and Grace are careful not to let the enemies we defeat get too splattered, and because Grace is in a state of liberation, we're keeping Ashley on guard against attacks on Cadkeus, who has gone free.

"And you two are together, so it's comforting."

I can't feel any danger in Ashley's expression or voice color. Maybe her core is stronger than the first impression I felt. Physical problems can be solved by healing magic users.

We also have a red turning boundary stone just in case... let's move on at this rate.

Okay. The place I'm at is the basement of the labyrinth, 12th floor. For now, you should wait until things settle outside. Let's go and gather information while we can to avoid trouble.

The twelfth basement is... a hierarchy of magical goblin shermans and fuse spiders waiting to nest and prey.

It remains questionable whether it is good to say leveling even though it is real, but I think it is an affordable hierarchy to get used to a demonic crusade with safety margins in place.

"Enemy."

What showed up was five wooden puppets. Existing demons are appearing more and more at the same time.

"Light bound!"

We'll make sure there are no other enemies, and then we'll hold them together. Now Ashley stepped forward and waved the long mace in her hand.

Being accustomed to close-range fights also means that only Wood Papettes are held in captivity when they are opponents and then have them play close-range fights. If you're a puppet opponent, you won't be traumatized by any defeat.

"Ha!"

Ashley's shaken out mace swept off Wood Papette's head brilliantly.

It's hard to say that her long mace is superior if seen as a magical activator... but it looks like a medium sized industry. They have enchants for lightening and acceleration.

It seems to be a substitute for being able to increase the power by removing it when impacted, while improving the handling with lighter weight. Even Ashley, who is not good at arm strength, is easy to use and powerful.

I'm good at proximity, anyway. There is no harm in having a magician's handbill for melee. However, the choice of Mace... seems to have some influence on me or Grace, and I have no place to feel a little responsible.

Grace is as usual. Unfabricated wooden papets are axed into rings. Wood puppets are as good as firewood if you put them on her. He was flattening the rest of the puppet by waving the axe of both hands vertically and horizontally while Ashley defeated the whole thing.

"Brilliant."

"Dear Master Ashley,

The two smile face to face. You say it's a labyrinth exploration, but oddly soothing... Well, the enemy is weak.

I saw the door on the side as I quickly finished stripping and proceeded down the aisle. When I open the door and look inside, there is a crate in the middle of the room.

Well, well. In addition to stripping, this exploration has more fun.

I mean, after the crescent moon, the chest is back. There won't be a great deal of treasure in the hierarchy around here, but there's Ashley's leveling now, and it's an occasion to share basic information about exploration with the two of us, so I'm going to stay true to the basics and take a closer look.

Crates are usually arranged in small or large rooms… you need to be careful when entering a room because it is not necessarily without demons.

There seems to be no trap in this room or in the crate. The contents of the box were low-level healing potions.

The potion is definitely comfortable if you possess it because it can easily heal the trauma, but it is quite bulky to carry. The sales value is also good, so it is an item that worries me a little whether I will keep it or transfer it.

"Although there aren't any around here yet. If you go a little further down the hierarchy, look out for entrances and crates that can be trapped."

"Yes."

"Okay."

The two nod at each other.

"I'll do the disarming."

"Shouldn't we remember, too?

"No. It's fine with me."

How to unidentify the type of trap. I remember a lot of things, and I don't know what happens overnight. I can't believe you remembered while you were injured on the ground... you wouldn't have to.

Besides, Ashley should have been completely no-touch. Because we should try to avoid the party's recovery workers getting hurt. For me to get hurt, well, Ashley has more healing magic power, so there's no problem.

As we continued to explore the small room, we found a staircase leading to the thirteenth basement floor.

Although I haven't accumulated the transboundary stone yet. You can go on in no time here.

"Cuttermantis comes out of the 13th basement floor"

It is a giant kamakiri with a sharp sickle. The sickle, which is a stripping site, can also be extracted from the demonic stone, and because it is sturdy, it can be processed into a tool as is.

As I went down and continued my exploration, I saw a slightly different hairy door by the aisle.

"What about that door? The pattern is different from the previous doors."

"That's a big room. The shallow hierarchy makes it easier to understand. There are tons of demons in there, so be careful when you come in."

"I see...... What will you do?

"Of course we're going in. If you can see a demon room, you know what it's like - because it's better to watch it around here for later school."

I don't know if it's good to say it's an experience or a level... but attacking the Demon Room will help boost your battle power.

"... shall we go then? Don't let Ashley go too deep from the entrance. Cadkeus plays defense, so if you're going to chant, you can stay calm."

- I understand.

Ashley nods and sounds the chant in the labyrinth in a good way.

"Round Guardian!

A sphere of light spins around me and Grace.

Light magic class 4. Defensive magic.

It's a substitute for swirling around the subject and shielding me against attacks from my back and blind spots, the most advanced of Ashley's currently available magic, let's just say.

Open the door at the same time as the spell is complete and jump inside the room with Grace.

And there it was - a splendidly demonic room of things. It's an organization called Spider and Roach. Neither do ants...... I don't really like insect-based demons. Well, spiders aren't insects.

"Blizzard!"

6th class. It's intermediate composite magic of water and wind. When a whirlpool of cold air blew through the room, they moved visibly and badly.

Leaving his back to Grace and Ashley's defensive magic, he leaps on the roaches that were nearby.

Turn the magic wand like a windmill, cut and fly both arms of the roaches off the joints and smash their heads. Involved in the rotation of the magic wand, roaches dance through the universe as they fall apart.

"Air Valet"

The fuse spider sprays the thread, but pushes it back with wind magic.

Take a bath of your own yarn, the big spider bumps your feet.

Spiders don't get caught in their nets because they're scaffolding by choosing non-adhesive longitudinal yarns. I mean, this is what it would be like if you pushed the adhesive thread back and let him bathe. Knock in the Icicle Lance and stab the stop exactly, striking the next enemy.

Scratch the Great Sickle and jump into your nostalgia. It releases martial arts and heavenly legs from the circulating state. If you roll out a kick with magic on it, roaches will be blown vertically from directly below. Cut off where it falls from the torso into two pieces.

Send a glimpse to the two of you.

It's the roaches that are grinding every sickle by Grace that popped into my eyes.

Grace alternately throws an axe on the left and right to attract, and on the throw to attract, swinging at a joke-like rate, tearing the demons apart.

Ashley seems to be concentrating on chanting.

Naturally she herself is defenseless, but there roaches were inadvertently approached and skewered from her feet by Cadkeus. Same with the spider yarn that gets flown. precisely inhibited by Cadkeus. Cadkeus' defense is perfect. No one will likely be able to break through in the hierarchy around here.

"Aquajail!"

Water magic class 3. It's the magic of trapping him in a cage of water and choking him. Naturally, it also works well for insects.

Cuttermantis was trapped in the cubic water.

- You don't seem to have a problem over there either. Then let's concentrate on this one.

"Thundercloud!"

Thunder Magic Level 6. A dark cloud surrounding purple electricity spreads radially.

There's no speed of the original bullet speed of a lightning strike. Magic, but if you touch that cloud, you'll be electrocuted. In a dense demonic room - there's no room to avoid it.

The demons in sight gathered together and burned black.

It didn't take that long to wipe them out.

Cutter mantis and fuse spider. Could it be about 30 of them combined? The stripping site of the spider is the abdomen.

Quite reluctantly rampaged, but there are quite a few individuals who can be stripped off. If the damage is severe, gather it together and apply the magic of the demonic stone extraction, so it is a dimension that there is no waste. It's a hassle to fight with care.

Individual unit costs are no big deal... but the number is there, so it looks like you can expect a good harvest.