Boundary Labyrinth and the Foreign Magician

187 Craftsmen and banquets and

"… so the first order will be delivered to the royal family, and to the royal castle"

Since King Melvin ordered it from the store, I'm supposed to take the form of delivery of what the craftsmen made instead of making it.

Explain the status quo before the artisans Miriam pulled from the merchant guild's parents. There are still quite a few dwarves as a ratio. The location is the East Side. That explains having Miriam gather inside the store she's been looking for. Since the back of the store is in the garden, it is in the form of using it as a processing plant.

"Suddenly the royal family..."

"That's a good story."

They are craftsmen who stand in colour in Russia.

Yeah. I'm hoping this will lead to motivation, even for me. You wouldn't want any more as a first job.

"So this is a sample product"

Remove the cloth and show the product sample to the craftsmen. It is presented in the form in which the finished product is intact and in the form in which it is finely disassembled and assembled for each material or component.

Since there are many products that are not available elsewhere, they will first understand what they are. The best way to get people to understand the contents of the product would be to actually touch it and play with it. Though it may also have the aim of getting a deeper rapport.

"Yeah? This guy... he's making it by magically forming or polishing it...?

"Sometimes we magically process a little bit of it too... I did..."

Occupational pattern, looks like a different place to look. It is a serious expression to look at the sphere surface of billiard balls and arrange the pattern behind the card so as to shine in the light.

"I would like you to make these. I think I may bring another prototype in the future. And - bake or carve this design into the product."

Place the stone medal on the table. The craftsmen nod so much when they look at the design.

"Doesn't that sound interesting? I can't believe we're losing this job."

"Right. Sounds rewarding."

"Actually play or use it and give it a try. I think you can also see where it would be good to be aware of."

To put it that way, the craftsmen finally laughed at me and began to think about reading the rules and throwing darts, starting cards and turning the shaving machine.

He is a dwarf craftsman who drinks carbonated beverages all at once and makes his eyes black and white. It may seem hard to eat cotton noodles with a mustache, but my fellow artisans are pointing fingers at it and laughing at it... well, it seems like he enjoys it more than anything else.

"What do you think?

I just finished explaining, and Miriam asks.

"My skill is in the form I'm going to show you...... sounds dependable"

"That's good"

Miriam smiles.

You seem to have a lot of experience around knowing that you made it out of magic. If you have excellent observational eyes, they will make good ones, and they seem highly motivated.

"Does this feel roughly ready to open the store?

Alfred smiles.

"Right. We've got a sign."

It is a hanging sign with a logo. Made of copper plates, made to look good... this was processed by Viola.

The name of the store is the Brightwell Labyrinth Chamber of Commerce.

Because it is a derivation from the Brightwell Workshop and it puts the products made in the Workshop into circulation. Alfred says he wants to set the part of the labyrinth with the Boundary Theatre, so he incorporates it.

I also hope to make it somewhat of a place of employment for residents of labyrinth villages and orphanage children in the future. I wonder if I can even expect to place an order if it is discussed by placing the products of the Chamber of Commerce in Royal Castle, but I wonder what will happen.

"So it's not an opening anniversary... but I'd like to invite Alfred and Miriam to the house."

It feels just like I promised. And when he told him so, Miriam let his eyes shine.

"Thank you for inviting us today"

Heather, the receptionist for the Adventurer Guild, carefully bows her head. Three are coming from the Adventurers Guild: Auria, Oswald and Heather. Forestbird and Justia and Dominic are with us.

Heather used to have a lot of contacts with me, and she's been working in theater relations lately.

"Go ahead, come here"

"Wow. This is"

When Cecilia comes to guide her, Auria rounds her eyes a little.

"It's called Auria. Nice to meet you. Friends of the Woods."

He was a slightly nervous faceted Cecilia, but smiled and offered his hand from Auria.

"Nice to meet you. Dear Auria,"

Cecilia takes that hand with a grin, too.

"Even so, I haven't been back in the woods for a while. It's a good idea to talk to friends in the woods."

"I'm something similar."

"Right. Now it is between those who live in the same land. We'll talk to you whenever we have a problem."

"Thank you"

Sometimes Aulia is uncomfortable and seems to have broken it down safely. Elves who are accustomed to people away from the woods are not very bound by the code of the race. I know, but of all things, Auria is special again, or better yet, understandable.

Invitations keep coming too. Breakdown of banquet invitees, but Alfred, Viola, Talcott and Miriam as workshop officials. Then the artisans' parent dwarf. Plus Ophelia and Cindy. Penelope the witch-head from the Temple of the Moon and Sandra, director of the orphanage. Knights to Mildred, Chester, Mercedia. I also helped some residents of Labyrinth Village...... it got busy with a large number of people inside.

... No, I wasn't even willing to make a big deal out of this at first. It felt like it wasn't long before I spoke to some of them.

Well, some of the people involved in the workshop are going to stay.

The entertainment room and courtyard are served with dishes made by Grace and the residents of Cecilia, Michaela and Labyrinth Village. I was just getting ready in the morning and it's pretty lavish. I have a variety of hobbies, such as filling the birds with vanilla and baking them.

"The opening anniversary means we are happy to have you all here. It's a small seat, but I hope you enjoy it today."

When I greeted him so and bowed my head, applause arose from the row attendants.

"I think it would be more fun to listen to the performance than my boring greeting, so I'll give it up to them here"

Saying it that way, I thanked him again and got off the edge of the fountain.

When my greetings are over, the Illumhilts start playing. It is a bright and lively melody worthy of a banquet. Doesn't it just make you feel like you're floating around just listening?

"That's unusual! No, what's in this mansion is just unusual... It's good to hear them play without waiting until the next full moon."

Miriam is shining her eyes. At the end of that gaze was Sheila's beating drum set. You're turning your grin on Illumhilt and playing it sounds like a lot of fun.

"It's a collection of several percussion instruments in one. With some mastery, yeah. So you can do it and get percussion by yourself. In Sheila's case, it's more her dexterity than her skill."

"I see..."

Sheila's rhythm is accurate even as she defends her hearing from the volume of the drum with an ear-piercing that incorporates wind magic. The drumsticks are stunning. It is because of its dexterity and excellent reflex nerves.

"Would you sell that as a product, too? I think it would be better if the store was on track and I could afford it."

"Right. I think it's groundbreaking. I know some musicians, so I thought I'd ask them for their opinion next time."

At the same time, Miriam seemed convinced of something.