Boundary Labyrinth and the Foreign Magician

Knight of the Outside 886 Fluid

"Now, in the interior space of the labyrinth nucleus for a little while, we go into adjusting the new labyrinth. If you need anything, go to Cadkeus or Valor."

"Yeah, thanks, Theodore"

"I understand. Regards."

"Come on, Theo"

Geogranta and Queen Meggiastra, plus Grace and the others, smile at my words and drop me off.

"Oh, I'll be there then"

I said yes with a smile. That's how we roll out the magic circle across to the labyrinth nucleus. Close your eyes - when you opened them, your consciousness was moving inside the labyrinth nucleus.

A sea of art spreading on one side... You look just like the labyrinth nucleus of Rungardo when it comes to appearance and function.

Okay. First of all - right. Let's begin by extending the reach of the Labyrinth from the entire King's capital of the Demonic Kingdom, Geovelm, to the surrounding land.

This also makes it possible to build buildings on land within range, change the surrounding land, or develop sewers and the like later on the underground area, as in Termwilds.

I don't know if you're going to build a sewer, you're going to need a compartment that will be integrated and treated like a Great Decay Lake, but if you're going to build a compartment like that again, wouldn't it be a good idea to have a little more character as a treatment facility on the table?

Well, it's not a high-priority story in the first place, and if you decide you need Queens Meggiastra, then so be it. Geovelm used a slime treatment method, which was hygienic enough even in the present situation, and some parts of it would be involved and the job would be turning around.

Either way, by clearly defining the Labyrinth's sphere of influence, it can also be used to defend and develop cities.

And... it's the defensive compartment that leads to the labyrinth nucleus and the building of defensive forces that need to be prioritized.

Let's start by building up a defensive force. For defensive compartments, it is desirable to have such a shape as to benefit the ground according to the Guardians and close guards. Together with the Demon Database on the Rungald side, we will open a database that we are collecting in the Demon Realm to refer to the data of diminutive demons and magical creatures.

... This is amazing. The information on the Demon Realm was originally undergoing some analysis on the Rungald side, but with the installation of a labyrinth nucleus on the Demon Realm side, it is moving forward considerably. The information analysis of the mutation points has also advanced so that the original organism type can be inferred, as well as the simulation of existing Rungardian organisms in the event of mutations from the action of the mutation points.

I think there are occasions when the principles of mutation points, countermeasures, etc. can be useful if they are knowledge, so I ask you to continue analyzing them.

It's certainly interesting when it comes to mutant demons that exist only on the simulation... but when it comes to actually operating. Only if it really becomes necessary for the compartment as part of its resources and power would it be better to present the necessary conditions to the labyrinth nucleus to ask, and so on.

'I'm on my way to gather information on demons in the demonic realm, but I still think the main force to be placed in the defensive compartment is a good magical creature. Being able to maintain a mission without distraction during security or surveillance is a major advantage in defense.'

Sometimes it's because it's a labyrinth in the demonic world, and it also communicates its thoughts to Queen Geogranta and Meggiastra on a communications machine.

If a magical creature senses it and heads to intercept it, it will be easy to bring the Labyrinth Demon back to reinforce it.

"That's for sure. If you look at Maxwell, Alcs, Viams, and the modified Tiers, Lord Theodore's magical creatures will be reliable."

"Right. There's nothing different about me."

"Then - I will devise a magical creature and let you know when it comes to form"

So demon-related creatures are assembled while waiting for the information to come out.

The preparation period was quite good, so I thought about various new methods, etc., with everyone.

The magic creatures that become the so-called guard military service need to be numbered, so the whole cost becomes important as well.

From that point of view, Tiers is still doing a great job. Match enemies, individual combat abilities, and interlocking abilities at a low cost for a high standard. The small size of the body can be compensated for by aligning and linking the numbers, and it is easy to siege etc.

It is highly versatile and complete because the role can be changed by redecorating the equipment.

Sentol Knight was placed as a large opponent measure that the Tears had difficulty coping with, and Paladin could fight any opponent.

So... basic controls, thought routines, etc. would be just as good as labyrinth central tiers and sentoir nights. It is only reliable with long operating experience and data availability, and there are few clear weaknesses.

Furthermore, it incorporates magic, spell-based hacking, methods of misleading sensors, and countermeasures... from there, it conveys the nature, exterior, etc. to the nucleus of the labyrinth.

What we talked about and thought new - should we call it an armed fluid method?

Fill the armored soldier's contents with fluids that can change the nature of softening and hardening like Cadkeus, allowing the core to perform the role of artificial muscle by performing surgical control.

This reduces costs, while granting high motor capability, it is possible to create a soldier who can combine the shape and arming of armor, the formation of opponents by simply changing the granting attributes, and appropriate measures against the methods of warfare. The battle system around here - you just have to think through a lot of simulations on my part.

Or don't allow tricky movements that ignore the joints like Ignis because the joints also have fluid control.

The first is the high degree of versatility, so we combine the magical creatures of the human type that employ that method. The tricky level of movement and athletic ability goes well with air combat gear. The core will also be equipped with a way to move and fight while using specifications such as being able to pull out the function of air combat gear only when armor and contents are combined.

Armor also has small gaps but does not inhibit joint movement or tricky movement. There's also some feedback on the technology used by Ignis around here. It was conceived by Viola, Princess Elkham and the Comaties with Rosemary.

That's how I actually build a fluid knight assembled in virtual space. Well, I'm still trying, so let's set it to move under the orders of the administrator, not as a defensive force.

"Defensive force? I wonder if it's the same design we talked about before."

Queen Meggiastra leaks her voice.

A magic formation spreads in the hollow and returns to the outside of the labyrinth nucleus where the construction of the magical creature has begun. The demon data is also being collected. Until the work is done, let's test our defense capabilities.

Because Paladin, Tears, and Sentol Knight were similar designs... the Fluid Knights have discussed that it would be a good idea to align armor and other designs as well.

"Although the construction of the body is the new method, the control system makes it a proven one. In this state, let's do a little mock battle with the Golem to see how it moves."

"Sounds interesting inside."

Geogranta laughs with pleasure. That's how fluid knights are built in the magic formations that have unfolded multiple times in front of everyone's eyes.

That's how the Fluid Knight slowly descends on the floor when the construction is complete in front of us. Streamlined helmet. A special joint leg shaped like a horse's hind leg at first glance but bent in the opposite direction. Slightly longer arms. External armor based on silver. It looks a little out-of-the-box, but it's a neat magical creature. Going down to the ground, admitting our appearance, the Fluid Knight praised him by trying to do his hand on his hips.

Now, let's say we start a mock fight with the Golem, albeit quickly. It boasted quite a bit of exercise in the estimates, but now, I don't know what's going to happen.