In addition to daily executive and territorial inspections and training, checking the status of the Demonic Realm Labyrinth was also included in the work, but there are times when people such as Geogranta, Queen Meggiastra, Loggi and Volkeor actively cooperate, not so much as busy. They say that Geogranta and Queen Meggiastra will report, and reports from management equipment will be compiled daily.

Even if it's a labyrinth defense, the situation can afford it. No matter how demonic residents are when it comes to exploring the labyrinth, it doesn't seem that we can go further and further through the untouched compartments.

Rungards, demons, and those who are motivated to go backwards can be the outgoing minority.

Most of them are designed to earn wages by obtaining materials, etc. through exploration, and the deep depths of the labyrinth are designed to show the difficulty of making people give up exploration.

If you say so on the Rungard side, that's the case with Fort Burning Castle and the Labyrinth of the Full Moon and beyond. Without measures and sufficient strength, the breakthroughs have been structured in such a way that exploration is not satisfactory... In most cases, we will give up there, and even more so, when it comes to strength and measures, there will be a very small number of them, so as a management side, it will be easy to focus on coping.

That's why the Fluid Knights are already deployed and will be fine for the time being, even if Yui hasn't actually taken office as the last guardian yet. Although it is forbidden to be alarmed.

So today we plan to proceed with work at the labyrinth nucleus on the Rungard side to build a flight simulator. Everyone also waits for tea in a stay space made near the labyrinth nucleus.

"Well, I'm gonna do my job a little bit"

"Yes, Theo"

"Welcome, Master Theodore"

"Mm-hmm. I'll take care of your physical safety."

When I say that before I get to work, everyone waves me off lightly. Sheila has her fingers twitched somewhat. I also laughed lightly and sent my consciousness straight into the inner space of the labyrinth nucleus.

Close your eyes for a little while... then open them and my consciousness was already floating in space like a star in an instant.

Okay, let's get to work.

The basic structure of the flight simulator is the same as that of an existing airship. Build a room that mimics the bridge, get to the cockpit and manipulate the ship with a crystal ball.

"This is what it's going to look like"

and tell everyone waiting outside with a telegraph while also showing a 3D view with a phantom.

We're going to recreate the same structure as the bridge.

"Only the inside. I don't need to recreate the ship outside. '

I thought about the specifications of the room itself and rotation depending on the attitude of the ship during simulation... Well, there are floating furnaces, so even if you maneuver somewhat unscrupulously on an actual airship, there is less physical strain, and training is safety first, so let's not do that.

A celestial globe or an astronaut training device... Oh, I guess it's not impossible to reproduce the posture if it's in tomorrow's shape. First of all, the inclination of the landscape displayed on the crystal plate monitor and the inclination indicated by the instrument should be sufficient.

Or you can calm down on the mock bridge and have a cup of tea or a break by not daring to incorporate features around here.

Mallane smiled when she told him about the area.

Furthermore, the output of the floating furnace, the lifting force generated by the main wing, the jet mechanism and the magic light propulsion. Those data recorded by Wiz will be entered into the labyrinth nucleus through a five-sense link and assembled so that they can be reproduced accurately on the simulator.

A new training map for flights is what you need to do. It is a specification in which the landscape reflected by the crystal plate of the bridge interlocks with the movement.

"When you fly an airship in a training facility like this, the vistas of the phantom and the ship's instrumentation work in tandem with it. We're diverting technology from phantom theatre to contract magic."

Nodding as Stephania was impressed when she exchanged phantoms and explained how it worked.

'I see...... If the landscape just moves, can we move it now?

'There shouldn't be a problem. Though it's forbidden to impose because some people get symptoms like seasickness just because they watch the landscape flow.'

You're commonly known as 3D drunk. There's no problem around here if we get things in order around the Triple Half Pipe or if we work him out to some degree. If you say so in this regard, I think we're all used to air warfare, so the Triple Pipe is better trained.

'You also have a variety of views to display. It just seems interesting to be flying'

and Elena breaks her expression into a phantom landscape.

Urban areas and castles moving under your eyes. Special terrain. I wonder if the landscape is somewhat varied because the terrain for training purposes is quite dense.

"It's a training terrain, so there's something about it that hasn't been refined."

Explain to everyone about the landscape you are seeing as you smile bitterly.

Creating an urban area in the map will allow for take-off and landing training to anchor the target location. Build valleys, arches, tunnels, and train stable low-speed flights on narrow roads…

It is possible, of course, to train high-speed flights that envisage combat and escape, such as slipping through arches and tunnels at high speeds.

A short distance from the city, there are also foggy high mountains. It will be a place of poor vision, a training place for flying low altitude through mountain ranges to deal properly with terrain.

Other training incorporating various elements, such as weather, time impact on vision, experience of spatial blindness, etc., will be developed so that some hazards can be recognized.

There's no way to expand the space indefinitely, so let's build it to connect with the opposite end of the map once it's moved somewhat.

Since airships can wrap around wind magic fields, it's different from normal airplanes that they're less susceptible to strong winds.

Since that is also a story if there is the magic of an airship… will simulations be needed, for example, when a storm is encountered and the magic of the ship is depleted?

It is desirable to have specifications that allow for magic replenishment by manipulators and passengers alike. It's important to know how much magic you can actually supply to your ship when you fly. These things will be compiled for each training item.

"- Maintaining the equipment actually gives me a labyrinth, but I wonder if it will also lead to saving the facility's own magic consumption and using excess magic for something else by instilling magic in it. Flight training uses floating furnaces, field deployments, and magic light propulsion, but it's only a phantom reproduction, so it consumes less magic. '

Explain what happened around there, and Claudia will do her hand to the jaw as she envisioned.

'Sure. There will be a difference between the amount of training consumed and the actual magic power. Although there are various ways to use excess magic, it seems like it would be a good idea to use it to assist with the equipment because the place to be built is a place. "

"The amount of magic accumulated depends on the amount of training and the ability of personnel. If you think of it as an aid, it certainly won't be in vain. '

I will gather guidelines as I engage in conversations with everyone, like that, to reflect them in the training facility.

It is Termwilds who make the equipment. It is planned to be added to the corner of the transfer port to make it easier for visitors from various countries to train. If it is to be used as a magic aid to activate the transfer gate, I think it would be just fine not to accumulate too much from the point of view of the magic consumption of the transfer gate. Others...... it would be good to use air conditioning inside the training facility, hot water, etc.

All you have to do is accumulate some magic and turn it to the aid of the transfer gate once you have exceeded the threshold, and if the visitor comes to the facility for training purposes, the timing of accumulation and consumption will match somewhat. Let's also try to incorporate safety devices for accumulation.

After putting it all together, I'm going to try to actually move the simulator inside the virtual space to see if there's a problem.

When you're done confirming this area, you'll actually be building it by the labyrinth nucleus.