Boundary Labyrinth and the Foreign Magician

Outside 1206, in the depths of the desert.

If you continue along a straight route at high speeds while expanding your concealed field... The view under your eyes will change as you travel to southern Verdogal.

The Grand Duke of Devonis. The territory of Baltic Whistle is in the south of Verdogal, so the vegetation is a little different from the north. Near the border there are mountainous areas, through which the climate will change dramatically and the scenery will be even different.

"So I'm a little sorry I can't say hello this time"

"Hehe. So you let me know about the transit in the realm. It's a discipline."

Get in touch with him on the comms and talk to Grand Duke Devonis on the live footage. Grand Duke Debonis and Philip are also aware that they will take covert action because they won't let anyone else leak it. The Baldwhistle family can be contacted in this way due to circumstances around it.

"There doesn't seem to be much to support this time - if His Majesty Fareed is aware of it, there won't be any major problems with people."

'Though there are many abandoned places, they are far from people. Take care not to get hurt.'

"Thank you. We all want to go home safely, so we want to focus on safety."

Give me a moment over the monitor and talk a little bit about recent developments.

There have been no major problems with the Grand Duke and his ministers since then. He also has good relations with the royal family and the Duke family. Grand Duke Devonis is thinking of retiring as King Melvin retires.

"It doesn't make sense that it still affects politics after retiring. I want to put it into my hobby. '

"When I do, I have to make sure my father doesn't worry."

and that's how Archduke Debonis and Philip taught me in a calm manner.

Then, after a little public speaking, Grand Duke Debonis and Philip returned to the office.

While we were talking, the Sirius was moving on, going through the mountainous areas to the step zone. Locally, you've already crossed the border into the Bahárzad kingdom.

Is this an area where the tribes of the Bahárzad kingdom graze and live? It also seems to migrate depending on the season.

"Mm-hmm. Maybe we'll see their lives."

Explaining the area, Rubelencia was showing Cardia the view under her eyes enlarged while explaining how to use the monitor. Cardia snorted and snorted next door, manipulating the monitor at the tip of her tail to look for a nomad.

As a Luberencian, the Dragon Nation and its magical creatures may have developed a sense of familiarity with Cardia.

Normally, we fly along the streets to the capital of the Kingdom of Bahárzad, but this time we are taking a route away because we will install monuments on the periphery and in remote areas. Still... I wonder if I could see the nomads in the plains.

If that's how we go for our former meeting place - eventually the grass will be sparse and we'll be entering the desert zone.

"Once upon a time... it was not where Lord Beristio spread the print. As we operate in the desert, we were able to move without having to base our water resources, so there is a part of us that dares to avoid them or even attack them while away. That's the basis for the former meeting point in Bahárzad."

Osgrave tells me.

"To make it harder to get attacked and easier to protect."

"Exactly. You can strike from other bases even if you try to attack the main base, and as for the side that attacks, the water source is far or difficult to protect, so you struggle with the barracks. By dividing and protecting each family."

I tend to put the magic buildup in a position where I can hope for it as a whole because I can secure food with negative emotions even when targeting fierce demons in the buildup of magic. The ability to fly also allows for a wide separation between the base and the base. I guess I was going to expand the print further. Although it would have been the demons' racial circumstances that divided each family.

As for the hiding places in Osgrave, they are being trampled upon but further into the depths in terms of the accumulation of magic. To hide not only from the people but also from their peers, I guess so.

Either way, Beristio was building a base and improving his defensive capabilities even if he was not dependent on water resources, but the Seven Wise Men have attacked him in different directions and techniques from normal methods of warfare, such as dividing it with junctional art. Should it be called good or bad or compatible there because it was definitely powerful as a preparation for the normal army? It would have been difficult to have the talent to compete against Veristio, even with a handful of elites.

In any case, that's where we're headed now. We need to be vigilant against demons because the magic buildup is close and remote.

"Demons, huh? Looks like the place we're headed now is still going to be okay, but basically we're just trying to avoid a fight."

Tesdiros said as he did his hand to his chin and conceived.

"Sure. We avoided fighting near the rendezvous point where it's still working."

The demons will increase the risk of discovery. It is still not easy to act on that point, as most of the Bahárzad domestic is talking about places that have been abandoned for so long.

Eventually - the landscape will also become a completely desolate desert. It also gradually disappears without signs of people. Life reactions are also just sparse with small wildlife and demons.

That's how... I see where the demons were once based. The concealed field is maintained while decreasing altitude and velocity. That's where you were going first.

The surrounding area is a desert as far as we can see. Since the position of the oasis, magic accumulation, etc. has been determined as a guide, the exact coordinates are known even in an unmarked desert.

The life response is - no different from where we've been passing. It's not like there are too many demons in the extreme because it's a story if you say or compare that the magic buildup is close.

"As far as life response goes...... I guess it would be okay to get down first"

"Let me give it to you. I think it's easier for the demons to talk to each other when they're around."

When Osgrave says that to my words, Tesdiros also nods and rises.

Then - right. Keep the cover-up field and try to get off the ship and head to install the monument.

We anchor the Sirius in the air and descend from the deck towards the specified coordinates. Desert, as far as possible, means it's better not to leave any traces of us coming here, so we just want to work on flying through the sky without getting down to the ground.

Expand the shield near the surface to scaffold it.

It doesn't look like anything to me - if I let my hands touch the sand lightly and shoot in the magic sonar... I can see the stone buried under the sand.

... supposedly the abandoned stronghold collapsed and was consumed by the sand rolled up by the wind.

"Apparently, I'm pretty sure here. I can see that there are ruins in the earth made by the demons of the time."

Show what you sense in the ground in a small reflection in a phantom. Although shades and the like are made up of frames of light because they are unknown.

"Do you mean there was once a stone hub"

Say it like Oldia was impressed to see it.

"There are parts of Halvaronis that resemble architectural style."

"There must have been a lot of first-generation demons."

Nodding at Rosemary's words. Well... say it's buried in the sand. There are ruins. It would be good to fake the exterior part of the monument to match its stone texture, material.

Ask the Seeker to dive in, check the shades and textures, then adjust the exterior of the demon prop and keep it buried shallow in the sand.... All right. Will this make the first point okay? Let's say we erase traces of the investigation and then we go around meeting places everywhere.