Boundary Labyrinth and the Foreign Magician

Outside 1308, in the depths of the dense forest.

"I think wind or water spirits would be good if we asked the spirits where the settlement was. I can tell a lot if you ask because of the wide range of travel. Even if you don't know it, you don't have to follow the direction the Spirit has moved."

When Enmel says, silf and undine snort along with Auria drinking tea.

Sounds like a trick when gathering information from spirits.

If there is a settlement in the direction it has come and moved, you can go in that direction, and if there is no information available, it means that the direction you are about to go is uneven.

"Well, the little spirits are easy and many don't know these values, so it's better to be clear what you ask. It's good for detecting dangers because spirits can make noise and stay out of the center in the case of things that pose a threat to spirits or are offensive."

Auria explains it supplementarily. I see. For the spirits, it's normal to be there for a long time, so they don't really realize it's something like that. Although it would also be possible for the Gimmels to know a little more if they could take the method of spiritual harmony.

We proceeded with such a story, and we slowed down the speed and altitude of the Sirius just above the dense forest.

When life response sensing is performed... boulders are places like rainforests, where the number and type of reactions are very high. It's a Gimmel colony that I'm looking for, so there's no way I can tell from the life response.

"Well, then, I'm going out on deck with the Rapshems, so I want you to let me know if there's a reaction on the crystal plate."

When I say that, Alpha and Apirasia snort, and the Tiers wave the manipulator to respond. The Sirius seems to have slowed down speed and altitude enough, too.

You're relieved you're flying at an altitude that won't catch on the crown.

"May I go and see it, too?

"Me too... I want to look outside"

When Prince Oran or Xandrius asks, Rapshem responds, "I'm fine".

"There's nothing wrong with this one. The ship will be operated by Valor."

That's why I went out onto the deck and adjusted the concealed field as I slowly proceeded. Solve only the wind magic thing and bring in the Spirit of the Wind, and as soon as we gather information, we will have information about the settlement of the Gimmel tribe.

"In the direction of progress - like this way. Just a little bit to the left."

Leshtam exchanges words with Silf and then tells me with a smile.

"Now let's move on with a bit of orbital modification."

Have Valor, who is operating on the bridge, adjust the way the Sirius is proceeding. Once it has progressed a little, I will listen in and fine-tune it.

Sounds good in this direction.

And Rapshem taught me.

Adjustments needed to be made, but they didn't seem to be that big of a slack, and the location you initially indicated off the map seemed pretty accurate.

"Wow woods,"

"It's a dense forest in the rainforest."

Briefly explaining the climate and characteristics to Xandrius's leaked sentiments, he was listening with a serious nod.

Looks like Tiers, who was watching the enlarged footage of the surveillance monitor on the front side when he was doing so, discovered where the human-type life response was gathering. I'm swinging my manipulator towards Valor.

"Apparently, you discovered it."

"Seems so. It's still a little sumptuous... but you can see it. The tree crown on the front is a little bit taller."

Enmel says.

"Hill or Oyama, or something like that?

"That's right. I want you to head for that place."

"Okay. Now let's move on."

It's easy to understand as a landmark. As I pack the distance, I see the full extent of the Gimmel settlement step by step.

The Gimmel settlement seems to have slightly different vegetation than its surroundings, talking about adjusting humidity, etc., just like Neschfel. There is a glimpse of a stone building in the green.

There is something close to the capital of Einfeus, the living quarters of the Fangonoids of the demonic kingdom, and the settlements of the Leprakorn tribe of the Kingdom of Istania... around the integration of forest and stone artifacts... you make a slightly different impression from those settlements.

Using plants and terrain, settlements seem to be created. As the distance approaches, we see that the interior of the settlement is also open for the price.

You're convinced that the building itself is close to Queen Jerrah's grave in architectural style. The interior of the settlement is also maintained with stone, where it can be seen engraved to adjust humidity and temperature.

"For starters, right. Maybe we should go back and talk this through."

"Right. Go ahead and explain, and there won't be any confusion."

"I want to welcome you all."

That's what the Rapshems say and nod at each other. I see. Then the Sirius can be seen, too, and we can go greet the settlement with more faces.

Well, let's ask the Rapshems to explain the situation here.

"Then the Sirius stands by without moving from here"

"Oh. I'm coming"

So the story came together, and the Rapshems descended from the deck. I could see the Rapshems talking to the face of the settlement and making noises like joy and surprise... but after a while the Rapshems will be back towards us.

"How was it?

"I'm fine. The elders want to welcome you."

"We talked about the Sirius, so I don't think we're gonna have a problem making it visible."

When I asked the Rapshems back there was such a response. Then...

Barroll nods as he closes his eye lid, and the Sirius unmasks and shows himself. In the settlement of the Gimmel people looked up at the sky and had a surprising look on their face.

That's why I'm going to say hello. It would be more reassuring to the face of the settlement to say hello early.

Now descend towards the entrance part of the settlement with the Rapshems and everyone else. He's been giving me a lot of explanations ahead of time, and less security on the side of the Sirius will be fine.

The gatekeepers who guarded the entrance welcomed us according to the Gimmels' manners. While we greet each other with respect, we will continue our journey inside the settlement.

Humidity and temperature became comfortable the moment they entered the settlement interior. This neighborhood is just like the urban areas of the Neschfel kingdom. Although the Fangonoids also maintained an environment to make it easier for them to spend time with themselves.

The rainforest seems to have a lot of scowls, but the area also seems to be controlled by an engraving ceremony to make it easier to spend time inside the settlement. The spirits... Well, it's a peaceful environment inside the settlement, so you can see them sitting at the end of the house and relaxing. Because the Gimmels care about the spirits, or there are more in numbers than in urban areas of other races.

"Maybe we'll all be surprised at you because you're protected by a strong spirit, but don't worry too much about it. No offense."

says Rapshem. The faces of the Gimmels who showed their faces to the families and along the road... they do react like that.

"It's okay."

And, laughing and answering so, as I go on to see what's going on inside the city, I see the square. The faces I waited for there looked like older people or people with slightly more ornaments and different colors. A woman in the center has the treasure of the Gimmels in her hand... and the Rapshems must have given it to her. A woman who looks like she cares about her treasure will look surprised at me.

"What... are you hosting a strong spiritual blessing?"

"Queen Jella, we couldn't handle this alone with our opponents. They're the reason the treasure's back."

"There was also a magical creature of the tomb guard, but because it was damaged in the battle, Theodore's people are in the process of repairing it"

The Rapshems answer the words of the woman who holds the treasure. With that in mind, the elderly man and his lady greeted us with a compliment and a word of thanks and welcome.