Boundary Labyrinth and the Foreign Magician

Outside 1322, spell for dense forests.

"Ooh. You've come a lot. It's amazing how metastases work."

King Serkeft and the Heavy Towns welcomed us as we flew to Tirmenon, the king's capital with transfer magic. Though King Serkeft is pleased to see the magic of transfer.

"Thank you for waiting. So let's build a transfer gate quickly."

I will laugh and answer, and ask them to show me where to build the transfer gates. The materials I transferred earlier will also help the Tiers carry them together.

It's the corner of the palace that builds the transfer gate. Looks like you picked a high point in the crime prevention system because it's a little off the road across the crossing but the sight from the surveillance tower is tight and the drill field is close.

"This is the place I chose because the crime prevention system would be high and secure. Guests arriving at the transfer gate can stay in a separate room."

"That's convenient. We can prevent abuse by magical means, but with people's eyes, we can also prevent people thinking about it in the first place."

Answer the words of the heavy towns. Okay, well, let's get started. The apartment is cleaned up beautifully and in a state where the material prepared for us by the Neschfel side is located outside, so this is likely to start magical architecture right away.

First of all, we are going to work on retrofitting around the facility so that we can plant nuclei and magic formations on the floor with demonic stones, demonic stone powder, and mythrill silver wire, and strengthen the walls. Me and my grandfathers are used to these things, and the work goes on in less time.

Construct a junction to increase the defense capability of the facility itself, and erect a pillar that will become the transfer gate body in the middle of the hall while retightening the stripped floor once.

The pillar designs make a small model to get King Serkeft and Prince Oran to look at the designs.

- Right. What about the spirits and the people of Neshfer, and Strahl? Strahl with Undine or Salamander on his back with a man and a woman shaking hands with a gnome on their shoulders or silf by the oasis. This is the design. Place the Spirit Festival mask beside you too...... and what about this place?

If the engraving ceremony utilized by the people of Neschfel is reproduced on the design as it is, the engraving ceremony will normally take effect. Therefore, it would be a good idea to use clothing, poses, etc. to prevent them from performing their functions by making them appear to be covered with some of the engraving ceremonies.

"It's nice to have a peaceful atmosphere."

"Mm-hmm. Something named after the Spirit Festival or Strahl is also the part where you can feel a new bond with the Gimmels and the Kingdom of Verdogal"

They both respond with a smile. Strahl also reacted "I'm glad". All right. That's the plan, then.

The Term Wills side is well prepared. You can finish the design of the transfer gate on that side later, so let's start with starting and testing the pillars with contract magic.

In that way, sign the contract magic and then activate the transfer gate to confirm that it can be moved bi-directionally between Termwilds and Tilmenon.

If you erase the transfer magic formation, which was a temporary means of movement, and retrieve the magic stone powder, etc., your work in Tilmenon will be finished for the first time. After returning to Termwilds at the transfer gate, he is now scheduled to head to the Gimmel settlement.

I'll see you later.

"Mm-hmm. See you at Termwilds"

Once the transfer gates between the two sides are in place, King Serkeft and Effileto will face each other at Termwilds.

They're also in the process of ex-post processing, so you'll be able to hear stories about it later.

That's why we're moving through the transfer gate to Termwilds. Finish the design on the side of the transfer port, then move back to the shipyard and fly in the transfer magic formation this time to the Gimmel settlement.

Now Albert and the others, the facades of the workshop, are accompanied. I will plant all sorts of magic tools for crime prevention in the graveyards of the Gimmels.

"Oh, Master Theodore. Thank you very much."

Effileto waited for me in the settlement of the Gimmel tribe. The reclaimed treasures of the Gimmels seem to hold in their arms.

"Thank you for waiting"

"No, you showed me on the crystal board, but I was surprised that they would do magic architecture so quickly."

"As for the transfer gates, I built them everywhere, so do you say you're used to them?"

Laugh a little and answer Effileto. That's why I need you to guide me to the place where I plan to build it quickly. Now they want the basement of the assembly hall to be equipped for the transfer gate.

"The basement of the assembly hall is a place reserved for emergency evacuation. Fortunately, I've never been attacked by a powerful demon with no teeth."

And, Enmel tells me.

"It's an easy structure to keep an eye on, and with a transfer gate, you can secure an exit from the evacuation site."

The Gimmels don't have bases everywhere, like other countries, and if they can use them in that way, they might feel safe. Laughing and answering like that, moving quickly to work.

As with the Kingdom of Neschfel, it is in the form of the addition of transfer gates within existing installations, so the workload is not that great.

Proceed with the same procedure as the previous one and ask Effileto and Rapshem to confirm the design.

Next time the design...... the background is forest. A lot of spirits around the Gimmels seem pleasantly generous. Being with the Spirit is a design similar to Neschfel's, but that number is high. Given that the ancestors are the same, isn't it a bad idea that the motifs are close?

When I show the model of the design, Effileto responds with a smile.

"Hehe. The little spirits are adorable. Now, please."

That's a decision. Do quick column machining and contract magic before activating the transfer gate.

Tears was waving me a manipulator when I tried it and was moving me between the settlements of Termwilds and the Gimmels. It is Effileto grinning and waving at Tiers who moved across the monitor.

After checking the operation of the transfer gate, do a good job of cleaning up the transfer magic formation here.

"Well, let's go build a line between security and crime prevention and install magic tools."

Albert smiled. Right. With regard to this crime prevention system... first, the contract magic conditioned, to the graveyards of the Gimmel tribe, theft, destruction, etc.... if you enter in bad faith, an alarm will be sounded on the settlement side.

At the same time, the junction unfolds and ground and underground are sealed off, as is the arrow spell. However, given the environment of dense forests around the area, it is difficult to track them if they are not stretched longer than the tree crown, so in this case, something like a long shining column will stick over your head.

If the Gimmels can hear this from the spirits, there's nothing to miss.

"If the security device is activated, the ground section junction is selective, so allies pass through, and escape or further intrusion on the intruder's side is inhibited. The movement to the underground area will be temporarily completely sealed off at multiple junctions and so on. And... intruders will spend time sticking these things over their heads."

"Oh, well, then there's no escape."

When I showed an example in illusion, I laughed delightfully at how Rapshem, who saw it, imagined the scene, could not be seen, and Enmel and Reshtum were also shaking their shoulders. Hmm.

He said that he had already prayed from Effileto to explain the faces in the cemetery, and that the magic reaction he had returned was warm.

That's how a little further down the dense forest, you can see the graveyard. So... let's say we lay down some security equipment.