Boundary Labyrinth and the Foreign Magician

Outside 1457 Cactus and Noise

Travel for an oasis that is rocking in the distance. That oasis will be a good landmark in the desert area. Even escort training and transport training are just the right goals, so they are conveniently used.

Although it is on the move while using life response sensing first -.

I can see the light of the life response moving from the front without sound. Some kind of demon in the sand.

Because it is a virtual space, there can't be life by nature, but it is set to react in the same way if life instruction is used. After all, it's the operator who's watching the light of life instruction. If you feed them back into their senses, they can leverage life instruction in the same way they do in action. The magic sensing system is also sensory, so it's the same.

The visualization of the magic flow by monocular glasses and demonic eyes is a special positioning for the sake of... If you register that it is possible, you can send a sense to the visual information of the person and reproduce it.

Life reactions in the sand have slowly packed the distance. This one advances in the guise of being alert. of the critical in time, at that moment. Something from the front - something like a big bamboo pops up. Similar things popped up and approached me with a slight time lag behind me. Attract to the front and attack from behind. Increasing the difficulty of training increases the number of these remarkable collaborative efforts.

but I'm not there. At the time of detecting the imminent arrival here from the sand, it was determined that he had a detection system other than vision. The wind magic left only footsteps and temperature on the sand, and my appearance was already in the air.

The great jaw of a demon who misleads a raid point cuts the sky. Gatin and a heavy noise sounded. Huge Arijigoku-shaped demon.

"Now -!"

The next moment, under my eyes - a giant thunderstorm strike from over my head into the two fusi antrions that popped out of the sand. The demons in the sand have hardly ever been subjected to lightning strikes, etc., and are probably intolerant. I got a thunderbolt on the spot and glanced at myself - then when I raised smoke like burnt and weakened and stopped moving, I could play and scatter with the game effects.

"It's brilliant."

Say it like Zerbel impressed me by doing his hand to his jaw.

"Because he's the one who designed it. I know exactly where it comes from. Although I have responded on the assumption that I do not have preliminary knowledge at all. The demon you defeated disappears... because it's horn world-based, so you're going to need this kind of pettiness"

Covered magic didn't mislead us to the Magic Detection System to see how they handled it. See if you're just judging by vibration and body temperature, or tracking the magic position, and if the target responds, you have a magic detection system.

I already know the designer of the answers around here, but assuming that doesn't make it a training or safety test. So you're dealing with a hole in your hand to reveal your opponent's bill.

So this kind of response is not just for me, but for the faces I've become accustomed to training.

The body was monitored by Valor when using magic, but there were no problems with the movement of magic, etc. This is the devil - just like exercising magic in the world in Orgius' built book doesn't affect you outside.

The realm of the Dream Demon Grazheim and the evil spirits of chaos... even under the influence of Showen, its power will not affect outside the realm, and the same is true in the dream world that Horn is building. The magic exercised has no effect on the physical side.

This is... because it's their domain. Not to mention, if the person is accepting those areas for training. Either way, you don't have to worry about falling asleep and magic breaking out. I am glad to be able to confirm that the area is well settled.

"Demonic behavior and attacks are also really imminent. This is what virtuals and dreams are. '

I said it like Wimberg was impressed.

"The details are accumulating in the nucleus of the labyrinth. The demon you defeated can play with the help of a horn, so you'll need something that's creepy."

It's a nightmare, so don't make gameplay effects even when you're damaged. VR technology was also limiting the feeling of pain, but this training facility is the same. I use Horn's Demon Stone, so I need to thin out the elements that lead to nightmares.

Therefore, it is only training… I want you to use it based on understanding the premise that pain and suffering in battle are just real impending feelings for the other five senses.

I would like to deal with this by setting age limits on the use of facilities for training purposes or by communicating them as a good precaution.

That's how we move on through the desert dealing with demons, reaching as far as the oasis.

I'll see how the sand feels, how the water feels, etc., but it feels real. Although it is not all computational, it is a process that sometimes communicates the senses when touched.

"After this, I think I'll try to get attacked deliberately by some demons. Because I have to make sure it feels like when I'm attacked, or how I handle it when I'm out of combat. Well, there's no danger, so you don't have to worry."

"I understand."

That's why I defeat the neighborhood a little. Cactus demons - I see walking cocktails, so I dare to go under attack.

Go get a beating with a cob with a needle on his hands. A feeling of light paralysis occurs with the impact. Pain, it's not, and paralysis isn't like having a sense of crisis or discomfort.

However, it is well conveyed that something has been attacked. The same is true of the sensation, but what is the place where the attack took place, and the effects like the noise produced, become entangled.

I wonder if it is obvious that no matter how sophisticated the world looks, it is not real or biological.

At the same time, treatments such as harder to move or dull reactions are applied depending on the degree of damage. When the damage becomes more severe and if it is real, it is seen as such that it interferes with behavior and life activities, it is wrapped in light and transferred to the waiting room. Specification is that the damage will be reset at that point.

In terms of this noise effect and the resulting behavioral inhibition debuff, it can be removed by healing. It is also possible to use items in the prep room for first aid such as bandaging, but in that case, reduce the degree of debuffing.

It will also be training for first aid. The potion is also in the prep room and the noise effect is firmly disarmed, but since it is not the same as the real one, shall I call it virtual potion?

As for walking cocktails, it feels good to be aggressive to see how the damage builds up and to try the healing effect. Use your previous healing technique to see how noise effects are released or mitigated, play cactus attacks alive by focusing magic to prevent effects from occurring, clutter your magic controls to generate loads, and verify whether there is suicide bombing damage.

In conclusion, you're all as intended. Attacks to the extent that they can be prevented can be prevented by a concentration of fighting and magic, and even magic loads can cause solid damage.

That's how they let Cactus attack freely for a little while and transfer it to the waiting room where the accumulated damage exceeded a certain amount. It also explains in the first tutorial that it will be transferred when too much damage has been done. Though the consideration is not to cause panic.

"Sounds good. I'm going to give it a try with a little admin privilege. I think I'll be back that way when I'm done with the safety check. Then we should all be able to use it."

I'm looking forward to it.

Everyone smiles and nods when Rosemary answers. Mm-hmm. Well, let's just say we keep doing the confirmation.