Continental Hero Senki

Jerez Strait Sea Warfare - Near -

"- Attack initiated!

The Ostmarc Glycos fleet opened the gun gate at 1630 hours. It is not until the Black Sea fleet of Christ has cut a distance of 1000.

The start of a sorcery artillery battle from an effective range is more important than the opening of a war off the coast of Crete. That is also an action because it is a Glycos fleet that has no confidence in its own fleet's proficiency.

But on the other hand, the Black Sea fleet, pointing its bow at the enemy fleet and sailing unharmed, can do nothing.

At the forefront of this is Limnos, an old ship and a cruiser in charge of the damage.

"Fuck off! What is' less dangerous because the enemy is less skilled '!

Captain Limnos, the cruiser, was desperately maneuvering the ship with a cry of resentment against the commander who put himself in the lead.

This "Limnos" boards only humans involved in the manoeuvres, taking the lead on the assumption that they sink from the very beginning of the naval battle.

Even though I had no choice but to take it for myself to be in an overwhelming disadvantage, it was not something that would have happened if I had taken it for a person standing on the arrow.

"Captain! It's a bullet in the main mast!

"Kick the guy's ass in his spare time and let him handle it right away! It's a good laugh when the lead ship sinks!

Still, he let himself do the best he could.

If I were to give you the name of the bravest officer in this naval battle, you would certainly be the captain of "Limnos".

But despite Limnos' desperate control, the cruiser Limnos fell unnavigable when it reached a point at a distance of 800, leaving the line.

That will soon come to the knowledge of Brigadier General Riser, Commander of the Glycos Fleet.

"Enemy cruiser, leave the line!

"All right, you can see that cruiser as out of battle. Switch target to Ship 2!

"Roger. Target enemy vessel two!

As per Brigadier General Riser's decree, each Glycos Fleet vessel changed its target promptly - it did not.

I do send instructions to change targets from the command ship Orlan IV, but it was still impossible for a fleet full of recruits.

"I don't know what I can do about chasing an already non-combatant ship...... It doesn't matter if it's a signal bullet, a flag signal, a signal flag, whatever. Anyway, pass the orders on to all ships!

Riser pounds his tongue and doesn't even try to hide his frustration.

That should be it, too.

He knows that the difference in quantity and quality between enemy allies is intense and that his own army is significantly disadvantaged.

For this reason, we have to cover up as much as "a few disadvantages" at all costs before the enemy strikes out any measure. It wanted to make more than three enemy fleets and, if you say greed, five non-combatants.

"Look, the only magic I use is the Sea God Grenade (Svalog). Focus on the sails of the enemy ships and take away their ability to carry on!

"Ha!"

What was salvation for Riser was to say that it was not necessary to consider even sinking or destroying. I only wouldn't let my enemies out of the Armara Sea, I was just breaking it off.

But I'm still chilling on the movement of my allies.

"... Major Waresa"

Riser ignored the crew members who were just recruits and the staff members who had just taken office, and spoke up to the foreigners who stood beside him.

"Ha, what is it"

"How do you think the enemy will strike out? You want me to set up a central breach like this?

"I can't deny that possibility, but if I were the enemy, I wouldn't be doing it."

"Why?

"Central breakthroughs do work, but they are qualitatively and numerically advantageous. There's no point in fighting at the risk of typographical disadvantage, even though you can win if you fight the usual way."

Central breakthrough tactics have the same weaknesses both on land and at sea.

It is dangerous to say that it will be fought back and besieged and sandwiched while breaking through the centre of the enemy.

Normal methods of warfare, i.e. sailing by single longitudinal formation, will be the best solution.

But in the case of this naval battle, the Glycos fleet is anchored. It is also a definite story that, in narrow waters that are manipulated by even more complex winds and tides and difficult to navigate, there is a risk of a shoreline if poorly hit.

Central breakthrough, same voyage. When both become dangerous...... the operation put out by Yuzef was the end point of that thought.

"Then the enemy will use the same methods of warfare as we do," he said?

"I think that's likely, and in that case, the most damage to our fleet will increase."

"Then we must sharpen the enemy fleet in favor of the word."

Riser thought so, arousing his men and causing a fierce blow to the Christ Black Sea fleet.

But at this time, the distance between the two fleets was cutting 700.

"Okay, now. Operation Started!"

This is the moment when Lieutenant General Labase, Commander of the Black Sea Fleet, transferred what Yuzef called "increased damage to the Glycos fleet" tactics to execution.

Labase ordered a simultaneous head turn with a central breakthrough and a seemingly right four points.

He sailed to the west of the Strait to the extent that he did not sit on the reef, approached the Glycos fleet, and now attempted to play the same battle from the rear of the Glycos fleet by simultaneous heads at 11 points to the left at a distance of 400.

To the right and to the left, by boldly manoeuvring, he attempted to flirt with the fleet of Glycos like recruits to minimize the damage to the Black Sea fleet and launch an attack from super close range while retaining qualitative and numerical advantages.

But the winds and tides in the Strait of Jerez were too distracting to exercise that audacious fleet.

"Hold the rope tight! Grab the wind! Move the ship!

"Disturbing the fleet will only increase the damage! Let them endure somehow!

The captains and sailors of each fleet desperately try to maneuver the ship, but the wind direction, which changes from moment to moment, blows the efforts of the crew. The Black Sea fleet was struck again and again by events that I thought would turn into headwinds a few seconds later.

And in pursuit of the Black Sea fleet struggling with maneuvering ships, the Glycos fleet strikes relentlessly.

"Shoot! Shoot, shoot, shoot, shoot!

Brigadier General Riser, who gave up control shooting, conveyed to each ship a throwing order to "shoot as many enemy ships as you like in front of you". I can also say that I realized that where I sent a complicated order, the other person would not understand.

But I'm not sure if it's because of that, but the Black Sea fleet had damage such as one patrol ship damaged the rudder, a shoreline, and one battleship damaged during the retrospective.

It would still be a difference in proficiency that we succeeded in ordering and fleshing out to our enemies.

The sky is turning red at 17: 10.

The Black Sea fleet finally succeeded in forming itself in the form of accompaniments at a super close distance of 300 from the Glycos fleet.

With a few ships damaged, Labase was convinced that he could win enough if he saw the difference in his level of proficiency.

"All fleets, starboard magic cannon battle begins. Bullet Species' Sea God Piercing Bullet (Eggir) '!