Dancing Circles on the Horizon of Events
4 Previous-04 Escape
In temperatures reminiscent of early summer, the wind rushing down the hill is pleasant, such an evening.
"You are under suspicion of witches!
One line of waltz was showered with the thought that it would be better to stay in Siberia in the extreme cold.
Where the word means, that is, witch hunting.
Because there are wizards, I think it's okay to tolerate witches, but the world (other worlds) didn't seem so sweet.
You understand what I'm told, my people don't look good either.
"Yes... Well, fine. Guys, shall we obey?
Apparently, Waltz has thoughts.
"Well, introduce us to the carriage that will take us?
Then,
"You! What's that attitude?
A little fat knight comes waltzing suddenly with a whip.
Bassin '!
"Huh!!
It was Lucia who reacted to Waltz being slapped.
But Waltz raised his hand and rested.
A metabolic knight who keeps whipping without realizing it.
"A busy woman can only keep her mouth shut with this!
Bassin '!
Bassin '!
And it hits me again and again.
Waltz with a distressed look on his face.
From the side, the girl who endures the pain to the utmost (?) The Metabo knight seems pleased with his appearance, which he doesn't even look like.
On the other hand, on the inside,
(Ouch! Should I say... or should I keep it intimidating you, so your people don't have to get their hands on you?
Hmm... and a waltz that creases between my eyebrows and thinks while being whipped.
My companions were also wary of imagining the splatter sight of when the Metabo knight would be turned into a meat chunk.
When the waltz has been in pain for a while, one of the crew calls.
"Captain"
"... what?
"Well... the heretic inquisitor says, what about raising his hand even though the trial isn't over?"
A skinny 30-size man in gray monk clothes stood in a carriage a short distance from it.
Perhaps he's the heretic inquisitor.
Would "That's enough for a place" be enough to translate his words?
"... Hmm!
With that said, a metabolic knight who punishes the whip.
"... get in this carriage!
That's what I said, I pointed to the carriage that just had a cage on the trolley.
"Oh, yes."
I've been thinking, Waltz, and my reaction is delayed.
You received that word as provocation, a metabolic knight grips the whip, but... it seems you could stand it.
"Now, ladies and gentlemen, please put your luggage in this bag"
That's the young knight who spoke to the captain earlier.
When I tell him to let himself in, he doesn't seem to have a physical examination.
Since the target is a woman, do you even think that it is acceptable if it is about a small weapon?
"(Tempo, I'll just keep the item box)"
"(OK)"
Only the ring in the item box was recovered by Waltz using optical camo.
If they take the item box, there is no guarantee that they will return safely.
Besides, with the exception of Catalina's bangles and hunter's scores, most of the tools are stored inside the item box.
So I couldn't just keep this ring.
"Don't you have anything?
"I put it all out there."
That said, I refer to the place where I was preparing for the camp.
In the first place, Waltz doesn't have any equipment or possessions, so I don't have anything to give him.
"Really? Okay, next!
Thus, we will collect the gear of our companions.
Along the way, the young knight seemed to be sending some suspicious gaze at the tempo, so Waltz left the lock-on (pressure) in sight.
When riding the carriage, they were all fitted with something like a chalker with a key around their necks.
Apparently, it's meant to make magic unusable.
I can't waltz it, so I deceived it with a hologram.
And now, the waltzes are rocked by carriages.
By the way, an earlier metabolic knight seems to be cramping on the horse, but no one has noticed.
The cause is a sound directed explosion (...) shot (...) by a waltz parametric speaker.
I'm getting a little grotesque because I'm being exposed to sound pressure above the limits that people can bear, but let's skip explaining.
For once, just specify that you are not dead.
That felt like dewy, and Waltz was singing.
"Doo-doo, etc. ~ Oo-doo ~"
For the record, a sound explosion (...) shot (...) made by a knight is an amplification of this song.
"Is that Mr. Waltz's hometown song?
"Yeah, it's a song about calves?
"Uh, do you even do unrivaled in the market?
"Yeah, that's not it."
"Really?"
In Catalina's head, the calf seems to be waltzing.
"Hey, aren't you running away?
"Yeah. Running away is going to be a hassle, so now you're looking good. Are you all right? I'll protect you."
That's what I said, I hold Lucia's hand that looks anxious.
"Um, my butt hurts..."
"Right. So, how about the hunter use a cage with you and muscle tread?
"Muscular... not bad."
Then he gets up and starts hanging in the cage with the hunter and the tempo.
The tempo didn't lift at all, it was just hanging.
Apparently, everyone's been tense since we got caught.
"Hey, guys, let's settle down a little bit, shall we?
"Hmm, but something, like, exciting or something..."
Such, a hunter who says things like elementary school.
"Isn't that nice, sister? Life, even if you like it the last time."
Then, the field air freezes.
"No, I don't think this is going to be the last..."
I was just going to follow you, but more and more, the air in the cage freezes.
"No more..."
"Ugh..."
"Ah... father..."
More and more air dominates the carriage.
"When I moved my body, I was hungry"
Apparently, only tempo, as usual.
Huh... and sighing waltz.
Thus it was a line to be taken to the Wang capital, with low tension.
Sometimes traveling by carriage, around nightfall that day, he arrived in the Wang capital.
And now the Waltz and the others are in jail in the King's City.
This is the basement of the "church" where the witch trial opens.
Apparently the trial will take place tomorrow at the church.
Looks like we're in a hurry.
When entering the chamber, the companions were imprisoned in separate chambers, so they were not at a distance to be spoken to.
So it was a cell, or if they say so, it wasn't, and there were about two other strange women with clients.
"Oh, nice to meet you. I say waltz."
I'm usually a waltz with a communal disorder, but I say a frank greeting about how tense I am because of being caught.
"... you got caught, too?
In response to a strangely tense waltz, it was a woman about the age of a hunter who inquired with a strange look.
"Yep. I'm not sure why, but they caught me."
I'm somewhat aware, but I dare say I don't know why, Waltz.
"Yes... But how did you get caught..."
Another woman (late 20s?) also opened his mouth.
Apparently, they both don't know how they got caught.
"What, by the way, do you know what happens after this?
"It's..."
That's all I said. The woman wept.
"... I see"
I mean, he'll be executed, that's it.
"As soon as the trial is over..."
"Then we have to get out of here before then."
"But I can't."
This barn is surrounded by a sturdy iron plaid.
We might be able to do something about it if we can use magic, but we're all wearing chokers around our necks, so that doesn't come true either.
Of course, it wasn't something that people could do.
(Somewhere, maybe close to a workshop in the village of Alk)
Remembering the iron wall, Waltz put his hand on the iron lattice... and broke it open.
The reaction wasn't just from a woman who was in the same cell.
"Precious..."
Ma, shut up the guard you were about to say with gravity control.
It's called a blackout.
"Oh, I said you should run, but you shouldn't leave the barn now, okay? If they find us, they could kill us before the trial starts."
Yes, I left them, and Waltz left the cabin.
Around that time Lucia was imprisoned away from Waltz's house.
There's nobody in the room, virtually, in solitary confinement.
Lucia, only 10 years old, was alone, lonely... in a cold cell with no one.
"What shall I do..."
Her problem is whether to get out of the house or not.
Concentrate your magic on your hands, Lucia.
Normally, the magic just doesn't work at all...
"Wow, I can use magic on pu (...) tongs (...)"
This normal means that magic can be used at a level of strength that a common wizard in the world can use.
In other words, the magic output was suppressed so well by the choker on the neck that magic could be used with a user-friendly strength.
Lucia decides after a while of worrying.
"... yeah, let's pick you up!
With that said, Lucia melted the cage in front of her with fire magic and left the cage.
Hunter.
She is not inherently in a position to be caught.
At the time of the Count's warrant, you're off the target of a witch hunt.
But I got caught for some reason.
The reason is simple, because the side that caught him didn't think the Count's daughter was traveling.
And the hunter himself didn't tell us who he was.
I haven't had a chance to talk because I haven't been interviewed in the first place.
"(Well, what's up)"
The hunter thinks alone in the barn.
There was one other old woman in the store, but apparently she's asleep, so I'm not talking to her.
"(In the meantime, do you want to go outside the cabin? All right!)"
Then the hunter, having prepared a little, shouted to the guard, who was a little far from the cell.
"Hey! Come on! Something's wrong with your grandmother!
"What?"
Then the guard checks inside from outside the cell.
"I spit something like blood, I'm unconscious."
If you look closely, there was red liquid spreading around the old woman's head.
"Come on, you're serious. The trial is tomorrow... Trouble."
Looks like a pain in the ass, guard unlocking the cell.
Don!
At the next moment, the hunter's heel stabbed him in the back of the guard's head and hunted the guard's consciousness.
"People really lose consciousness when they hit the back of the head. Catalina's right."
So he murmured, and the hunter went out of his cell.
For the record, the liquid that was sprinkled around the old lady's head is the squeeze juice of hercherry that Waltz once used when he committed the Great Failure.
I collected it when I was getting ready for camp, and when I confiscated my belongings, I thought, "It would be awkward to put this in a bag," and I ended up hiding it.
This time, it (Herchery) played a role.
As a result, the guard is not dead.
Catalina was worried.
"(Guys, I think I can get out on my own, but I can't do anything without magic...)"
Catalina's magic is ordinary human.
I mean, as long as you have a choker around your neck, you can't use magic.
"(as long as you can take the choker...)"
So I decided to look into the properties of this choker, Catalina.
First, I tried to use magic normally but couldn't.
Apparently, the magic will be foggy when it gets out of your hands.
Next, bite your finger a little and get hurt intentionally.
And concentrate your magic on where you were injured and use healing magic.
Looks like it worked this time.
"(I mean, you can't output magic to the outside of the body, but you can exercise magic in the body. then)"
Catalina, again, bites her finger and gets hurt.
And he chopped the weed that was still dying in the corner of the barn and inserted it in the chalker's keyhole.
In addition, he pressed his own finger dripping with blood on the cross section of a thousand chopped weeds and activated the restorative magic.
Then, as Catalina thought, the weeds begin to grow rapidly.
In the meantime, my fingers and weeds got healed, but I don't care.
Growing weeds with tremendous momentum ripped through Chalker's keyhole and ended up with a
Pakin
That is, destroy it.
That's how, Katarina removes the choker.
"(You have grass growing out of your fingers. Now I'm a local attribute too?
Catalina pulls weeds off her own fingers, even though she thinks so.
And hang restorative magic on your fingers.
Now the injury is back to normal.
But Catalina's battle (escape) is not over yet.
Next, plug the ripped weed into the keyhole in the locker.
And activated the restorative magic again.
Pakin!
Thus, it was Catalina who destroyed the keys to the hut...
"Oh, it was late, wasn't it?
"What?"
My people were waiting for me when I left the cabin.
It should be noted that there seemed to be about two other clients in the same room as Catalina, but she went down to Catalina's grotesque magic, feeling vomiting and glare.
Waltz didn't think all his buddies were getting away.
Especially since Catalina and Tempo shouldn't have the means to attack, and I have to go help..., etc., so much so that I thought.
As for Catalina, I could understand how to do it because I was watching the moment of escape, but the problem is tempo.
Out of the barn, the first time I saw her was tempo, but Waltz had no idea how she got out of the cage.
"Hey, tempo? Can you tell me how you got out of the cage?
"No, that wasn't a big deal"
"That may be true, but I'm curious about the way..."
"It helps."
(Strengthen...)
Behind Waltz's brain, a musculoskeletal tempo is floating through the cage, a surreal sight inside.
I can't even hang myself.
Apparently, she won't tell me.
Is it also for any reason?
"Well, fine."
That's what I say, cut to the point.
"In the meantime, I'm going to do something about this witch hunt, what do you say?
Thus, the battle between the waltzes and the witch hunt was cut off and dropped.