Luxeria

A former Viscount who abandoned her status and dropped herself into banditry.

What you don't like, slave.

My favorite thing, bandits.

And there's something a little different about it, but simply a good guy. The appearance of crushing for ideals goes hand in hand, and the trust from fellow bandits is thick.

Powerfully, about the top S-level adventurer, he is good at fighting attributes.

Cecil.

As a matter of fact, he can be a former prince of Kunikuni. Already, it's a doomed country, but with its edge, it can also be quite intimate with some prince.

Unique values, intelligence-gathering and the skill of its manipulation are first-class products with no complaints. He's good at hiding, he can break in anywhere, but he's just suspicious. But he thinks he's normal.

Kidnapped children.

Names are: Ghoul, Keith, Sola, Norlu.

Sola and Norlu are noble ladies kidnapped from the empire's own country. Ghoul and Keith were born in an imperially dominated country dotted on the Eurasian continent.

Carrot.

Luxeria's wife.

A relaxed temperament person, a personality who doesn't think things over too deeply. At that time, okay, let's do this. It's the type of thing that moves, and it's oblivious to the public.

The idea of slavery, as Luxeria sees it, is close to indifference.

Reaper

One of two people who renounced their responsibilities as God. His purpose is ultimately simple.

Giving judgment to the Demon Man and the Demon King.

That's everything.

Lamb lady.

Former party member of Gilmouth in Wang Du. Pretty faded already, but plenty of intimidation from the former S-rank.

The problem these days is that your skin seems rough. The receptionist who heard that became a pukuk, and it was the wind rumors that got paid off?

Rose.

Class B Adventurer. Competent adventurer not as good as Ray, but still young and expected in the future. I'm just from a poor village, and I don't have eyes for gold.

Sand King

By classification, it hits warcraft, not demons, but those who know it are about dragon gods. Among the people living in the desert, it is feared as one natural disaster.

Ray's Status (Beginning of Chapter 8)

Name: Ray

Race: Human (Youth)

Age: 13

Level: 99

Vitality: 8600

Muscle Strength: 4426 +200

Health: 4736 +200

Agility: 4639 +400

Endurance: 4263 +190

Dexterity: 2812 +400

Intelligence: 2456 +50

Magic: 36231 +1310

Normal Skills

"Observation" Level 9: Makes it easier to recognize the subject's condition

"Magic Sensing" Level 9: I can sense the magic that is around me

"Signal Sensing" Level 9: Makes it easier to detect signs around you

"Body Control" Level 9: Makes it harder to get out of balance

"Strengthen Your Body" Level 9: Temporarily Strengthen Your Body

"Air Control" Level 9: Makes it easier to maintain your body's balance in the air

"Calculation" Level 9: Intelligence Rise (Medium)

"Space" Level 9: Ability to capture movement within space around oneself

"Concentration" Level 9: Increased concentration

Resistance Skills

"Pain Resistance" Level 9: Pain, Pain Resistant. Endurance value increased (medium)

"Fear Resistance" Level 6: Soothe Fear. Endurance value increase (small)

"Ice Resistance" Level 5: Endurance against Ice Attacks. Resistance value increased (small)

Rare Skills

"Space Exploration" Level 9: Ability to know the movement of perceptible organisms in the skill "Space" and the types of things present in space

"Fixed space" level 9: Fix a space of a certain size for a few seconds

"Inverted Space" Level 9: Invert the vector of something that touches a space of a certain size for a few seconds

"Rebellion Space" Level 9: Play something that touches a space of a certain size for a few seconds

"3D Orbit" Level 9: Free and endless movement. It is possible even from an impossible system. Increased muscle strength, strength, and agility (Extreme)

"Magic Fill" Level 9: Can accumulate magic in substances (excluding organisms)

"Magic Duplicate" Level 9: Can overlap magic

"Magnetic Conversion" Level 9: Can convert magic to magic and magic to magic

"Magnetic Fill" Level 6: Can inject Magnetic into an object

"Artist" Level 9: Dexterity rises (immense). You can make works that move people's minds

"Multiple Thinking IV" Level 2: Significantly increased thinking speed. I can think of six things at the same time.

"Actor" Level 8: Significantly increased acting skills

"Poker Face" Level 1: Fix facial expressions without expression.

"Physical Enhancement" Level 9: Temporarily Increases Physical Ability Big

"Five Senses Enhancement" Level 9: Temporarily Enhance the Five Senses

Clairvoyance Level 9: Clairvoyant

"Thousand Eyes" Level 9: Can be seen to the horizon

"Hidden" Level 9: Kill the signs and reduce the sound you make

"Instantaneous" level 9: Move a constant distance 10 times faster than the agility value

"Binary Flight" Level 9: You can use air as a stepping stone only once with a single jump. Also, the jump force is significantly corrected

"Instant Speed" Level 8: Greater Agility Rise

"Hazard Detection" Level 9: When there is imminent danger of lethality to you, you can sense where the danger is imminent

"Foresight Eye" Level 9: Allows you to see the future a few moments ahead. It also greatly improves motor vision.

"Infrared Clairvoyance" Level 3: Can perceive infrared

"Spirit Eye" Level 6: Be able to recognize the Spirit

"Meditation" Level 8: Travel to your spiritual world

Sen Soul Skills

"Breaking Limits" Level 8: Beyond physical limits, improve physical abilities. After a certain amount of time, you become incapacitated for a while

"Storage Space" Level 9: Refine the space where objects are stored. Time stops in space. In addition, organisms cannot be stored.

"Quarantine space" level 8: Generate a cube space of about 3 meters per side. Inside and outside the space are disconnected and unaffected.

"Magician" level 7: manipulate and process magic

"Demon Costume" Level 8 Strengthens the Strength, and Ability of the Body with Magic

"Demon Doll" Level 2: Magically manipulate the flesh of others. When performing an operation, you need to touch the opponent and use magic. Nor can you manipulate the spirit.

Magic Skills

"Fire Magic" Level 9: Increased Magic (Extreme). Increased Fire Magic Maneuverability and Power

"Water Magic V" Level 8: Increased Magic (Extreme). Increased Water Magic Maneuverability and Power

"Wind Magic" Level 7: Increased Magic (Extreme). Increased Wind Magic Maneuverability and Power

"Soil Magic" Level 6: Increased Magic (Extreme). Increased Soil Magic Maneuverability and Power

"Space Magic IV" Level 8: Magic Increase (Greater). Space Magic Maneuverability and Power Increase

"Healing Magic" Level 7: Magic Up (Extremely Small). Healing Magic Up

"Light Magic IV" Level 6: Magic Increase (Greater). Operability of Light Magic Increases and Power

"Ice Magic III" Level 8: Increased Magic (Medium). Increased Ice Magic Maneuverability and Power

"Thunder Magic IV" Level 2: Magic Increase (Greater). Thunder Magic Maneuverability and Power Increase

Protective Skills

"Dragonization" Level 3: Increases dragon god protection and restores it to the flesh. Greater Endurance

"Fairying" Level 1: Increase the protection of the Fairy God and restore it to the flesh. Correct upward for signs sensing.

Weapon skills

"Swordsmanship": Self Flowing Swordsmanship [Fire Sword, Flamewind Sword, Icewind Sword

"Martial Arts": Self Streaming Martial Arts [Instant Strike]

Unique Skills

"Experience Accumulation" Level 9: Accumulate excessive experience. Significant increase in accumulation. Automatically activated. Accumulation 862,236

"EXPERIENCE REDUCTION" Level 5: Can restore accumulated experience to magic

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