I will train myself in the afternoon.
The new magic I've learned since...
water wall
I can build walls about the size of a child's torso about the same thickness as my palm. Of course size and density depend on the magic that can be included.
wherever it occurs is arbitrary, but consumes so much magic that it leaves you,
soil wall
It's the same as a water wall, but if you're not in contact with yourself, you consume more magic than a water wall.
Fireball
I can fly a ball of fire.
Speed, magnitude and temperature depend on the magic power.
I can't operate it, but I can handle it if I use it in conjunction with wind control.
Recently, the simultaneous use of two or more magic has finally improved considerably.
As a result, various applications have become effective.
For example, if the water polo is manipulated by wind and fixed to the target's head, it can be drowned.
It also becomes a water cutter if you mix sand grains with earth mustard in a water bomb and strike it out like a laser instead of a single shot in a row.
I don't know if these kinds of magic work for demons, but it won't hurt to devise them.
I wouldn't even bother to use that kind of magic, fusion magic, if it was to the extent of the goblins I listen to.
A water bomb would be fine, and a water polo would be enough.
I have a lot of magic, and the activation speed is getting a lot faster. I guess I still need special training when it comes to control.
The theme now is the magic of fire.
I only used it for a small and short time because I was hot.
Now that we can use fusion magic, we can use fire while defending against water walls and such.
It starts with a fire of about a match and gradually turns the fire up while being careful with the fire.
It becomes a stove and is almost burned after an incineration.
I can still do a lot of magic because I can afford it, but it would be more dangerous than this.
The temperature is next.
Make it about the size of a gas burner and pump air in with wind manoeuvres. Raise the temperature taking care not to make the fire louder.
If there is a large amount of oxygen in a good quality gas, the temperature should go up, but magical advantages would be that it can be substituted by magic.
I use magic to start a fire with my fingertips intended to become a gas burner, and at the same time I pump air into the interior of the fire with wind maneuvers.
The goal is not a gas burner, it's a real blue fire. Anyone would be able to leave it to the magic to make the fire bigger.
But it should be hard to raise the temperature and make a blue fire. So it will be my only original.
And I'd like to use a white fire, all so hot that I can't see it.
And it's hot, we need to thicken the water wall.
Again, the magic is endless, but I'm tired of controlling all three at the same time.
Let's take a break and ask my mother about the temperature of the fire.
"Hey, Mother, what's the temperature of ignition, fire balls and fire magic?
"Well, as much as a beginner's ignition ignites a straw, my ignition ignites a raw tree, too.
If it's a beginner's fireball, the dead tree will catch fire, and if it's my fireball, the bath water will evaporate.
"Um, that's not what you want to hear. For example, water boils, and if you use that temperature as a hundred, and iron dissolves like cheese as a thousand and five hundred, you know what a fireball is on your mother?
"Mm-hmm. That's a tough question. It's a feeling, but you can't melt iron in my fireball. I can even turn it bright red.
"So it would be pretty amazing if we could use the magic of fire that melts iron?
"It's amazing. Maybe I can if I care about that, but I don't think anyone will. All I've ever seen is a flash of softening and bending my sword.
"Okay! Thanks!"
I'm getting it. The Wizard of Awesome Arms is not very constrained by temperature, I guess it is constrained by heat.
It doesn't make much sense to deal with humans and demons, even if it's temperatures.
That's why it's funny.Melt iron with a fireball or ignition. Let's try.