"Chi, wait a minute. Does the new family heirloom sword mean my sword will be the family heirloom of the Amur family?

"Don't be. It's more" fake ”to be stolen, so naturally I would say that the” real ”Mr. Marius has is a family heirloom. So, that” real ”is what you made.

"Is it good that the sword I made should be like that..."

"It's not a family heirloom sword, it's not a national treasure, it's not made by a god or an elf, there's the first person to hit it, so it's the same thing."

"When they say that, yes, it is."

"Think I'll help Mr. Marius here and give up."

"Hmm."

Well, when I say family heirloom, it's just a good sword that can be done, so if I make a sword that can be done more than that, it'll be "great, that's just what I inherit as family heirloom," and it'll actually be worth it.

When you make a national treasure or a family heirloom of a house that has a higher ranking than the Count, you think that the material is well manufactured and just steel will go beyond the scope of being able to beat fat, but if it's about the Count's house, it would still be a critical piece of steel, or something like that, and you might be able to handle it critically. For once, ask Mr. Marius about the material of the sword….

"Helen showed me the sword you struck, but I could tell it was a good deal. If I can hit that one, I'll be fine."

Camilo calls out to me thinking about it.

Oh, the only one out to the public so far, did you see that one? So if you say it's okay, is it okay? I can't wipe away my anxiety right now, but it's the boat I boarded, do I have to do it?

"I get it. It's just tough when some conditions overlap. For example, if the material is more than steel, it becomes dangerous. Try to make something as good as possible."

"Oh, that's fine. So, I'm sorry, but there's a box there, right? Can you hide in there, please?

"Is this it?

Sure, there's a bigger box there. But it's a little small for me to come in.

"Oh, that's it"

Says Camilo, who looked back at us chilling. When I removed the lid of the box as I was told, I peered inside. That's deeper than I thought. And, I mean, obviously, it's not physically deep enough. I see, is that what you're saying? There's a luggage truck that can carry more than it looks. I can't hide from this. When I dived into it, I closed the lid myself.

It's been quite a while since I hid in the box. At least it's been long enough for me to sleep lightly. It's a carriage, and I think it's a lot faster than walking because the streets are maintained, but I'm still saying it went quite a distance.

Then after being rocked by the carriage for another while, it rocks loudly with Gatan, and the carriage stops. It's noisy around. Apparently, you've reached the entrance to the capital.

"Next! I feel like I can hear you calling me" here and there. Is it like the immigration screening of what the previous world called the border line? I'm not sure because it's in the box. The carriage stops when it moves on from time to time. The voice the guards call is also getting closer and closer according to it.

Eventually, it looks like it's our turn.

"Are you a pedestrian?"

"Heh. I brought some items."

"I'll change it a little bit."

"Heh."

The sound of the two walking in the luggage car - that is, approaching me. I wonder if the guard-like footsteps have gone up to the carrier and they seem to be opening the lid on the opposite side of my luggage. The footsteps and the sound of opening the lid approached me one by one, cooling my liver considerably, but eventually, without coming to me, I walked straight off the carrier.

"All right, fine, go through"

"Heh. Thank you."

When Camilo returns it, he proceeds with the carriage. Eventually, the vibration of the carriage changed as we heard the hustle and bustle of whether we had entered the city. The wheels also sound different. Still, Camilo doesn't tell me to "get out" yet. It doesn't seem to change the situation where you say you shouldn't go out on the detour or make noises.

Even after you think you've entered the city, you go quite a distance while turning the road, climbing hills, and occasionally stopping. Eventually, when I went a little further after stopping and felt the vibration of the carriage clearly different from before, the carriage stopped again. A destination, I guess.

"Hey, you can leave."

Camilo's voice. I opened the lid just to say I was waiting, and when I got out of the box, I stretched out my body, um, on the carrier. My hips make a cockroach noise. If I had stayed the age of the previous world, my back might have been too sore to stand up.

"Oh, it was hard"

"I guess. I'm sorry, but I can't let them know you walked in here."

"I know."

I give it back to Camilo with a bitter smile.

"So, where are we?

"This is a blacksmith owned by the Amur family. They're building or repairing weapons for private soldiers here."

"Ho. It's quiet."

I thought it was noisy that the hammer using the water wheel was moving.

"Now it seems that Mr. Marius only leaves a few craftsmen he can trust."

"I see."

That's not going to make a lot of people look like they're going to create "real."

"Oops."

I jump off the carrier. This seems to be just where we carry our luggage in, and there are no fire floors or shards. I didn't know because I was in the box, but looking out, the sun is leaning slightly. You mean it took a lot of time in the carriage because it went over there first thing in the morning.

"Well, let's get ready."

"Oops. We just got Mr. Marius to report our arrival, so I'm sorry to bother you so quickly."

"Okay."

I'll open the door Camilo showed me. Now, Mr. Marius' generation of help, do you want to get started?