DOTA’s Madness

Chapter 739 Counterattack at the Dark Portal

The so-called fire of destruction, when it was first released, looked like a large fireball high up to a person.

When Archimonde shot the fireball in place, the masters in the back row were still a little disapproved.However, after one second, the big fireball began to run at the speed of an ordinary man, and began to wander freely among super god users.Wherever it passes, it will burn a raging wall of fire!

It looks a bit like Batrider's flame flight, but its power and duration are at least five times that of the former.

Anyone who steps into the range of the wall of fire will suffer 400 points/second of terrifying fire damage.Moreover, once the duration in the wall of fire exceeds three seconds, you will automatically get a terrifying DebuFF. For the next half minute, you will suffer an additional 200 points of burning damage every three seconds.

If he was caught in the grip of the legion at the same time and did not come out in the wall of fire for three seconds, that guy would basically be close to death...

Among the masters present, the great naga might resist the damage of the fire of destruction.But, as long as there is no choice, who would be willing to suffer so much harm in vain?Therefore, as the big fireball of the fire of destruction began to wander around, creating a wall of fire, the super masters in the front row had to tit for tat and start to evade.

In this way, the output of the first echelon will inevitably begin to drop collectively.

Standing in the back row, Zhao Dingguo didn't have this worry for the time being. With his attack distance and position, he could arbitrarily hide behind other meat shields and output.

With the bonus of Elemental Ignite, Zhao Dingguo's agile swift cooling time has been shortened from 15 seconds to only 9 seconds, which is equivalent to a vacuum period of just over a second.If you count the time to cut other skills.Basically, it is not an exaggeration to maintain the whole process.

This output can roughly be included in the first echelon!

By the way, when the output of those Yongye masters briefly declined, Zhao Dingguo smoothly threw a super shock wave + chaotic meteorite combo under the veil of dispute.The sudden outbreak of the law system, together with his continuous output since the start of the war, finally attracted Archimonde's attention.He even briefly put aside the big naga in front of him, raised his hand and released a red lightning to Zhao Dingguo.

The famous death finger!

This is the skill of many Burning Legion warlocks and fallen wizards, but.In the hands of different monsters, the damage is naturally different.If it is an ordinary Twilight Elite Monster, the damage of such a skill may only be five or six hundred points.It didn't hurt or itchy to hit Zhao Dingguo.However, the lightning shot by Archimonde himself was so powerful that it hurt up to 2,200 points.

It can't be enough!

To know.The ordinary red rod only has 400 points of damage.This finger of death is already equivalent to five opponents who drew a red staff to their faces, and it was still worse.If I remember correctly, this super high number should be the highest theoretical damage Zhao Dingguo has ever experienced!

Even if there is a full-level invalid position protection from the Great Magister around, Zhao Dingguo's blood volume will drop by one third.

Fortunately.Zhao Dingguo also has Lincoln's ball!

As the silver-gray light flashed, the spell denial smoothly became immune to this terrifying skill, so that the next person was ready to give him a sigh of relief.However, seeing that his death finger failed to take effect, Zhao Dingguo was still alive and well.Archimonde felt that his dignity had been provoked, so he specifically released the grip of the Legion against him.

Two major single skills have been launched one after another.Now Zhao Dingguo could only resist.

However, the Grip of the Legion deals 500 damage every 3 seconds, which may be fatal to ordinary wizards.In the regular season, the damage is even higher, and you can almost directly push the keyboard.However, to the current Zhao Dingguo, it is not too abnormal.Due to the 20% magic resistance of the full-level invalidation position bonus, Zhao Dingguo can basically block half of the damage when the barrier is reserved for emergency.In other words, the actual damage received is about 250 points every 3 seconds.

However, don't forget Zhao Dingguo's powerful life recovery speed!

As a result of enjoying the bonus of Macon and the evil aura, even if he has not cut out the ice elemental ball now, his life recovery speed has also exceeded 40 points per second.Moreover, at this stage, Archimonde's fear halo damage, 30 points per second, is completely for Zhao Dingguo to trigger the master to turn to treatment.If you count the lives drained from the attack, the Grip of the Legion has little effect on him.

This undoubtedly caused the eyes and jaws of the surrounding masters to drop.

Those who can enter the center of this battle are all domestic elite masters.Those pedigree masters with healing abilities are paying attention to Archimonde's output trends at all times while outputting.When he saw that Zhao Dingguo had been recruited one after another, several people had already stared at him at the same time-of course, the staring here was well-intentioned, so he could observe his blood volume at any time to facilitate timely rescue.

As a result, the wait lasted for almost a minute. Seeing that the Grip of the Legion was about to end, Zhao Dingguo's blood volume had not changed much, which made the assistants both puzzled and surprised.

Is the supplicant in front of him really a crispy mage?

No matter how puzzled they were, in short, Zhao Dingguo attracted Archimonde's two powerful single skills, and the pressure on the front row was suddenly reduced.Those Yongye and Twilight masters have also devoted more attention to the offense.However, this relatively intensive counterattack allowed Archimonde to once again provoke the fire of destruction, but at the same time he finally forced out his brand-new skill-Hand of Death!

Unlike the single finger skill of death, hand of death is an area control skill.

Under Archimonde's instantaneous guidance, an energy palm of seven or eight meters high, condensed with black chaotic energy, was out of thin air among the six or seven meters of mage in the back row.Almost the moment it took shape, the hand of death was shot again.Once the enemy is shot, it will cause up to 1000 instantaneous damage.After that, the energy palm will continue to trap the target for three seconds, during which time it cannot move or attack!

"Flash!"

Someone immediately reminded it loudly.

Although most of the mages within the range of the death hand reacted swiftly, or used wind wands, push sticks, black and yellow sticks to save themselves, or used flashing skills to escape, some of them reacted a little slower and were caught by the death hand. In shot.In the next second, Archimonde immediately added the deadly red lightning, Finger of Death.If it weren't for the nearby oracle's eyesight and hand to quickly add the fate edict this skill, I am afraid that tragic twilight high-level mage would be killed in seconds.

After all, not every mage has Zhao Dingguo's blood and can resist it...

Many Dusk-rank mages with a high burst of energy are likely to only have a blood volume of just over two thousand, or even less than two thousand at an extreme point, and their defense and magic resistance are average.If they were hit by Archimonde's second company, it would be really dangerous-after all, there is a halo of fear, and 30 points of damage per second make it impossible for them to maintain their full blood volume.As for the players with healing skills, it is impossible to start adding blood after a little loss, and can only determine the priority according to the degree of crisis.

In this case, there is a possibility of being killed by a spike.

Although only a few people saw the dangerous scene just now, the high-level commander had already started to mention everyone loudly: Archimonde is likely to add a single skill after the hand of death hits, and he was hit with little blood. Be careful!

Such a reminder made the alliance's masters never sacrificed in the next two or three rounds of battle.

It is a pity that the powerful Archimonde has been beaten for so long, and his blood volume has only dropped by a mere 10%.No one knows how much health this terrifying monster has.But one thing is certain is that if so many masters besieged the great naga of the eternal night rank, even if there were ten or twenty great naga, this would be overturned...

However, the absence of sacrifices for the time being does not mean that it can be maintained forever.Fighting with Archimonde, which is almost a god-level monster, is too difficult to end the battle with zero casualties.

Among other things, the immediate example is that when European colleagues killed one of the great Dreadlords at the top of the Eternal Night, they paid the price of dozens of Twilight Masters and eight Twilight Masters.What they are dealing with right now, but Archimonde, whose strength is far above that of the Dreadlord!

With the frequent launch of the fire of destruction, there are more and more walls of fire on the field.

When the Hand of Death was activated again, the silver light spots behind Archimonde condensed and quickly spread into a portal.That is Archimonde’s exclusive summoning skill-the Dark Portal!

At the next moment, a large number of top Burning Legion monsters rushed out of the open space door.

Among them, there are doomsday guards, Eredar senior demons, and elite-level punishment hounds.The nearly a hundred high-level monsters that suddenly rushed out instantly disrupted the formation of the Super God Alliance, as if for an instant, the good situation they had besieged Archimonde before turned into a monster counterattack and threatened.

In such a melee, even the gods could not monitor all the dynamics of nearly two hundred teammates.Taking advantage of a hit by the Hand of Death, Archimonde once again hit the Finger of Death, and then the nearby Doomsday Guards hit the final blow to complete the fill.

The first mage to be killed appears!

Because he died too quickly, neither he nor his surrounding teammates had time to rescue him.As a result, they watched as the soul of the dead mage was quickly extracted by Archimonde, merged into their own body, and finally a blue light flashed faintly.

That is Archimonde's soul charge!

The clues of the great god seemed to have seen this skill mode, and suddenly thought of something, he couldn't help but quickly reminded: "Pay attention, Archimonde is about to zoom in, everyone is free! The Paladin is ready to heal!"

However, in the chaotic explosion and fighting, it is too difficult to speak your own voice!(To be continued...)