Douluo's full-time soul master

Chapter 215 Setting: Red Lotus and a Blazing Unicorn

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Red lotus (12 nodes, nine small nodes, three large nodes. Large node is distributed in fourth, eighth, 12)

Characterization positioning: auxiliary type.

Traditional primary properties: spirit.

Tentual proficiency effect: Vision Male: Easy [eye] and [Red lotus astigmatism] can apply vision spells to enemies, which reduces its field of view to 80% of normal conditions. Each 15 points of proficiency can increase this effect by 1%, up to 100%. At this time, the vision printed to reduce the effect of the field of view to the enemy is 60% of normal conditions. The existence time of the vision spell is also affedified by the proficient attribute. The base time is 8 seconds, and the duration is increased by 1% every 15 points, and the maximum increase in the vision label is 12 seconds.

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Recommended sub-attribute priority: rapidly proficient in tough crit.

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Limited use weapons: None. (Me That is, as long as the attributes are expelled, it can be used. Whether it is a stick or a sword.)

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Share cooling: 1 second.

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The first node skill: eye rib: Easy to make a second, launch in a direction, causing a small amount of mental inhibitory effect on this direction, lasting for ten seconds, up to five layers. This skill can also be applied to a traits.

If this skill hits is also a spiritual force as a primary attribute, it will also cause a small amount of mental injury.

There is no special cooling.

Consumes two percent spiritual power.

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Second node skill: Red lotus astigmatism: Easy to make a second second, then cause medium spiritual inhibitory effects to all enemies within 30 meters around the radius, lasting for five seconds. Not superimposed. This skill can also be applied to a traits.

If this skill has affected the same spiritual power as the main attribute, it will also cause medium spiritual injuries.

Special cooling: eight seconds.

Consumption of five fifth mentally.

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Third Node Skills: Thousands of eyes: Easy to open a thousand miles, you can perceive everything around you. The scope of this skill can improve with her primary attribute.

Without special cooling, it can be closed at any time and open.

Consumption of 0.5% of mental strength per second.

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Section 4 Skills: Symburo Miles: Easy Cocker makes a teammate with her a thousand miles effects in a thousand miles.

Without special cooling, it can be closed at any time and open.

Consumption of 0.5% of mental strength per second.

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Section 5 Skills: Transfer · Spiritual Strike: Easy Predictive Method for a second, recovering 10% of the war value for a teammate (war value is the resources used by the power of primary attribute).

There is no special cooling.

Consumption of 10% mental power.

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Sixth Skills: Transfer · Spiritual Tiri: Easy Predictive Method for a second, restore 10% of the mana value for a teammate (mana value is the resources used by the primary attribute as intelligence).

There is no special cooling.

Consumption of 10% mental power.

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Seventh Node Skills: Transfer · Spirit Concentrate: Easy Predictive Method for one second, a concentrated value of 20% for a teammate (centralized value is the resources used by the primary attribute as agile ").

There is no special cooling.

Consumption of 10% mental power.

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Eight Nodes (large nodes) Skills: Energy Saving Transfer: After opening, make the next six-time transfer.

Special cooling: 60 seconds.

No consumption.

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Ninth Skills: Vision Filter · Red Lotus: Yi Yicheng A Friends Get [View Filter · Red Lotus] effect, lasting for ten seconds. At the same time, Yi Chao will receive this effect.

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Special cooling: 20 seconds.

Consumption of 10% mental power.

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Tenth-node skill: resonance eye rib (passive): When a teammate and Eciphe people have [vision filter · Red lotus], the Easy-eye skills are depleted. And when the easy to use the eye, there is a teammate who has the effect of [Vision Filter · Red Lotus] can automatically transmit eye ribs, causing the same harm to the easy eye.

Eppii can actively activate this skill, making Easy to have a teammate of [Vision Filter · Red Lotus] increased by 50%.

Special cooling: 40 seconds.

Consume 5% mental power.

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Eleventh Skills: Clear: Easy Predictive Method, then immediately remove the blind effects of ourselves and all around all friends, and make everyone in the next 8 seconds in the immunized state .

Special cooling: 25 seconds.

Consume 5% mental power.

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The 12th Skills: Hong Liange: Eyes to give an enemy to an enemy, up to 20 seconds, and this mark cannot be dispersed by any dispersion skills. During the period, this enemy uses a skill, he will randomly applied a thermal property or a negative state of the wood attribute. If this enemy is not more than 5 skills during this period, the cooling time of Red Lotus is refunded and the consumption is returned.

Special cooling: 120 seconds

Consumption of 20% mental power

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The thirteenth node skill: Honglian misfortune: Yi Cong will disturb the spirit of an enemy, so that his hostile is not divided, it is easy to use the soul of the enemy to attack the friendly army.

This state lasts for ten seconds and cannot disperse.

If someone is dispelled about this state, each of this state is used to dissipate the skills, it will extend this state for 3 seconds.

Special cooling: one minute.

Consume 20% mental power.

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The 14th Skills: Red Lotto (Passive): Increases 5% of the spiritual resistance to the friendly army around Eti.

The spiritual resistance obtained from this aura is double.

Eppii can actively activate this skill, which has doubled the spiritual resistance provided by the Red Lotto.

Special cooling: 1 minute.

Consumption of 10% mental power.

The skill of the aura deprived class is invalid to the Red Lotus. If it is forcibly deprived of a radioplasty to the Red Lotto ring, the effect of the Red Lotto can be doubled.

Note: The red lotus ring can sublimate the red lotus area. The specific effect after sublimation varies from person to person.

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The fifteenth node skill: Honglian disposable: the spirit of the Easy to invade the goal, short-time body control. Duration of the duration of the prime minus.

Special cooling: 2 minutes.

Consume 5% of mental power per second.

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The sixth skill: Honglian's call: After opening, Yi Ci pick-up all the small node skills in ten seconds without consuming the spirit value, and the pre-application time, sharing cooling time, and the special cooling time is halved.

This state is not scattered. If someone is dispelled about this state, each of this state is used to dissipate the skills, it will extend this state for 3 seconds.

Special cooling: 4 minutes.

Do not consume spiritual value.

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Blazing unicorn:

Character: Blazing Unicorn (16 node, 12 small nodes, 4 large nodes. Large node distribution in 4th, 8, 12, 16)

Characterization positioning: auxiliary type.

Characteristic element properties: wood, wild, fire.

Characteristic Primary Attributes: Intelligence.

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Tentual proficiency effect: Easy Direct Treatment Skills will produce an additional treatment effect of 6 seconds.

These additional treatment amounts are 20% of direct treatment.

The higher the percentage of proficiency attribute, the higher the treatment amount.

The proficient attributes per 25 points provide 1% increase in the treatment amount. Provide up to 100% increase.

That is, when the proficiency attribute is 2500, the amount of additional treatment is 40% of the direct treatment (meaning 20% ​​+ 20% * 100% = 40%)

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Recommended sub-attribute priority: proficient in critical toughness.

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Limited use weapons: None.

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Share cooling: 1.5 seconds.

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The first node skills: rapid treatment: Easy to make a minimum of 1.5 seconds, recover a small amount of health for a friendly army.

No special cooling.

Consume 3% mana.

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Second node skill: Unicorn, Micro-light: Easy Predicament 3 seconds, for a friendly troops to recover medium health, about 2.5 times the treatment of rapid treatment.

No special cooling.

Consumption of 6% manual value.

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The third node skill: hot purification: Yi Chao immediately disseminates all the negative effects on a friendly army, including complex diseases. Moreover, this skill ignores the conventional "non-dispersive" entry.

Special cooling: 8 seconds.

Consume 5% mana.

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The fourth node (large node) skill: recovery prayer: Easy to pre-envelopment 5 seconds, immediately filled with a friendly army.

Note: This skill cannot be interrupted by interruption.

But if Yi Chain is franched, slammed, repels, this skill can still be interrupted.

Special cooling: 5 minutes.

Consumption of 60% mana.

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The fifth node skill: the toughness of the unicorn: Easy to guide the campaign for up to three seconds, during which, she is immunized with all the teammates nearby, and the damage is reduced by 20%.

Special cooling: 30 seconds.

Consume 5% of the mana per second.

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Sixth Skills: Unicorn Wisdom (Passive): Easy to increase the intellectual attributes obtained from all other channels, including self-cultivation, equipment bonus, essence bonus, guide bars, other gain skills Addition, etc. (Meaning is her overall intelligence attribute * 105%)

Eppii can actively activate this skill, which makes the skills of the skills that are passively provided double, that is,:

Easy to make 10% from the intelligence attributes obtained from all other channels, including their own cultivation, equipment bonus, essence bonus, guides, other gain skills, etc.. (Meaning is her overall intelligence attribute * 110%)

Continuous for 10 seconds.

Special cooling: 2 minutes.

Consumption of 10% mana.

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Seventh node skills: Weimang imprint: Easy to put a lush printing for all friends in the team for 30 minutes.

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No special cooling.

Do not consume the force value.

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Eighth Nodes (large nodes) skills: prudent counseling (passive): When Yici has not used rapid treatment for 15 seconds, her next rapid treatment has increased by 50%. This effect can be superimposed in 1 layer every 15 seconds, up to 4 layers.

The number of prudent coupons cannot be dispersed.

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Ninth Skills: Blazing Running: Easy Predictive for 2 seconds, bind an enemy to make it unable to move and attack, cast.

It lasts for 32 seconds. However, if the enemy is attacked during this period, the blazing is bound to immediately invalid.

Continuous use of a blazing of an enemy will result in a red binding to the enemy's maximum effective time.

The first time I may control 32 seconds, the second time is halved, and the third time is then halved ...

The enemy of distortion type is hot, which will cause a lot of injuries to the enemy after the fade of the blazing.

No special cooling.

Consume 5% mana.

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The tenth node skill: Yongmao prayed: Yi Yichao's maximum health value increased by 25%, while recovering the equal number of health. The maximum health increased effect lasts for 10 seconds.

Special cooling: 1 minute.

Consumption of 10% mana.

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The eleventh skills: hot comfort: Emocal wood, fire dual attribute energy soothing target (regardless of host friends), can remove a variety of special states for the target. Including violent, mental control, corruption, distortion, mental disordurbance, calling, and more.

Special cooling: one minute.

Do not consume the force value.

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The twelfth node (large node) Skills: Energy Saving Factory (Passive): Easy Cather Shi is a 20% chance to get a layer of [energy conservation] effect. Up to 5 floors can be superimposed.

When there is an energy-saving cast effect, Easy rapid treatment will not consume the force value, but consume 1 layer of energy-saving cast; the unicamed beast micro light will not consume the force value, but consume 2 layers of energy-saving cast.

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The thirteenth node skills: hot new star: Yi Ci immediately unstable energy overflow, causing a small amount of treatment for all the friendly soldiers around 20 meters.

If the priest of the priest is more than 4 (including Yifu people), the treatment amount of this skill will increase by 30%.

If you have a continuous treatment state provided by the friendship with the privilege of this skill, then this skill is increased by 30% of his therapeutic amount.

The amount of additional treatment in the above two situations is superposed, rather than overlapping relationship.

Special cooling: 8 seconds.

Consumption of 10% mana.

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The fourteenth node skills: hot prayer poems: Easy to guide the mission for 6 seconds, all the friendly troops within 50 meters per second to restore a small amount of health. After successfully guiding, you will also provide them with [hope full] effect.

"" "Hope is full: 10% increase from all channels for 10% for 10 seconds.

Special cooling: 4 minutes.

Do not consume the force value.

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The fifteenth node skills: recovery prayer poems: Easy to guide the cast, 4 seconds, all the auxiliary English of all friends within 50 meters per second to restore a small amount of mana. After successfully guiding, it will also provide them with [advocating saving] effect.

"" "Promote Savings: Releases the machold value consumed by all skills by 20% for 10 seconds.

Special cooling: 4 minutes.

Do not consume the force value.

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The sixteenth node (big node) skill: the return of the blazing saving (passive): When it is suffering from fatal damage, it will change the soul of a blazing to save the world. At this time, although she can't move, but can continue Use skills. Last 1 minute. Then Yi Ci will be full of health.

This skill can only trigger once every 10 days.