Douluo's full-time soul master

Chapter 254 Setting: Water Dance Holding

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Character: Water Dance Holding.

Characteristic element properties: water.

Characteristic primary attribute: agile.

Basic resource: Centralized value (10% reduction of fixed per second).

Characterization: damage output.

Public cooling: 1 second.

Limited use weapons: master: single hand sword; deputy: single hand sword.

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Tentual proficiency effect: Water Dance Hold: Guan Hexi will enter the "water dance" state every 10 normal attacks for 3 seconds. In the polish state, Guanhe Hao will receive 20% of all injuries, resulting in the spell damage of 20%.

Each 25 is proficient in the property to increase the proficiency of 1%. That is to say, when the proficiency attribute is 2500, the proficiency is 100%. At this point, in the water dance, Guanhe Hao will receive 40% of all reduction effects, and the cause of spell damage increases by 40%.

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The first node skill: weapon enchantment · Water flow: Guan Hei uses water energy to strengthen his weapons, so that he will double the ordinary attack damage. The more than one is the spell injury.

Special cooling: 8.

Does not occupy public cooling.

Consumption Centralized value: 20%.

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The second node skills: Broken rumor: Guan Hezhen is a second, then hacking forward, causing the enemy within a 60-degree sector area within a short distance, causing (agile * 2). The enemy from the distance is also subjected to additional physical damage (agile * 1).

After the success of this skill, it will accumulate a "disclosure" state, up to four layers.

Special cooling: 8 seconds.

Consumption Centralized value: 20%.

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Third node skills: Rong Jun: Guan Heng immediately out of the sword, causing a small amount of physical injury to the enemy of the first hit (agile * 2). If there are other enemies behind the enemy behind the enemy, a group of flow energy will penetrate the first enemy, causing this enemy again (agile * 1) point method damage, causing other enemies behind the enemy (Agility * 2) Click to hurt.

After the success of this skill, it will accumulate a "Relvity decusion" state and superimpose four layers.

Special cooling: 8 seconds.

Consumption Centralized value: 20%.

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The fourth node (large node) skill: water dance first style · break: need to consume a layer of "disclosure to decide" and a "rheel decusion". Guan Hezhen is an energy form, and the sword has taken up to 10 meters before. A high spell injury (agile * 5) is caused by all enemies on the path and causes 30% deceleration for 4 seconds.

Special cooling: 40 seconds.

Do not consume centralized value.

[Task 1] Kill a source water structure (growth period) or source water candidate (growth period)

[Reward 1] The maximum distance of this skill is 15 meters from 10 meters.

[Task 2] Kill a source of water promotion (mature)

[Reward 2] The maximum distance of this skill is 15 meters to 20 meters.

[Task 3] Kill a source of water (full body)

[Reward 3] The maximum distance of this skill is 20 meters from 20 meters.

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The fifth node skills: Radial courage (passive): Guan Hexi will increase your mobile speed every 10%, up to three floors every use of ordinary attacks. When the Guanhe is not used for more than 5 seconds, all layers will disappear.

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Sixth Skill Skill: Rasmatic Attack: Guan He is in the state of "turning offensive", and the normal attack speed is 50%, and the centralized value recovery speed is doubled. Last for 5 seconds.

Special cooling: 30 seconds.

Consumption Centralized value: 20%.

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Seventh node skills: Water is not rotted (passive): As long as Guan He is kept moving, she has 20% of the chance to dodge any attack and harm. When she stops moving for at least 2 seconds, I will lose this effect.

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The eighth node (large node) skill: Water dance second style · thorn: Guan Hezhen consumes a layer of "disclosure" and "Relong decusion", select an enemy, immediately moved to the enemy . After instantaneous movement, Guanhe's next ordinary attack injury accompanied (agile * 6). Among them, half is physical damage, half is spell injury.

Special cooling: 80 seconds.

Do not consume centralized value.

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Ninth Skills: Water Flow Shield (Passive): Guan Hexi can accumulate the shield value for yourself during movement, and give yourself a shield value that is equivalent to the maximum life value of 1% per move. The upper limit is 20%. But if Guanhe is stopped for more than 4 seconds, all shield values ​​immediately disappear.

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The tenth node skill: Water Dance Barrier: Guan Hehai uses water attributes to create a high wall-like barrier in front of the front, lasts for 5 seconds to resist the upcoming remote skills and ordinary attacks. If they are insufficient (agility * 2), they will be completely blocked; if this value is exceeded, even though they can pass through the water dance barrier, their injury will subtract this value.

Special cooling: 30 seconds.

Consumption Centralized value: 20%.

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Eleventh Node Skills: Stepping: Guan Hei chooses a near-distance enemy, then there is a water flow at the end of the foot, carrying her quickly brushing this enemy, resulting in (agile * 2).

Special cooling: 1 second. You can only use it once within 10 seconds of each enemy.

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The twelfth node (large node) skill: water dance third style · flash: Guan Hezhen consumes a layer of "disclosure" and a layer of "Reling", manufacturing a wrapping water flow spirit, next Immune all damage in 3 seconds. Within 3 seconds, Guanhe is once a damage, the water flow spirit will launch a stream energy in the nearby enemy of 5 meters, resulting in (agile * 1) hurt.

Special cooling: 120 seconds.

Do not consume centralized value.

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The thirteenth node skills: Tidal Wrath (passive): Every 10 seconds, the next ordinary attack of Guanheng can sputter all enemies within five meters around the main target, causing half of the injury. And make them reduced by 40% for 2 seconds.

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The 14th Skills: Hydraulic affinity: Guanhee can separate all ingredients other than water from water in the liquid.

There is no special cooling.

Do not consume centralized value.

Non-combat skills.

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The fifteenth node skill: Dragon Events: Guan Hezhen is 1 second, so that the water flow energy is filled with its own weapons, then release it forward. The faucet of water flow is up to 20 meters, causing (agile * 2) in all hit enemies and hits them for 2 seconds.

Special cooling: 60 seconds.

Consumption Centralized value: 20%.

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Section 16 (big node): Water Dance 4th, destroy: Guan Hezhen consumes a layer of "disclosure" and a layer of "Reling", immediately appears next to a flying enemy, heavy Take it down, result in (agile * 4) in order to damage, causing (agile * 2) to physically damage and 2 seconds.

Special cooling: 180 seconds.

Consumption Centralized value: 30%.