Dungeon Master (Karma System)

Chapter 108: The Second Graveyard

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Redbrook’s graveyard anchor did not look magical.

It was a waist-high stone post beside the churchyard gate. Rain and thousands of passing hands had worn its top smooth. A carved symbol of an open door faced the road.

The graves behind it were not decoration.

Golden Axe arrived while a funeral entered through the opposite gate. Six mill workers carried a wooden coffin. A woman and two children followed beneath black ribbons, accompanied by neighbors and friends who came to support the family.

The graveyard attendant asked the outsiders to wait before approaching the anchor.

Golden Axe moved aside without complaint.

The dead man had fallen into the river while freeing a jammed waterwheel. Corathen’s healers recovered his body but could not restore him. His eternal soul would eventually be used again by the dungeon core, but the new person would not be the mill worker remembered by his wife and children.

To Redbrook, he was dead.

Golden Axe did not know the hidden truth. What they saw was enough.

The procession passed through the churchyard and gathered beside a new grave. The priest spoke the man’s name, described the people he left behind, and asked the town to remember what his family would need after everyone else returned to work.

Matthew waited until the final prayer ended.

The adventures that came from outside the dungeon already knew that it was only them who could resurrect at the graveyard. But seeing the funeral reminded them that their actions have consequences on this level.

Matthew placed his hand against the stone.

[Redbrook Churchyard discovered.]

[Register this resurrection site?]

He accepted.

[Redbrook Churchyard registered.]

[Set as current resurrection point?]

Matthew looked toward the caravan yard. Golden Axe’s agreement ended at Redbrook. Their next destination had not been decided, but returning to the starter village after dying anywhere north of town would add two days to the journey.

He selected yes.

The rest of Golden Axe followed. Matthew did not order anyone to make the same choice. Their healer considered remaining tied to the starter village, where she knew the staff and several visiting priests, before deciding that waking two days from an injured party would be worse. The tracker selected Redbrook immediately. He intended to travel north and saw no advantage in being restored behind the rest of the group.

Several caravan members refused to change their selected point.

"My husband is still in the starter village." One merchant explained. "If something kills me, I would rather wake near him than near my wagons."

The attendant nodded. "A resurrection point is a choice, not an instruction."

Others registered Redbrook without selecting it. That allowed them to choose it later from the Grand Map Room without walking back to the anchor.

The caravan spent three days in town.

Maren sold enough imported cloth samples to cover the journey and arranged for two local merchants to join the next caravan south. Dellin rented an oven from a Redbrook baker and ruined four batches of bread before adjusting his recipes to the local flour. The carpenters found more work repairing freight wagons than they could complete before departure.

All of it was paid for with dungeon coins or dungeon dollars.

Not everyone continued north.

One healer accepted a position at a roadside clinic. A dwarven metalworker entered a partnership with a local toolmaker after discovering that Redbrook lacked anyone trained to repair Sanctuary-made equipment. The local toolmaker could repair farm tools at best. Three scholars remained to copy local records because Corathen used a calendar they had never studied.

The adventurers were the minority among those who stayed.

Golden Axe also chose not to continue immediately. Their agreement with Maren ended at Redbrook, and the capital was too distant to approach as one uninterrupted trip. Matthew reserved space with a larger caravan scheduled to depart the following week.

Until then, the party would learn more about the town, improve its standing with local organizations, and accept work that exposed them to Corathen without carrying them beyond the next resurrection point.

It was slower than chasing the road north.

After Kildra, none of them considered patience a weakness.

Redbrook possessed walls, guards, courts, and organizations older than any player guild in the Sanctuary. None used Guild as a system title.

The Royal Road Patrol maintained the king’s roads and guarded travelers between towns. The Merchants’ Association certified scales, recorded contracts, and set caravan standards. The Arcane Society occupied a narrow tower near the river. Three independent martial companies trained guards and accepted limited military work.

When Matthew examined the Merchants’ Association notice board, his system displayed a new category.

[Corathian Faction identified.]

[Faction reputation may affect available services, contracts, and information.]

The tracker searched the board twice before asking, "Where do they list the thieves’ organization?"

The clerk stared at him and tightened the grip on his own coin purse while answering. "They are thieves. They do not purchase space on our public board."

The tracker accepted that his first question about a secret organization had not been subtle and was somewhat stupid.

The Merchants’ Association admitted outsiders to its public hall after they agreed to follow local contract law. Clerks compared the Sanctuary’s measurements with Corathian standards and posted tables so merchants would stop arguing over the length of cloth.

Maren registered her caravan. Registration did not make the association responsible for every wagon, but it allowed merchants in other towns to confirm her cargo records and completed contracts. One clerk warned her that an unpaid debt in Redbrook could follow her to the capital.

The Arcane Society was less welcoming.

Its tower admitted visitors to the ground floor, where a clerk accepted sample submissions and requests for lessons. Access to the upper floors required faction standing, sponsorship, or proof that the applicant could enter without damaging the wards.

Golden Axe’s mage spent half an hour reading the public course list.

"They teach regional spell law." she said. "Fire restrictions, water rights, enchantment registration, and spells prohibited inside city walls."

"Do you need any of that to fight?" The shield-bearer asked.

"I need it to avoid being arrested for fighting."

She submitted an application for a short course.

Matthew visited one of the martial companies. It maintained a training yard beside the western wall and hired guards for caravans, warehouses, and rural estates. The company captain did not care that Golden Axe held the first Dread Fort clear.

"A record proves you survived one difficult job." The captain said. "Your conduct during the next one proves whether I hire you twice."

Matthew respected the distinction.

The caravan’s arrival changed Redbrook in smaller ways. Local shops began displaying dungeon prices clearly enough for newcomers to understand. Innkeepers learned that adventurers expected secure storage for enchanted weapons. A printer produced a one-page guide titled WHAT OUTSIDERS KEEP ASKING and sold every copy before noon.

The first answer explained that the capital remained several weeks away.

The second explained that Redbrook’s cemetery did not allow anyone to speak with the dead.

The third warned that discovering a resurrection point did not register it. That answer sent dozens of visitors back up the church hill.

Later editions added local curfews, the difference between a guild and a Corathian faction, and a reminder that throwing dungeon coins into the river did not improve anyone’s luck.

Golden Axe divided its waiting week between the town’s organizations. The mage attended her law course. The healer volunteered for one clinic shift to learn which local remedies reacted badly with common healing spells. The tracker accompanied a road patrol inspecting the repaired bridge, while the shield-bearer trained with guards accustomed to protecting wagons instead of dungeon corridors.

Matthew spent most of his time arranging the next journey and listening to reports from all four.

None of the work produced a dramatic achievement. By the end of several days, Redbrook’s streets no longer felt like another dungeon encounter waiting to reveal a trick.

Back in the Sanctuary, the Grand Map Room recorded the first outside registration.

The Redbrook marker had always been visible as a dark graveyard symbol beside the market town. After Matthew touched the anchor, its name appeared above the model for the first time.

For Matthew and the others who registered it, the symbol glowed when they approached a selection station. For everyone else, it remained dark beneath the new name.

A party leader touched the town and attempted to select it.

[Resurrection site not registered.]

[Travel to Redbrook Churchyard to register this location.]

"So someone found it, but we still have to walk there." She said.

The gnome attending the station nodded. "The Map Room selects between journeys you have completed. It does not award journeys you have not taken."

Within an hour, three new caravans added Redbrook to their plans.

Anna watched the traffic from the upper walkway. Her clipboard showed that the starter village remained the selected point for most visitors, but the first branch had appeared in the resurrection network.

Max joined her after training with Quin.

"Redbrook registered." Anna said.

"I saw."

She turned the clipboard toward him. "Seventy-two visitors reached it. Thirty-one selected its graveyard, nineteen registered it without changing, and the others did not enter the churchyard."

"That will change after the first person dies near Redbrook and wakes two days south."

Anna closed the statistics.




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