Dungeon Master Makeup Money (formerly known as Dungeon Master Funding)
Episode 16 Status Confirmation
Name: Mars
Age: 15
Occupation: Labyrinth Lord (Dungeon Master) Adventurer
Gender: Male
Level: 6
Health: 10051
Muscle Strength: 10053
Jun Min: 10037
Magic: 10025
Skills: Labyrinth Manipulated Labyrinth Adaptation
Suitability Magic: Labyrinth Magic Soil
First, let's look at the status from the top.
It's 1 more than the level I checked when I signed up for Adventurer Alliance. This probably went up by fighting goblins and fangbats against each other in the labyrinth.
As for the rising level, no problem.
But it's a figure of health to magic.
What, 10,000 over...
The Labyrinth Nucleus (Dungeon Core) said it would strengthen its status if it became a Labyrinth Master (Dungeon Master).
But this would be too fortified......
Perhaps an increase in level raised my status value. I guess 10,000 was added to all the stats by becoming a labyrinth lord there.
Indeed, there were no signs that using special magic such as' metastasis' or 'appraisal', which was not normally available, would cause magic depletion.
Let's just do this before we think about status.
Next, the skills "Labyrinth Manipulation" and "Labyrinth Adaptation".
"As for the labyrinth operation, it's easy because I've already used it in the labyrinth."
Labyrinth manipulation - a skill that allows you to freely change the structure of the labyrinth without waiting for the full moon day.
Not only can you change directions, make ends meet, but you can also install new traps and call demons on another floor.
However, only in the labyrinth, of course, can you be free, and even if you use labyrinth manipulation outside, with your current proficiency you can best install simple traps, make walls, etc.
It must also be checked at a later date if it is used outside.
The problem is another labyrinth adaptation.
This seems to be a skill to ensure that labyrinth owners have no problem stepping into a field that gives them bad status located on or after the 40th floor of the basement. As a result, in the labyrinth, a status correction is applied, and the state anomaly is not applied. The effect of lowering the status is deactivated. Of course, the effects of the "Ring of Constraints" equipped from me are not covered.
I just didn't care about the "status multiplies" part.
"It was still fortified."
While in the labyrinth, it said his status would increase by 10%.
In the hidden room, he was going to be fighting for a little over 1,000 stats by dropping his stats to 10% by the ring of constraints. In fact, however, he was fighting with about 1100 forces because of the 10% enhancement from it.
I felt a little stronger than I expected, but was that related to the labyrinth adaptation?
Apparently, I'll think about the newly acquired 'Labyrinth Magic' while thinking I need to think about my current status more than I expected.
Labyrinth magic is a metastasis caused by metastatic crystals in the labyrinth. Electric shocks and flames generated by traps. Creating crates and toolboxes. By consuming their magic, they are free to do so.
Anyone who owns aptitude magic somehow comes to mind with the magic they can use.
Thanks to my suitability for earthly attributes, too, effects were listed along with magical names if I tried to think of magic that could be used on me.
However, labyrinth magic is dangerous in that sense.
I had a headache and accidentally held my left eye with my left hand.
"This looks like you should really look into what you can do."
Too much can be done.
Transfers and toolboxes were simple because of their limited use.
But some others produced sharp blades from the tip of their nails, manipulated plants to use them like whips, and hardened their bodies to increase their defenses.
How can you do that?
That's because the ability of all the demons that appear in the labyrinth could also be used.
Like the trap, demons living in the labyrinth were also seen as part of the labyrinth......
Apparently, they've become completely out-of-pocket.
"If you do, you can't give me this status."
But it's easy if you just hide your status, skills, and aptitude magic.
Fortunately, levels, statuses, skills, etc. can be hidden, and identification can be done by showing names.
Some adventurers hide the skills and magic they possess. One day, they could put those features on their status cards.
But there might come a situation where you really need to show your status.
"What can I do for you?"
'Labyrinth Magic: Disguise' came to mind.
Disguise is a skill owned by Skeleton Chameleon, who comes out in the meadow field of the labyrinth, which not only makes his appearance transparent, but also allows him to convey information of lies that he is' not there 'even when his sensing abilities are used.
I can use this to carve lying information on my status card.
Use it quickly to change the status. In the meantime, the figures should be kept to 1%.
That number is clearly out of the ordinary. Typically, it is greatly increased by increasing levels. Therefore, because of the rise value, even if there is a bias in each status, it should be appropriate for the level.
Yet I'm over 10,000 at level six. Whatever you think is unusual.
All right, I kept my status to 1%. Thanks to the fact that "Labyrinth Manipulation" and "Labyrinth Adaptation" and "Labyrinth Magic" were also not displayed, only "Soil" was displayed in the aptitude magic.
Later, the most important ones need to be hidden.
"Occupation: Labyrinth Lord (Dungeon Master)"
This would be the worst.
Despite wanting to live hidden from being a labyrinth lord, a status card said in grandeur, "I am a labyrinth lord".
This is also hidden.
Now I'm okay with my (...) status.
"Later, it's these guys."
At the end of my gaze was the sword and coat removed using the Labyrinth Magic: Crate (Treasure Box), then the shoes.
Name: Divine Sword/Shizukuishi Stars
Rarity: S
Effect: Constant Health Recovery [Pole] Muscle Strength Increase [Pole]
Name: Abyss Black Clothes
Rarity: S
Effect: Shock Absorption [Pole] Magic Power Rise [Pole]
Name: Tenma (Pegasus) Shoes
Rarity: S
Effect: Agility Rise [Pole] Air Travel
Yes, you still had your status elevated by your gear.
What the heck, rarity: S...
What the hell, [pole]...
I've never heard of that.
These equipment, but I asked the labyrinth nucleus to get them ready. However, the condition specified from here is' Easy to use sword and easy to move protective equipment '.
As a result, a sharp sword with the gear you have prepared from the magic you gave it will restore health and increase muscle strength.
A coat that soothes the shock suffered by a highly recommended coat for the reason that it is "cool" in the labyrinth nucleus, and then also increases its magic.
If you also want ease of movement at last, the shoes were given. Air travel - I'm not asking for shoes that can jump back, forth, left, and right by kicking in the air.
Besides, what a legendary [pole] effect the adventurer has only about the gear. Normally, even though [large] or [medium] is rare...
Thanks to you, the rarity is getting to s.
Also hide all [poles] of the equipment.
Well, you won't find out about the anomaly unless the equipment is followed by appraisal magic.
"Let's decide the rest in consultation with the labyrinth nucleus"
I still have some concerns when I look at my status.
Let me take advantage of the fact that there is a consultation partner called the labyrinth nucleus, such as how the previous labyrinth owners were.