Sixteen chests were placed in the room, four vertically and four horizontally, at equal intervals.

There are also crates in the labyrinth, but there are no rooms with so many.

However, the size is fragmented just because the shape is the same. The smaller ones are about 30 centimeters in size, but the bigger ones are up to about a meter. Only about the size can tell the difference.

"Is this your first time? Then I'll explain it briefly."

The adventurer, helped by his companions, explains the room with care.

"This is the room with the chest. But most of the sixteen crates in the room are traps."

"Almost?"

"Almost. Sometimes it's all a trap. You better be ready."

Three chests in the room have already been opened.

"I know for sure if there's a trap in the crate if it's a bandit guy with skills, do any of you guys have a bandit job?

"I'll be there."

Sylvia bows her head.

However, the deed belongs not to the bandit, but to the maid.

As an adventurer in person, he thinks about the composition of the party and moves first as a bandit, but his feelings seem to be my maid of honor whenever he works.

"But it's hard because you don't have the skills to detect traps."

Sylvia has the skills to sense signs and surrounding circumstances, but she doesn't have the skills to sense the traps embedded in the crate.

"Well, if you seem anxious, you should turn back."

That's what I said. The adventurer party I was in the room has begun to prepare to withdraw.

"That, are you going home?

"Thanks to some guy with trap-sensing skills, we've already opened two crates, but we were going to withdraw them because we were able to get hold of the treasure. But the rookie opened the chest with greed."

You mean the situation where the result of opening it without even checking if there was a trap was eaten by Mimic earlier?

And he tells me that if we open the chest without checking it out with our skills, too, it'll be like that. He looks like a big, scary guy, but he looks like a good guy.

"By the way, sometimes when you pull a hit, you get something like this"

He shows me the decorated dagger that was hanging from his waist belt.

I don't know how much it's worth, but I guess it would be quite a price if I sold it.

Looks like the treasure from the other chest is in the backpack the supporter carries.

"There are so many other traps besides this room, you have to explore them carefully."

The adventurers leave the room.

Well, what are we supposed to do?

"Which one do you want?

Opening it is a final matter.

I don't need to make money, but I'd like to try a crate with traps to gain experience.

Ask the party members which chest to open just as they did when they heard the direction of travel at the entrance to the ruins.

"This"

"This is it."

Ira had chosen a crate that was large and Melissa had chosen a crate that was small.

"No, you'd rather have a big chest if you were to open it. There may be plenty of treasures in there."

"No, these are more likely to contain valuable items in smaller crates. Besides, did you forget the size of the crate that turned into a mimic? It was about the size of the chest Ira was trying to open."

"It doesn't matter what the trap is. Anyway, if you open a lot of stuff in it, you're more than happy to open it."

"Sure, we might not have anything to do with a trap, but that doesn't mean you can choose it properly"

They were both choosing the chest they wanted to open, not particularly well-founded, just like the way the entrance was.

If this happens, we'll rely on Sylvia, just like the entrance.

"This is it."

Sylvia chose a chest about seventy centimeters in size.

"Is there any basis for this?

"No... two people have chosen a large chest and a small chest, so I thought I'd pick something intermediate"

"Erase it!

Nevertheless, you can't blame Sylvia.

It's all the same that we don't know if there's a trap because we don't have the skills.

He said, "This one's bigger."

"No, the smaller one has something of value"

"This is what I'm talking about as a bandit."

Yeah, I finally started a fight over which crate to open.

And then, Sylvia, wasn't there any particular reason why you chose the chest?

"That's enough."

Watching the sight of some quarrel even made me lose the energy to pick a crate, so I hang my hand on the crate that was closest to me.

"" "Ah!

Three people raise their voices when they see me open the chest.

At the same time…

- D'Gorn.

There is an explosion in the room.

"Keho, keho..."

The identity of the explosion is due to the explosion of the chest I opened.

The chest I opened had a trick to explode the moment I opened it, instead of setting a trap that would mimic and attack me the moment I opened it.

I accidentally opened the chest from the front of that explosion, so I hit it straight.

"So, are you okay!?

When the smoke from the explosion clears, Melissa approaches to see how I am.

"It's okay."

Melissa, of what she says, remains a worried eye.

Well, there's no reason to worry.

The crate was shattered by an explosion from the inside, and the floor on which the crate was located was so blown up that a hole could be made. Definitely a trap designed to inflict fatal injuries on the person who opened the chest.

I got that explosion, but it's not as damaging as inhaling smoke and spilling it in. Both the clothes and the coat worn above are S-ranked equipment named Black Clothes in the Abyss, so they are intact. However, the clothes on the inside of the coat wore out.

"Because it's me, it's done with all this damage, but a normal person would be dead."

Assuming the adventurer Mimic was attacking was opening this crate, it would be good and both arms would be rendered useless by the burns. If it was bad, both arms could have blown up.

For once, healing magic hangs to treat me, but it interrupts me temporarily.

"Fine. I'll keep going until I pull the hit."

"Oh, hey..."

In the meantime, I'll open the big chest Ira chose.

Turned into a mimic.

"Go."

Ira broke Mimic's body on my behalf when I was stuck in the head when he turned into Mimic but remained irresistible.

"Next"

Now, if this happens, it's work.

When I opened Melissa's chosen little chest, purple gases leaked out of it.

Gas leaking out of something that closes the lid in an aggressive fashion - my body just gets a little lazy about whether I inhaled the poison slightly. I suppose this poison would normally be as poisonous as death, but I don't know how many months from now I'll be talking to them.

"Next"

The last moment Sylvia touches a crate of her choice, a needle pops out of the crate and sticks it in her arm.

"Like this"

Pull the needle out and throw it in the right place.

This needle was also painted with paralytic poison, but it doesn't seem to have enough power to keep me from moving.

"If this is a labyrinth, I can see through which crate is trapped. I don't know if I can apply it here either."

"I was just wondering if that would be impossible..."

Something that doesn't work.

"Anyway, I'll open the next chest, so pick it."

"Do you still want to go on!?

"We opened four and it was all a trap! Do you think you can go home as an adult!?

I'm definitely not leaving until I pull a trap-free hit.

"There are nine remaining chests. Three for three. Pick your favorite objects."

"Do you open them all!?

Normally, I would choose a chest to open avoiding a trap, but now that I open it and get a trap, it turns out we don't have much of a trap effect.

When this happens, I'll open them all.