Dungeon Master Makeup Money (formerly known as Dungeon Master Funding)

Lesson 15: VS Imperial Army - Middle Edition

Archers, fire.

Two hundred soldiers lined up ahead of the soldiers on the escaped front line to line up and shoot the bow and arrow this way into the mountains.

Rain of arrows pouring from the sky.

"I see you've thought about it."

I've decided that my agility value makes it even difficult for my opponent to strike.

Just one thing there, so I think I hit the arrow and went into a wounded operation.

Nevertheless, the premise is wrong.

You could have blunted my movements if you had just hit one and been injured. But my defense, which also reaches the outpost level, can be intact even if the arrow hits.

Still, I don't need to hang out with you.

No matter how fast you can move, you can't avoid an attack if you don't have enough space to let your body dive in.

"Jump"

So jump into space with the back of the Archers in sight.

Turning around, I see the back of an unprotected archer who just shot an arrow.

"Labyrinth Manipulation: Trap Creation (Trap Creator)"

Set your aim on the right edge of the Archers to activate the trap in the labyrinth.

Originally, it is the ability to create traps wherever you like in the labyrinth, but it can be made to work with traps activated when used outside the labyrinth.

The cutting blade (Killing Edge) is used this time.

When installed in the labyrinth, a saw-like blade appears on the wall about five metres away at a waist height when trapped on different colored floors in the main aisle, attacking those who activated the trap.

The impending speed of the blade is the Lord of the Labyrinth (Dungeon Master), and I am free to change it, and in the upper layers of the Labyrinth it is possible for a powerful adventurer who challenges the Labyrinth to yield and jump over and avoid it. It gets faster every time you go to the lower level, but it also adds strength to the adventurer, so it's just right to make you feel nervous.

It's not as easy as that because the purpose of setting up the trap is to repel the adventurer who came to the labyrinth, but to alert the trap and slow it down.

But that doesn't matter on this occasion.

Activate the trap by making the speed setting strongest.

A 10-metre long saw appears about the height of the archer's hips that were at the right end.

"Or dodge!

Soon an archer with a magic tool (magic item) bow-like object who realizes I'm moving behind the team screams, but an archer who doesn't know what's going on can't react right away.

Activate the trap.

When the stopped blade moves from right to left, the archer's body, which was lined up in two rows, is amputated up and down.

An archer collapses, scattering blood and organs from the cutting surface.

Ugh, it's more powerful than I imagined.

I have never had the opportunity to use it because it was so much of a possible method of mass murder attack before, but it turns out that this is a trap that I cannot use unless I am a major military opponent.

"Fuck, fuck."

Only one of them noticed my presence and the archers were jumping about six meters up.

An arrow was fired from the diagonal top.

The arrow is glowing blue and white. It would be the effect of magic tools.

Avoidance is easy.

Arrows are already approaching to the present, but you can dodge them by simply jumping back gently. By the way, I can't use the leap because I'm in cool-time.

But is that all you have to do to fulfill it?

It's an arrow released from a magic tool bow. It may have automatic tracking capability.

So I decided to adopt a definite method.

"... what?

An archer shooting an arrow is stunned.

Apparently it was quite surprising that he was grabbed (...) rather than dodged or intercepted.

If you have my motion vision, even the arrows that were fired can look like they stopped if you concentrate.

"While!

But what I grabbed was a failure.

The arrow had a strange fever and the moment I felt it, I let it go.

There's no damage, but hot stuff is hot. I can't have it.

"You monster..."

With that said, I attach my hand to the arrow's untouched bow.

Then a blue-white glowing arrow is born on the bow.

I see. Was it an arrow that could turn magic into an arrow? It was hot because I grabbed a magic arrow, a chunk of energy.

That's it for dating.

Thirty seconds have already passed since use, so it moves in an instant to the front of the archer in the air.

"What!?

You seem surprised that you jumped in space.

Not only was he apparently a knight, not a soldier, given a magic tool, but he was equipped with a chest that looked sturdier than a soldier. From what I've seen, it doesn't seem like they use magic tools or valuable materials in particular.

That's why I'm forced to take only the bow.

"Information for one person"

"Ma, wait..."

Ignore the voice that appeals to you to stand still, grab your head and throw it at the hole.

Land on the ground.

...... hmm?

Soon I was surrounded by a platoon of wizards, left and right and behind me.

Perhaps at first it started to surround itself with the left and right of the Archers, but it seems to have solidified to the left and right and back because I keep moving in an instant.

Is magic next to the bow?

"Shoot, shoot! Just keep shooting."

Unlike the time of the bow, however, it is an attack that is not led by the captain because of his haste.

Flame bullets, ice columns, rock masses and all sorts of attacks fly in but the timing falls apart. If you want to make an effective attack, you need to timing it with your attributes.

The flame bullets are melting the ice column because the attributes are fragmented, and rock masses are hitting the flame bullets causing an explosion.

In that state, it's about whether there's half the magic that reaches me.

There's no damage to me, just like a bow, where I hit it.

But I don't want to be attacked as an organism.

"Labyrinth Operation: Walls"

When I slam my magic on the ground, a wall three meters high appears around me to protect me.

Magic can be tapped against the wall.

"What a sturdy wall!

The walls created by labyrinth manipulation are not even frightening.

Impossible to destroy in the first place.

Eventually the magic stops within a minute of caging.

"Are you out of magic already?"

See the wizard who kept erasing the walls and shooting magic.

The wizard was sitting on the ground with his magic running out because he kept shooting magic while I was caged inside the wall.

"This is how you use magic."

Spread your hands to the left and right and use magic to create a stormy breeze.

No one can stand in front of that wind, and the people who were sitting on the ground are blown to the back so that they are also pushed out.

Beyond that lies the cliffs of Nara.

"Yes, I don't want to. Ah."

"I don't want to die!

I'm trying to withstand the storm as I scream. I'm trying to move on. Some wizards seem to have been able to use the magic of the wind attribute to create wind themselves and try to push back the breeze I caused.

Ma, I was pushed out just a little reinforced.

"The ability to destroy and disable walls seems fine with all that magic."

Discuss the walls created by labyrinth manipulation by losing interest from the wizard who fell into the hole.

The wall created by labyrinth manipulation is a skill that magically creates walls in the labyrinth unlike those built by scratching the surrounding soil with soil magic. The walls of the labyrinth are built to be impossible to destroy except for the walls that have been made for mining purposes. The reason for this is that the wall is given an "indestructible" effect.

So if you want to destroy the wall, you have to tap in as much energy as you can strip 'indestructible'.

But the walls don't even freak out after all those magic attacks. I watched this guy's defense a little sweet.

"This kind of experiment helps because we can't do it without the big army."

They also actually had intermediate strength among wizards.

There's no opportunity for them to get together with hundreds like that and attack at the same time, even though the timing wasn't right.

Store the magic tool bow you took from the archer in the toolbox where it became safe.

"Looks like we're getting to the exit."

With labyrinth magic I flew my sight far and looked around the interrupted spot of the pit and there was a knight with a hundred soldiers.

Left and right are pitfalls.

When I'm in the front, I just have to back off.

There is no other place easier to aim.