"It's over, is it...?

Someone from the adventurer shrugged.

Try to be the ones who were watching the disturbances, and if the people who were rambling noticed, they could just leave part of their bodies and go back to normal, and Noel could just throw some words at them and go completely back to where he was.

The ghost man who resisted to the end destroyed himself.

I didn't know the details of what happened.

But it's convenient for us. Finish what you need to do now.

"... hey, there was all this noise and no soldiers came out"

The adventurers were the only ones dealing with the commotion.

I didn't see any soldiers who would have had to protect the city.

Oh, they're in a cage in the city.

"Whoa... how much, though there's an evacuation guide for residents who are panicking in the wake of the raid, a few of you should be where you can see them from here"

"... I wish you'd done such a special victory"

It was a young man with green hair who taught me everything.

A b-rank adventurer with a spear in his hand, a man in a position to put together young adventurers in terms of strength of something no better than the veterans in experience.

"It's Paul. I really appreciate you guys."

"We're in a position to get caught up here, too. And I wasn't in the mood for one of my people to overlook it."

"I knew she was..."

"I don't want you to say any further. She just wasn't in the mood to overlook it, she wasn't in the position to overlook it."

"Okay. An adventurer shouldn't pry into the past."

Nothing like being pryed into Noel's identity, which seemed to be the right person to talk to and was a 'witch', anymore.

It's definitely going to be a hassle.

But you have to be prepared to spread at least as much as the fact that the 'witch' who is supposed to be dead is alive, beyond not hiding that he was just a flashy 'witch'.

"I have no regrets"

"... I think you probably regretted overlooking it"

"Right."

If Noel decides, we respect it.

"We're back first. Let's get them protected"

People who are debilitated by being ghosts.

We need to get him to the city because we need to let him rest somewhere. Besides, some of them have lost their homes to return to. I don't know what's going to happen, but if you're thrown out in the harsh winter months, all you're waiting for is death.

To some extent, you need to be protected until you have a point in your life.

"... very quiet, noisy"

Back from an empty spot on the north outer wall.

It's quiet back to see if there's anyone around, and those on the south side are noisy in the opposite direction.

"The raid came from the north, so you're letting it run south"

Travel with Paul to the noisy south side to talk to the person in charge.

"Dude..."

"That's awful, man."

I lose words with Paul to the sight that was going on there.

"Hey, don't push it!

"Oh!! You must have pushed it!

The men pushed to the gate on the south side.

The inflexible men were beating each other up to escape the 'ghost' a little sooner.

Women and children without power look at such things from a distance. Inside there are even those who are weeping as they hold their babies and look north.

Exactly like the end of the city.

"Hey, what happened?

Catch a man who was nearby and Paul asks what's going on.

"Mr. Paul."

The man I caught was a runaway adventurer based in Avesta and a boy longing for Paul.

"I told you to help guide the evacuation."

"That's... I was in trouble because there was no evacuation guide."

"What!?

There was no need to help at all.

"There was a disturbance in the north, so I thought it would be the south, so I came here and panicked because of the people who pushed me."

"Why isn't the gate open?

What's open is open.

But usually only wide enough for a single human being to pass through a gate that is wide enough for a number of humans to pass through.

"That's when I couldn't open it because the soldiers weren't there, and the panicked people pushed me to the gate and started trying to force me to open it."

Wasn't it good you tried to force me to open it. It broke on the way and stopped.

As a result, it had led to a situation of whether one critical human being could pass at a time, developing into a contested situation around the order.

"To the other gates?

The city also has gates to the east and west.

"You can't. At some point, there were rumors that not only the north, but also the east and west... no, you can't use any gates other than the south, there were rumors."

It's also likely Sendorf's work.

It was making it easier to develop into disturbances by limiting the place of escape to one place. I don't know if he did any small work to the gate, but I'm pretty sure his thoughts are in causing the commotion.

"As far as I'm concerned, I don't like the way the veterans look at the center of the commotion."

Among those who quarrel over the order is the figure of a magnificent adventurer who had a big face against Paul and other young people on the grounds that he was a veteran.

There are weapons like swords and axes on the back and hips.

So far it doesn't seem to have lost enough calm to hold a weapon, but we're trying to move on so that we can push those who pushed us to the gate away.

"... do we have to do this"

Paul was stunned by the way the veterans looked.

"Hey, listen!!

Paul raising his voice to the people.

But those who were quarreling kept beating each other up, mourning and grieving at the status quo. People remain on their knees, and they don't look like they ask people.

Still, Paul raises his voice even more in an attempt to put up the commotion.

I'll let you work with me for a little while.

"The demon that was approaching Avesta is gone!

Magically turn up Paul's voice. Now his voice will reach beyond the gate. I didn't hear it because of the noise, what excuse doesn't work.

"You don't have to run away anymore! Some of them will have escaped, but it's safer to stay in the city, considering we're going out at night."

It's safer inside the town, which is supposed to be protected by the outer walls. If you go outside, you risk being attacked by demons other than ghosts.

Definitely safer to stay inside.

But he was trying to escape fear because it was for many in the city to know that some of the exterior walls had been destroyed.

If I'm safe, I can't stop thinking about leaving.

... I was thinking that way.

"Wow!

"Out of the way!

Men screaming.

Ladies and children moaning.

Things didn't get better.

"Why..."

"That doesn't calm me down."

says the young adventurer.

Even if those who remain rational tell them to calm down, they will not listen to anything that the majority of those who have lost their reason say.

They've tried everything before, but it didn't work.

"If you want those people to calm down, I guess that's what you need to show even the evidence that the commotion calmed down..."

"There's no such thing"

If it's proof, it's enough to show you out of town.

However, I am pregnant with the contradiction that it is necessary to calm down in order to do so.

It was a circumstance that could be described as octagonal.

"The first person you didn't have to lead was Tsui."

"Where are the soldiers?"

……

Paul turns to the center of the city in response to my question.

"Are you out there somewhere?

"It's where the Lords' Hall is."

"Huh?"

What the hell are you doing in there?

"It's something you'll know if you go. This is the situation, so I'm gonna have to pull it off."

Paul starts moving from where he can see the south gate to the center.

"Is this a good place?

"We need the help of the soldiers. Even if we were able to rally adventurers, we were overwhelmingly understaffed."

Hundreds of people in the city are pushing like thugs.

Dozens are not overwhelmingly enough to be able to scratch the adventurers.

"Let's go, let's go."

Don!

I feel the feeling of magic swelling from those with gates.

Paul was still excellent, too, and I realized he was turning his back completely.

"This, is..."

I watch you fight ghosts in person.

Thanks to what power the ghost man has. I could know.

- Gaaaaaaaa!

"Khaaaa!

The ghost man growls.

More screaming of the woman who was beside me.

One of the crowds that was pushing towards the gate became a ghost man.

This situation is very uneven. In a situation where large numbers of people are dense, it is difficult to use great power to deal with ghosts.

Ira runs and skewers the ghost man to the ground with a sturdy sword when she's figuring out how to deal with it.

I managed to seal the motion.

"Phew... whoa!

A sighed Ira raises a woman's voice without a trace.

I looked around and there were three ghosts.