Dungeon Master Makeup Money (formerly known as Dungeon Master Funding)

Episode 11 Abnormalities in the Parent Labyrinth - Previous

Early morning when the sun had just risen.

Visit the labyrinth on the outskirts of Palent.

Two soldiers stood in front of the entrance. The labyrinth was now under surveillance to stop reckless challenges, as anomalies were occurring.

"Stop!"

Be vigilant if anyone is near.

Moreover, if the opponent is an adventurer he/she has never seen at the Palent, he/she cannot stand still.

Hold a spear in front of six adventurers.

"Good work."

"Eh, ahh... thank you"

My strength was relaxed because the words were calm.

"If you put so much effort into it, you'll collapse."

Give the potion to work hard. It's an easy substitute to buy in the city, so it won't be a big expense.

"Oh, thank you."

"Don't worry about us. I'm standing in shifts."

After taking the healing medicine, your body is rejuvenated.

... you drank it.

"I need to ask you something."

"What?

Healing medicine can heal wounds and restore health, while also giving the user a sense of rejuvenation.

Because it's really only a trivial effect, it's enough to cheer you up.

Still, when I waved, I got into the conversation.

"Has an adventurer called Alba arrived today?

"Oh, he's already here."

"You always come early."

"Thank you."

An adventurer named Aruba has already arrived.

"You must be serious to be here so early in the morning."

"Ah, there's a rumor that you're a former knight anyway. Maybe it's a character that people in trouble can't leave behind."

"But the strategy hasn't progressed. It's been a few days since he entered the Labyrinth, and he hasn't even reached the 10th floor of the basement. The vector who came a day early seems to be able to attack the 20th floor of the basement today."

One of the gatekeepers was valued for his seriousness, but the other lamented the fact that the offensive had not progressed as far as he thought.

Well then, we'll let you in.

"Wait a minute. Probably an adventurer from the rest of the city. There's an anomaly going on in this labyrinth right now. I'm sorry, but I can't let low-ranking adventurers in."

"Low rank, how much does it matter?

At least we need a B Rank.

Then there is no problem.

Show all A-ranked adventurer cards.

"This is....!

"I'm not complaining."

What the gatekeeper said meant was that it needed to be a party led by an adventurer above rank B. It is enough to show that everyone is in B rank.

I didn't think all six of them were A-ranked adventurers.

"The Alliance has also asked us to investigate this anomaly. Is it okay to go inside?

"Yes, no problem!

Enter the Labyrinth while being saluted by the gatekeeper.

Pocky holes in the plains. Descending the stairs and diving into the basement, a dim cave continues into the back.

It's a familiar sight.

At first, it's a cave.

"It was an evacuation facility to escape a catastrophe. It's going to have the same specifications."

Probably the ancestors of people who have lived in the Palent for a long time are likely to have spent a long time in this cave.

"Now, let's use our full power this time."

"What do you mean?

"[Map (Map)]"

A map depicting the first basement floor is displayed at the edge of the field of view.

It's more accurate and cheaper than buying your own maps from the Adventurer Guild and Hova.

"Eh, are you going to use it?

"Isn't Elmer's support the goal?

Isla and Sylvia have good questions.

Too aggressive an exercise of power can go beyond the scope of support.

"No problem. We need to know if the cause of the problem is something they can handle."

Well, maybe so.

You can use your skills to understand the state of the Labyrinth.

"There are no monsters on the ground floor, not even a chest."

A labyrinth surrounded by unusual serenity.

"What do you want to do?

Let's catch up with the Elmers first.

Few adventurers work hard early in the morning. It's like chasing a monster you'll never encounter unless it's early in the morning, or moving fast to get out of other people.

While Alistair was there, serious Elmer got up early and got a request.

But while I was on an adventure leaving the Mansion alone, I guess I started acting freely.

Well, we're free to go back to the Mansion, but that's not what we said.

The map shows the shortest distance to the stairs leading to the second basement floor.

Use Map the moment you rush through and reach the second basement floor.

An irreplaceable cave on the ground floor. It's like a maze, but as long as there's a [map], it's pointless.

"Proceeding...?

A map that didn't show anything.

However, the reaction was visible only for a short while while I was distracted.

"You showed up suddenly."

What appears is the monster's reaction.

Eight in all.

"From your position, it appears to have emerged from the third basement floor."

The monster appeared in the deepest part of the basement.

There is a staircase that leads to the third basement.

"Yes, an anomaly."

Labyrinth monsters do not move the basically created hierarchy.

If there is a movement, it is only if the monster is running wild. Sometimes the boss of the labyrinth ran wild before, and the monster that had left the control of the labyrinth moved to the upper level.

"But that's impossible."

The number of monsters that appeared after moving through the hierarchy was eight.

The possibility of runaway on its own was crushed.

Goblin.

I haven't been able to see it yet.

Still, the information is gathered one after the other. It seems to be completely naked at the stage of stepping into the hierarchy using Map .

"And they're coming straight at us."

As Melissa says, the Goblins are coming straight at us in a regular movement more like an army than a herd.

That's not all.

Iris noticed a change in the map.

Some of the passages in the hierarchy are narrowed and closed. Some will intervene to make it impossible to avoid fighting the Goblins.

"We could destroy a dead end....."

"I'm curious about this goblin."

The closer you get, the more powerful the goblin is.

"But it's not Goblin's magic."

"The cause must be the weapon."

All Goblins are equipped with Magic Swords.

I feel that the Magic Sword is stronger than Goblin's own strength.

Well, after all, it's not a big deal.

Ira pulls out her sword.

Even though it is stronger with the Magic Sword, it is about C rank if you are an adventurer.

"Well, wait."

Stop Isla, who tried to leave before.

"Ah, they're getting closer."

The first thing we need to do is gather information.

The closer we get to it, the more information we need.

A goblin with a magic sword appeared from behind the curved road as he waited.

The Goblins seemed to see us as enemies, and the moment they found us, they set off hostility.

"― Appraisal (Analysis) "