Although there was some confusion, Crowe's proposed design was considered reasonable.

I'm a little doubtful if it's reasonable....

"What's wrong with you? Shanoa, dungeon is a maze, I suppose."

Well... yes...

It's not common for a maze to change its structure.

Look, it's a dungeon.

In order to change the difficulty depending on whether the intruder was a Theodrum or not, Crowe made the structure of the dungeon a maze, as seen in any game.The monsters appeared - at first glance - randomly changing, creating something like a large boss room in each place.This allows you to easily change the difficulty of your strategy here.

Not only the map of the cave itself can be changed at will.However, Crowe was struggling not to suspect that the Dungeon Master was deliberately changing the map. That's what I mean.

Walls that break down easily when you get hit......

When the walls collapse, the passageways are blocked and new passageways appear....

Well, I mistakenly changed the map itself.Even if we remove the collapse, we're not going back to the original map. "

But Master (Nushi), then the adventurers won't be able to shoot powerful magic either.

That's where I put more effort into it. The collapse of the walls and the stirring of the ground will slow down the buried treasure. "

Wow......

"It seems that the safety first cautious and the usurped thousands of gold at risk are in conflict...."

"Even if I... change the structure... it's driven by greed... I think the adventurer... did it... is that... the goal...?"

Well, I want to keep the information I give the attackers to a minimum of uncertainty.

― ― It was the main thrust of Crowe, who tasted it with TRPG (Table Talk RPG) and was touched by the hot-armed GM (Game Master).

Tah, monsters, are you going to get killed?

If you want to give monster drops, you need to destroy them.As a dungeon, it's perfectly natural, but whether Overprotective Crowe will tolerate it for basic family members.

Is there a reason? The monster's stage is a mole slap.If you don't destroy them all, they'll be cleared. "

"Mo... what's a mole slap...?"

"Ah... beating a mole might be a bad word.Should I say I was hit by a mole? "

"So... what is it!?"

Crowe suggested that

Monsters appear only in spaces like the Great Hall.

Monsters appear unexpectedly from the ground.

Monster attacks are limited to 30 seconds.

Monsters will not reappear for a certain period of time after the attack ends.

After the monster's attack ends, the treasure is exposed from the slowly returned ground.

Survivors take it all.

----------------

It's really a game.

But what if the adventurers are strong and the monsters are about to get killed?

You must have retreated into the smoke blast.

Ah! Explosive Ends Are Promised! Master

Was it the art of fire...?

Crowe's safety first principle - Note: Only family members - seems to be alive.

What about the drops in that case?Isn't it unnatural what teaware is?

I see... I'll use Wyburn or some kind of leather as a material to make it up with Alchemy .

"... can you do that, Crow?"

We should be able to do this by converting the materials.Efficiency and cost-effectiveness are bad enough to make me want to cry. "

Crystal Skeleton Dragon bones - defects used as materials - need to be filled in before, recalling the painful and miserable work of creating them, Crowe is unexpectedly distant.I don't want to do it again, but it is also true that this has improved my material conversion skills.I think Crowe would do anything to make up a suspicious monster material.

Well, that's not funny enough, so I'm going to try the "Curse Gear Making Kit" I got the other day.And... magic stones?

Magic Stone......

It's a magic stone......

I wonder if it's a magic stone......