There are certainly traces of people living there.

Crowe and his family are visiting a mountain in the back of Ned Village... in other words, a mountain in which "monsters" are divided.

The reason why Crowe was visiting the mountain was actually the information brought by the spirits.

The spirits who came here from Illustria to Islamaphan were flying around in love with the environment of the green Nezido village neighborhood, and they met the local spirits.

The local spirits who were surprised by the visits of people from different homelands -- the most powerful thing was that while explaining the stories of the monsters (pranks) created by Crowe, while discussing the recent situation of each other, I heard about the cave where the hermits lived in hiding.

As a result, Crowe, who received the injection from the spirits, went to the scene with his family, and met depending on the field test score.

Looking at the dust, it seems that no one is using it right now...

Even if the living don't use it, what about the dead? The Knox and Ness summoned suddenly -- the former priest, the undead, and the [Necromancer] had the knowledge of the latter -- but there was nothing particularly possessed by the resentful spirit.

Hmm... no one seems to stop by too far behind the mountains...

Crowe thinks.

It is a mountain area that is isolated so as to refuse the passage of people, but the water fields are also dotted everywhere, and it is never a difficult place to live. It didn't seem strange for bandits to live in hiding, but it seemed like Neck was too far behind the mountains to go to the place of the exploiters.

On the other hand, the green and scenic environment seems to be a place to hide.

There are many plants and trees, and the magical power of the surrounding area is strong, and we like the presence of spirits and the land.

The place of the Spirit Gate?

Due to the extra work done by Yalta - Note. Crowes' point of view - Bezin village became prominent, and the spirit gate of the decaying hut (Rotton Hut) became a little difficult to use. Well, it can be said that it has become increasingly important as an intelligence base, but it is a fact that it has become difficult to use it as a spirit gate.

Instead, the idea of installing a new Spirit Gate here did not seem to be bad for the Spirit or Crowe. Originally a decaying hut (Rotton Hut), it was chosen by the Spirit Gate to keep people away. From the perspective of the surrounding environment, the decaying hut (Rotton Hut), which had become a desolate place after cutting too many trees, was not a favorite place for the spirits to stay. But if it's here.....

There are water fields, trees, and good ventilation, and because there is a cave, our Dark Spirit will also be generous... I don't have to complain about it.

In fact, many spirits are still flying around.

Well then, let's set up the Spirit Gate here.

--- I talked about it, but there was one thing that bothered me.

Sometimes people come and go... it's really embarrassing.

As mentioned earlier, because it is too isolated from the secrets and streets, it seems that it is difficult to become a gecko such as a bandit, but on the contrary, it is a convenient location for those who try to hide and live away from people. In fact, it seems that people who lived there before also had such circumstances.

Why don't you dungeon up with Crowe's magic power?

On the contrary, it could attract adventurers who are looking for a dungeon. It's not a very favorable development. "

But let's think about what might happen.

... it's better to dungeon up.

Mmm... I'm sure of it.

If you secretly dungeon, what do you do to keep people away from you? It would be awkward to reveal that it is a dungeon......

Will you do what's called a hiccup again?

It was Shanoa and the spirits who were expecting something.

"... no. It's not interesting to let the location where the Corner Monster disappeared be identified as this place."... maybe the Adventurer's Guild will send the investigators. "