Dungeons for the Devil, Dungeons for the Core (Book Version Title: A Different World Dungeon Made with the Devil)

Chapter 222: Shaker's Crusade - Invaders - 11. The End of the Crusade - Fuga of Misunderstanding and Stray Reasoning - (Part 1: Karanigan)

Now, it was a "Shaker" crusade that ended in such a brilliant failure, but for some people who were involved in the operation, there was more troublesome work than actual battle in some sense. It is a report to the appropriate department or a report is prepared. As a member of the organization, it is only natural to take on tasks, but it must not be a cumbersome thing.

And... the content of the report showed a remarkable diversity, depending on the department to which it belongs.



"... at least two platoons, if you're not good enough, it's a company-sized battle force?"... really... no, are you serious? "

Kalanigan's leading merchant is questioning the reporter in a dazed tone. A man who was forced to take charge of the case by making one of the "Shaker Crusaders" one of the merchants with the flexibility of guards and mercenaries.

"... two platoons is about a hundred people?" so many people in that dungeon trail..... "

"No, I'm sorry to interrupt your novel, but it's not just a hundred people." [Two platoons]

It is rude to break the waist of your employer's story, but perhaps you should have dared to obstruct your own statement---and even with some hunger in mind, the merchant recalls his remarks. [Two platoons] instead of [a hundred]...

"... a group with a solid chain of command, not just a collection of unbroken people?"

“That's what it looked like.”

"Hmm..."

― ― Once again, the merchant thought about it.

I thought you were overstepping your enemy's power calculations to escape the blame for failure... but that's not all. In the first place, this crusade was conducted in cooperation with the Adventurer's Guild. It's not hard to take the back end of the guild's report, and I don't think the man in front of me understands it.

Beyond that, we probably have the rationale that "shaker" is not just fallen doors.

"... let's hear the rationale for this."

"I was in awe. First of all... we decided to separate our manoeuvres and enter through each route once we found out that the enemy base was larger than we thought and that there were multiple escape routes." There was a risk of dispersal of forces, but we decided that if we allowed the enemy to escape or escape, it would be more of a problem. "

... it's like saying something.

In reality, when they got lost, they split up and looked for a path, and each small group found a path that looked like it, but they couldn't get in touch with each other, and as a result, they just broke into pieces.

All of this was the result of a scene-based, shoddy response, and there was no slight dust in the plan.

"... continue"

― ― The merchant seemed to be convinced.

“Yes, the cunning and vicious traps that awaited us inside. But oddly enough, those traps didn't feel like they were going to kill us, and they seemed to be holding us back.”

"... it's more confusing than weird."

“We were wondering at the time. However, when I reached the space that should be called the Great Hall behind the cave, I knew what they were aiming for.”

"... what are you aiming for?"

“Yes, what they were aiming for was to correctly stop us… more precisely, to adjust our progression speed so that we could all reach the Great Hall at the same time.”

"... what...?"

A merchant man can't hide his confusion from unexpected explanations. I wasn't a tactical expert, but I knew that if I was going to take on a heavy force, I would split up and destroy each one of them.

And "shaker" dared to break the mark?