"Romulus, Remus, dungeon walls are considered indestructible. Is that simply stiff?

'No, Master Crowe. Of course, it's hard to be hard, but it's bigger than that to absorb all the added force instantly, whether it's physical or magical. The force absorbed will remain the energy of the dungeon.'

I knew it. If you were to absorb swords and other kinetic energies completely, you wouldn't get any damage in the dungeon.

"Romulus, even if a gust of wind or thunder strikes that wall, assuming you have installed a dungeon wall in the open..."

"It won't affect you in any way."

"What's going on with gravity?

If the walls of the dungeon are to deactivate gravity - or gravity - too, it is not strange that the walls of the dungeon should shake off the gravitational pull of the sun on Earth and fly out into space. If you don't jump out, you're bound by gravity.

With the cooperation of Romulus and Remus, we tried to install walls experimentally outside the dungeons, but it seems that the main cause is that the walls of the dungeons created are connected to the earth. But with my "broken dungeon" skills, I can create dungeon walls in a completely independent way...

The dungeon wall created in the "broken dungeon" was also bound by gravity, saying it remained intact. However, when magic was applied to the image of neutralizing gravity when it was created… fragments (shards) of the dungeon wall freed from the bondage of gravity flew away across the sky. I wonder if the speed needed to shake off the gravity of the Earth and become an artificial planet in the solar system was just over 11 kilometers per second at second space speed and the speed needed to shake off the gravity of the Sun and escape the solar system was between 16 and 17 kilometers per second at third space speed......

'Dear Crowe, I'm not shaking off gravity with speed or kinetic energy, so isn't that a little more moderate speed?

Certainly gravity is the combination of the gravity of the Earth and the centrifugal force produced by the rotation of the Earth. If gravity is supposedly extinguished here, the only force working on objects on Earth is the centrifugal force caused by the rotation of the Earth. The rotational speed is about half a kilometer per second, so at that speed it doesn't even reach the first space speed. But if you are not affected by the gravitational pull of the Earth or the Sun, can you also escape the solar system at that speed...

I don't know if the calculations are right because I'm out of expertise, but the outdoor experiment is canceled in case. Yeah, because I don't want to be the first artificial satellite in this world.

Move into the dungeon to continue the experiment. With the shards (shards) of the dungeon wall in his hand, he moved his magic to neutralize the gravity one by one, and it floated.

The floating height also seems adjustable.

"Dear Crowe... I never thought I could do this with Dungeon Magic..."

Well, because my dungeon magic isn't normal. It's broken...

It's a good opportunity, so why don't I test my abilities for the first time in a while?

[Individual Name] Ryoshi Oumaru

[Race]????

The shock of moving from different worlds to this one happens to merge with the dungeon core. Few skills were gained because the fused dungeon core was still immature, but as a result of accumulating enormous distortions in the body as more and more interworldly movements ensued, it began to possess magic outside of common sense. However, the use of magic is restricted because no magic skills have been acquired in the magic release system at this time.

[Status] Ruler of the Dungeon

Level 7

[Unique Skill] "Broken Dungeon" Level 5

I can arbitrarily install a dungeon within a radius of thirty meters starting with myself. The size of the dungeon that can be installed depends on the level of the operator. Also, I can instantly move around the dungeons I have installed myself. In addition, you can freely move between dungeons by setting the dungeon gate between the dungeons installed by yourself. The internal structure of the dungeon can be changed at will. Dungeon cores can be generated and nurtured. I can wrap myself around a dungeon wall with similar abilities. I can summon monsters in the dungeon. The type of monster you can summon depends on the level of the surgeon. I can use the undead inside and outside the dungeon. The number and range of activities of the undead that can be used at the same time depends on the level of the operator.

[Skills] Interlingual Understanding Appraisal Obedience Sorcery Family Enhancement Ideas

... Has it finally become racially unknown...

No, you're not... get back on your mind.

The level of "broken dungeons" is greatly increased. It must have been level two last time. I guess it worked to regenerate Romulus and Remus or create a new dungeon. I don't give a shit. I'm up for "Dungeon Ruler." In the description of "broken dungeons," there is a "similar ability to a dungeon wall can be wrapped around it". This means...

In conclusion, we were able to float in the universe with the same procedures as when we were in the dungeon wall without having to create a dungeon wall all at once. It's called Levitation. And then there's wind magic, or even propulsion. Anyway, you should be able to get the flying magic of the memorial.

What is that, too? "Similar abilities to dungeon walls"...

"Romulus, abruptly, can you use the magic of the injection system?

'What?... can you handle it if it's about the ball?

'All right, just lighten up, will you try shooting me?

I just wanted to say that there is no annihilation. Can you tell me why?

I heard you got a similar ability to a dungeon wall because of your teasing.

'I see... then let's try shooting a water ball. If you put it mildly, it's going to be quite a shock, so you'll know if it's disabled.'

So, they shot me to try. For the sake of comparison, they even tried it without activating the skills, but the results were clear. The waterball impact could be completely killed by wrapping around the dungeon wall's abilities. However, it was inevitable to get wet in the water itself. I tried it as dirt, wind and fire in good shape, but they were all able to neutralize without any problems. Physical attacks are considered the same, so I have gained the same defense against all attacks. That said, it would be dangerous to overstate your defenses, as there should be attacks that cannot be neutralized by dungeon walls, such as poisons, diseases and curses. There is no wavering policy of discreetly noisy and modest. But, well, I guess I'm somewhat comfortable.

And then I want to get wind magic or some other propulsion.