Given the growing number of new residents, it would be better to get a little hands on the structure inside Crevas. Though lung fish, I wasn't thinking of more fish. Lev was building a water field within his authority, but it feels like he's on time.

Maybe we need to review food as well. Unlike the caves in Edge Village, we couldn't stop by so often, and we had everything around a highly conservative blend of feed, but we didn't think about feeding fish or mice. And then I feel like the main bait for tuna lizards and moroccan lizards in the Earth world was ants... what am I supposed to feed them?

'But... are you sure? Dear Crowe'

I've heard Lev in a baffled voice.

"Yeah? What?

"No… I hear that even your caves have not yet undergone any major additions, even if they were to remodel Krevas (here)."

'Oh, no problem. In the first place, there are only five people in the cave, except me. There is no need to rush for additional renovations other than the reinforcement of military uniforms.'

Whatever Haifa is, everyone else is basically working with me. The truth is that the cave has little meaning other than a sleeping place. In contrast, the number and variety of residents are increasing in Crevasse, so it's only natural to prioritize this one.

I actually inquired about where I should remodel, the facades where I live, but they don't hesitate to answer. Since it was not obvious, I had to ask him to force him half the time. It's supposed to be for welfare purposes, but what's wrong, here?

The first of the modifications is, naturally, the addition of a water field. Although lung fish (dipno) can operate on land, it would have been uncomfortable to live on a narrow scale. Added without waiting. So far I've been frightened frequently because I'm in an exclusive state, but it doesn't necessarily mean that additions won't come after this, and I'm pretty sure I should have built more early. People other than Lung Fish (Dipno) will want to take a bath. Slime seems happy. With that said......

"Rye, don't you want a water field or something? If you want it, I'll build it, okay?

"No, there's a river nearby, and no, you can get it out yourself, can't you?

Oh... well. That said, even as an emergency reservoir, it would be better to have one.

'Yeah...... let's still build it in the cave too. It would be a lot of convenience to have'

"Sorry, I did."

Never mind. The welfare of personnel is an employer's duty.

The second of the alterations was the expansion of the entrance… in a sense.

"Increased solar radiation. I didn't think of this."

'The number of inhabitants has increased, and I would appreciate a larger part of the morning sun'

Sun Spot is the one - for those who aren't sun black dots. Add a gap like a small window for lighting in addition to the entrance to increase the number of places where you can sunbathe. By accident, reptiles like lizards used sunbathing to raise their temperatures and prepare for their activities.

... Should we also consider a mechanism for introducing sunlight into the subterranean hierarchy? Mirrors, optical cables... magic.

"No, you don't have to wear it for the moment."

The third thing about the remodeling was that, surprisingly, we wanted more hiding places outside Crevasse. The range of actions of Kaiblat and Skink summoned for reconnaissance was wider than I expected and beyond the dungeoned realm. I also thought about expanding the dungeon area on the ground, but I can't risk being distracted by a leak of magic. So I expanded the dungeon area underground and from there extended the thin passage to the ground. Let me tell you, it's like dungeonizing a rat's nest hole, but this was pretty well received. Then, outside the dungeon area as well, hiding places such as stones are added in a discreet manner.

With regard to the issue of hiding places, it was suggested by the lung fish (Dipno) that if there was a water field outside, I could participate in the vigilance - modestly - but... a water field.

"Is it still... difficult..."

"If you suddenly have a water field, you're sure to catch people's attention."

'If it's a small but not dripping water field, I knew it would catch people's attention...'

"A creature gathers, and no, it's grass, and it grows, and no."

'But it's true that the skill of vector water transfer in corners is wasted if it stays the way it is...'

What's the matter......

"Um..."

'Yeah? What's up? Ain'

"Um... where is there a water field and it's not unnatural"

I see, on the contrary, think from that side...

Let Lev display a map of the area, overlapping the distribution of soil moisture content and plant fertility….

"There's a little wetland in a tree about two hundred meters from Crevas."

"It's not noticeable because you're surrounded by a"

"In this tree, you won't be suspicious where other wetlands have been created"

"Where does this wetland water come from?

"It's the same groundwater as the Fountain of Crevasse."

"... what about the drop in outpouring caused by the creation of a fountain in Crevasse (here)?

'That seems to be okay. Not so much water, even for the Fountain of Crevasse.'

"... assuming you connect the Crevas Fountain with the wetlands by waterway..."

"The amount of water in the wetlands increases all at once."

Eventually, when we extended the underground waterway to the side of the wetlands to see if it was possible to move to the wetlands with a vector water transfer from there, it was possible without problems, so we controlled the amount of water to the wetlands to increase only a little, and built a hiding place for lung fish (dipno) in the wetlands themselves.

As a result, Crevasse's perimeter alert capabilities could be raised to the bottom at once. And this became important in dealing with the incidents that will be discussed later.